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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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...
*
dump_assets_to_file=true will now cause the asset to go into a UserAssets sub...
Brian McBee
2008-01-09
2
-10
/
+62
*
Third part of CharlieO's library rework. We now have library organization! Th...
Brian McBee
2008-01-09
9
-1127
/
+198
*
make Stopped a property of the SceneObjectPart instead of in the
Sean Dague
2008-01-08
2
-12
/
+14
*
* Removed unneeded and uneeded debug message
lbsa71
2008-01-08
1
-2
/
+0
*
* Removed superfluous and erroneous perms check on parts.
lbsa71
2008-01-08
1
-392
/
+390
*
* Heavy refactoring of MultipleObjUpdate flow for readability
lbsa71
2008-01-08
1
-117
/
+106
*
* Added the files for work units for the purpose of sending out updates to re...
Teravus Ovares
2008-01-08
3
-0
/
+78
*
* Added more methods to MessageService
Teravus Ovares
2008-01-08
1
-49
/
+161
*
* Switched over to RegionProfileData from using RegionInfo because RegionInfo...
Teravus Ovares
2008-01-08
2
-22
/
+64
*
Minor prim inventory method refactoring
Justin Clarke Casey
2008-01-07
2
-36
/
+21
*
Trigger persistence of the scripts in a prim's inventory when that inventory ...
Justin Clarke Casey
2008-01-07
3
-6
/
+36
*
* Added Tribal Media to CONTRIBUTORS.txt
lbsa71
2008-01-07
1
-1
/
+1
*
* Deleted outdated shared regions
lbsa71
2008-01-07
257
-270
/
+0
*
* Enabling the LLSD Login method by jhurliman so libSecondLife clients work o...
Teravus Ovares
2008-01-07
2
-3
/
+5
*
* Message Server stuff.
Teravus Ovares
2008-01-07
1
-11
/
+11
*
*Added ability to update only necessary data on insertRegion for the grid ser...
mingchen
2008-01-07
2
-6
/
+24
*
* More message server methods
Teravus Ovares
2008-01-07
3
-2
/
+105
*
Very minor refactoring. Remove unused prim inventory bool returns for now
Justin Clarke Casey
2008-01-07
2
-7
/
+2
*
Refactor Scene.Inventory.RezScript to use newer script starting code
Justin Clarke Casey
2008-01-07
3
-47
/
+65
*
Shameless self-promotion :)
Johan Berntsson
2008-01-07
1
-0
/
+1
*
Commenting out InnerScene.SceneObjects for now since it was unpopulated and n...
Justin Clarke Casey
2008-01-07
3
-27
/
+30
*
Persistent prim inventory phase 5. Restart scripts contained in persisted pr...
Justin Clarke Casey
2008-01-07
9
-29
/
+111
*
* Adding More to the MessageServer classes.
Teravus Ovares
2008-01-07
7
-0
/
+333
*
More inventory work for CharlieO. Final patch to make it all work yet to come.
Brian McBee
2008-01-07
76
-0
/
+3511
*
Factor out inventory code in SceneObjectGroup into seperate class.
Justin Clarke Casey
2008-01-06
2
-96
/
+137
*
Factor out inventory related code in SceneObjectPart into separate class
Justin Clarke Casey
2008-01-06
2
-205
/
+245
*
For CharlieO: new folders created for new asset set stuff. Mantis 313
Brian McBee
2008-01-06
62
-0
/
+40
*
* A few more Message Server comms related updates
Teravus Ovares
2008-01-06
6
-10
/
+95
*
Added code to gridserver to prevent new region from connecting at X,Y locatio...
Brian McBee
2008-01-06
1
-112
/
+128
*
* Added some userserver glue for communications with the message server
Teravus Ovares
2008-01-06
6
-75
/
+330
*
Set svn:eol-style.
Jeff Ames
2008-01-06
2
-277
/
+277
*
Factor out TaskInventoryItem
Justin Clarke Casey
2008-01-06
4
-83
/
+116
*
Prim inventory phase 4. Properly recover the prim folder ID from storage. S...
Justin Clarke Casey
2008-01-06
3
-31
/
+97
*
Thank you, CharlieO for: miscellaneous folders for inventory files
Charles Krinke
2008-01-05
1
-0
/
+7
*
Persistent prim inventory phase 3. Now retrieving prim item data from persis...
Justin Clarke Casey
2008-01-05
2
-28
/
+77
*
* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar...
Teravus Ovares
2008-01-05
2
-4
/
+7
*
* Re-enabling parcel prim count updates, as it doesn't cause errors on the co...
Teravus Ovares
2008-01-05
1
-2
/
+2
*
Dah, don't try and commit the primitems table if we're not running with prim ...
Justin Clarke Casey
2008-01-05
1
-1
/
+37
*
Fix for typo in updateInventoryItem in MSSQLInventoryData.cs (thanks Grumly!)
Brian McBee
2008-01-05
1
-1
/
+1
*
Checked in my own Mono.Addins.dll by mistake. Here is correction.
Tedd Hansen
2008-01-05
1
-0
/
+0
*
Only one queue is used for load/unload of scripts.
Tedd Hansen
2008-01-05
3
-20
/
+22
*
Prim inventory storage phase 2. Add a prim inventory script item to sqlite e...
Justin Clarke Casey
2008-01-05
1
-6
/
+129
*
Inventory subfolders working again in grid mode.
Brian McBee
2008-01-05
1
-56
/
+58
*
Removed ModuleName because its like that and thats the way it is (according t...
Tedd Hansen
2008-01-05
4
-11
/
+0
*
Implicit interface definitions (maybe Mono won't crash?)
Tedd Hansen
2008-01-05
2
-2
/
+2
*
Added ModuleName to /OpenSim/StartUp modules + debug messages during startup
Tedd Hansen
2008-01-05
4
-9
/
+13
*
Added some comments + Ahlotta Debugging in startup sequence
Tedd Hansen
2008-01-05
1
-37
/
+69
*
Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
Tedd Hansen
2008-01-05
12
-438
/
+259
*
Added errorhandler+tip that grid server might not be running on grid registra...
Tedd Hansen
2008-01-05
1
-4
/
+12
*
* Applying jhurliman's LLSD login enablement patch.
Teravus Ovares
2008-01-05
7
-6
/
+437
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