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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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...
*
If we're going to discard a terse update block because it's now someone else'...
Justin Clark-Casey (justincc)
2012-06-14
1
-2
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+4
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correct wrong incomplete comment from previous commit 3c3ea19 in AttachmentsM...
Justin Clark-Casey (justincc)
2012-06-14
1
-1
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+2
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Fix a bug where scene objects attached as HUDs through scripts would not disa...
Justin Clark-Casey (justincc)
2012-06-14
1
-0
/
+13
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-14
1
-4
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+29
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Fix not sending TransferInfo when an asset is not found. This clogs
Melanie
2012-06-14
1
-4
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+29
*
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Fix a race condition where an object update for a hud could be sent to non-ow...
Justin Clark-Casey (justincc)
2012-06-14
1
-3
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+24
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/
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Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...
Justin Clark-Casey (justincc)
2012-06-14
3
-7
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+21
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minor: remove unnecessary IsAttachment = false setting for new object in Uplo...
Justin Clark-Casey (justincc)
2012-06-14
1
-1
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+0
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minor: refactor part of LLClientView.ProcessEntityUpdates() to remove duplica...
Justin Clark-Casey (justincc)
2012-06-13
1
-5
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+7
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Remove long obsolete and unused IClientAPI.KillEndDone()
Justin Clark-Casey (justincc)
2012-06-13
5
-19
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+0
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Add ObjectUpdate as one of the packets that can be screened out when setting ...
Justin Clark-Casey (justincc)
2012-06-13
1
-1
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+2
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In the osGetGrid functions, if the [GridInfo] section does not exist then ret...
Justin Clark-Casey (justincc)
2012-06-13
1
-1
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+6
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-13
2
-100
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+349
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-06-13
1
-0
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+4
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Add the updated OpenSimDefaults.ini for the prior timer_Interval patch.
BlueWall
2012-06-12
1
-0
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+4
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*
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Committing the Avination implementation of llCastRay. This is a complete rewrite
Melanie
2012-06-13
1
-100
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+345
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*
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Add "deregister region" by uuid command to grid service to allow manual dereg...
Justin Clark-Casey (justincc)
2012-06-13
1
-0
/
+45
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-13
1
-1
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+6
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\
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*
Add variable timer configureation for the timer_Script
BlueWall
2012-06-12
1
-1
/
+6
*
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Don't include time to transmit response back to requester when assessing slow...
Justin Clark-Casey (justincc)
2012-06-13
7
-317
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+169
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/
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Remove accidental timeout left in during earlier debugging. Has been in sinc...
Justin Clark-Casey (justincc)
2012-06-12
1
-1
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+1
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
2012-06-12
6
-70
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+43
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Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...
Justin Clark-Casey (justincc)
2012-06-12
2
-35
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+38
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If the simulator closes a root agent due to ack timeout, then send the client...
Justin Clark-Casey (justincc)
2012-06-12
1
-2
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+20
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In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...
Justin Clark-Casey (justincc)
2012-06-12
4
-24
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+22
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Comment out the scene presence sitting debug log messages for now
Justin Clark-Casey (justincc)
2012-06-11
1
-6
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+6
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Set CreateDefaultAvatarEntries = true in Robust.HG.ini.example to match Robus...
Justin Clark-Casey (justincc)
2012-06-11
1
-1
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+1
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Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in L...
Justin Clark-Casey (justincc)
2012-06-11
1
-3956
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+3978
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Add last frame time monitor to MonitorModule now that this value is useful
Justin Clark-Casey (justincc)
2012-06-11
1
-0
/
+8
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-11
3
-0
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+106
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Commitig the Avination implementation of llTeleportAgent and
Melanie
2012-06-11
3
-0
/
+106
*
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Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where...
Justin Clark-Casey (justincc)
2012-06-09
1
-3978
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+3956
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/
*
Create avatar entries necessary to stop new v3 avatars being clouds (pants, s...
Justin Clark-Casey (justincc)
2012-06-09
1
-1
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+1
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Add documentation to AllowGodFunctions setting in [LL-Functions]
Justin Clark-Casey (justincc)
2012-06-09
1
-0
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+2
*
Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and jso...
Justin Clark-Casey (justincc)
2012-06-08
1
-0
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+2
*
Stop sending a DisableSimulator packet in LLClientView.Close(), which is a du...
Justin Clark-Casey (justincc)
2012-06-08
1
-4
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+0
*
Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...
Justin Clark-Casey (justincc)
2012-06-08
1
-21
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+10
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If logging a client out due to ack timeout, do this asynchronously rather tha...
Justin Clark-Casey (justincc)
2012-06-08
3
-10
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+23
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Add regression test for client logout due to ack timeout.
Justin Clark-Casey (justincc)
2012-06-08
5
-108
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+105
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Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...
Justin Clark-Casey (justincc)
2012-06-08
1
-8
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+1
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Store already retrieve IClientAPI in IncomingPacket structure for later use r...
Justin Clark-Casey (justincc)
2012-06-08
2
-15
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+16
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Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
4
-82
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+74
*
Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
2012-06-08
2
-7
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+1
*
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
2012-06-08
3
-14
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+27
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-08
59
-0
/
+355
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\
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*
Add collision sounds to the asset set
Melanie
2012-06-07
59
-0
/
+355
*
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Fix bug with "kick user" reducing agent counts by 2 instead of 1.
Justin Clark-Casey (justincc)
2012-06-08
3
-22
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+24
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/
*
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2012-06-07
4
-32
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+26
*
Don't send kill object messages to clients when a child agent is closed.
Justin Clark-Casey (justincc)
2012-06-07
1
-18
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+21
*
Mantis 6044 Building master currently fails.
Talun
2012-06-07
1
-0
/
+1
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