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* replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2008-04-2422-790/+790
| | | | | | Please adjust your editors to not use hard tabs.
* * Adds much better support for attachments that you right click on in world.Teravus Ovares2008-04-248-26/+176
| | | | | | | | | * Your friends can see your attachments now. People who appear in the sim after you've attached something can also see your attachments. * You can position & rotate your attachments now. Positions do *not* save. * You can detach attachments now the regular way. * Attachments do not cross into other regions with you..(this isn't too far off) * Updated ODE to not request terse updates on child prim.
* * From: Alan M Webb <awebb.vnet.ibm.com>Justin Clarke Casey2008-04-241-1/+1
| | | | | | * Patch to fix negative indices bug in llListInsertList
* * Fixed an annoying pop-up box when crossing borders.Teravus Ovares2008-04-235-9/+17
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* * Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵Teravus Ovares2008-04-2310-11/+242
| | | | | | | the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
* * Add NUnit to CONTRIBUTORS fileJustin Clarke Casey2008-04-231-0/+1
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* * Implement full grid mode Trash emptyJustin Clarke Casey2008-04-235-26/+62
| | | | | | | | | * Now, emptying the trash should remove folders and the items they contain as well as items which were not in a subfolder. * This will only work once both the region and grid servers have reached this revision. * You may also need to clear your cache before this will work * Refactoring to follow.
* * Fixes lsl scripts with no state_entry event at allTeravus Ovares2008-04-231-1/+39
| | | | | * Fixes event reporting on states with no state_entry in lsl scripts.
* fix for mantis 1036Sean Dague2008-04-231-0/+1
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* fixed mantis: 1035, as well as ordering commandsSean Dague2008-04-231-10/+9
| | | | | | alphabetically because out of order lists bother me. :)
* add a database_connect field for the asset server configSean Dague2008-04-232-4/+12
| | | | | | | | | which will let you specify a connection string. Required for Nhibernate, optional for sqlite (there is a sane default), ignored for mysql and mssql until someone implements the Iniatialise(string) method.
* allow for Inventory database source to be specified in mainSean Dague2008-04-2312-52/+75
| | | | | | | | configs. This works with sqlite and nhibernate backends, and stays with default seperate ini files for mysql and mssql until someone writes those.
* changes to allow asset_source to be specified in the opensim.iniSean Dague2008-04-239-13/+40
| | | | | | | | this will work for sqlite and nhibernate, but will be ignored for mysql and mssql (reverting to their ini files) until someone writes that bit.
* * Fix a console issue where pressing return on some operating systems cause ↵Teravus Ovares2008-04-231-0/+4
| | | | the console to crash and complain about 0 regex matches.
* * Implement proper emptying of trashcan on standaloneJustin Clarke Casey2008-04-2310-15/+115
| | | | | | | * On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow.
* * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)Teravus Ovares2008-04-2312-12/+252
| | | | | | | | * Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results. * Three axis works well enough to play with it anyway. More work is needed here. * Fixed an incorrectly named method in ODE.NET
* Two small changes:Sean Dague2008-04-231-2/+15
| | | | | | | 1. add addin-db-001 to the delete list 2. allow for connection strings for data sources in the config file
* Thank you kindly, Tyre for :Charles Krinke2008-04-231-10/+16
| | | | | | | | | | | | | | Commands with arguments enclosed in Double quotation marks (e.g. filenames or objects with embedded blanks) should be parsed correctly. e.g.: console command "edit-scale" don't accept prim names with embedded blanks edit-scale Prim 20x20x20 20 20 20 Region# : edit-scale "Prim 20x20x20" 20 20 20 Region# : edit-scale Prim20x20x20 20 20 20 Searching for Primitive: 'Prim20x20x20' Edited scale of Primitive: Prim20x20x20 Region# :
* * Patch for #973 - Object Rez from Inventory ignores permissions - Thanks ↵Adam Frisby2008-04-234-11/+126
| | | | tglion!
* * Patch #1026 - llDialog support -- Thanks Melanie!Adam Frisby2008-04-234-10/+92
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* * Another bamboo fixAdam Frisby2008-04-231-1/+1
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* * Committing working dir fix for bamboo.buildAdam Frisby2008-04-231-1/+1
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* * Fix for mantis #1025 - Region always reports that location is unavailable. ↵Adam Frisby2008-04-231-2/+3
| | | | Thanks Lulurun.
* * Applying Mantis #1022 - Thanks Melanie!Adam Frisby2008-04-231-2/+11
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* * Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie!Adam Frisby2008-04-233-17/+216
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* * Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby2008-04-238-80/+176
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* * Fix mantis #842 - folders which are created but left named "New Folder" in ↵Justin Clarke Casey2008-04-231-1/+14
| | | | places other than directly under "My Inventory" should now be stored
* * Removing old libTerrainBSD and associated Plugin & Project.Adam Frisby2008-04-2329-5188/+0
| | | | | * Updated prebuild.xml accordingly.
* * Get rid of missing texture notification drop messages for now - obscuring ↵Justin Clarke Casey2008-04-231-3/+7
| | | | too many other debug messages.
* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-231-5/+15
| | | | | | | | | the attached patch fixes http://opensimulator.org/mantis/view.php?id=936 aka load-xml/load-xml2 crashing. problem lies with basic physics not creating physics actors. the solution was already present in SceneObjectPart.cs.
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-04-233-2/+27
| | | | | | Attached is a patch for adding the llGetSunDirection functionality. It was implemented by adding a parameter to estate settings for storing the sun position. The sun position is calculated and stored via the sun module everytime the client's sun position is updated. It was tested with several different srcipts on Linux and Windows
* * Updated filesystem refs for bamboo.buildAdam Frisby2008-04-231-14/+14
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* * Moving bamboo.buildAdam Frisby2008-04-231-0/+0
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* * Once more into the breach, yada yada.Adam Frisby2008-04-231-1/+24
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* * One more attempt (Fixing CI server)Adam Frisby2008-04-231-0/+1
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* * Committing improved bamboo.buildAdam Frisby2008-04-232-1/+7
| | | | | * Incremented OpenSim version counter to 0.5.5 (from 0.4)
* * Removing autobuild.shAdam Frisby2008-04-232-5/+8
| | | | | * Adding bamboo.build NAnt target for bamboo CI server.
* * Tweaked autobuild.shAdam Frisby2008-04-231-6/+5
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* * Committing an 'autobuild.sh' script for our CI server. Others may find ↵Adam Frisby2008-04-231-0/+6
| | | | this helpful too. Linux equivalent of compile.bat
* Update svn properties.Jeff Ames2008-04-231-79/+79
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* * Add folders and items locking in external manipulations of ↵Justin Clarke Casey2008-04-221-20/+35
| | | | | | | | InventoryFolderImpl carried out by CachedUserInfo * These will do temporarily pending refactoring
* * Add DeleteAllContents() method to InventoryFolderImpl - not yet used but ↵Justin Clarke Casey2008-04-221-39/+109
| | | | | | | | will be soon * Add locking to InventoryFolderImpl class - need more though.
* doh, forgot that hg diffs don't do the adds correctly to svnSean Dague2008-04-221-0/+46
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* * Extend functionality to better handle delayed inventory service transfers ↵Justin Clarke Casey2008-04-221-9/+30
| | | | | | | | to create folder, move folder and purge folder. * Old 1.18 get folder functionality requires a little more consideration
* From: Dr Scofield <hud@zurich.ibm.com>Sean Dague2008-04-221-6/+4
| | | | | | | | | | | some exceptional code ;-) i've added TerrainException and have modified TerrainModule to now throw TerrainExceptions. cheers, dr scofield
* * Replace previous specific inventory callback code with generic alternativeJustin Clarke Casey2008-04-222-30/+40
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* * Allow folder renaming to complete after an agent inventory has been ↵Justin Clarke Casey2008-04-224-10/+96
| | | | | | | | | received by a region from the inventory service * This replaces the old behaviour of failing straight away, which could cause lost updates if the inventory service was slow in responding * This is the first baby step to making all inventory requests behave this way, to reduce inventory lossage
* * ODE Update! If you roll your own, make sure to download the lib source ↵Teravus Ovares2008-04-222-0/+0
| | | | | | | again from http://opensimulator.org/svn/opensim-libs/trunk * Gracefully handles two asserts that were being pesky.
* * Implements llScriptDangerTeravus Ovares2008-04-224-10/+44
| | | | | * Made the scene's scriptDanger method more generic so both the llScriptDanger method and the Script engine method use the same private method.
* * Implemented NoScript areas (without loosing script state).Teravus Ovares2008-04-222-9/+72
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