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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
For default everyone permissions on library items, make notecards and scripts...
Justin Clark-Casey (justincc)
2011-07-23
2
-9
/
+6
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Remove manually permissions settings on all current library items so that the...
Justin Clark-Casey (justincc)
2011-07-23
17
-545
/
+152
*
Revert "Don't load current/next/everyone/base permissions from the library it...
Justin Clark-Casey (justincc)
2011-07-23
17
-159
/
+567
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Don't load current/next/everyone/base permissions from the library item xml f...
Justin Clark-Casey (justincc)
2011-07-23
17
-567
/
+159
*
Fix problem where sculpts were not getting physical proxies
Justin Clark-Casey (justincc)
2011-07-22
1
-2
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+2
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Thank you, Michelle Argus, for a patch that adds reading the agent limit
Melanie
2011-07-22
1
-1
/
+4
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Generate the initial maptile asynchronously
Oren Hurvitz
2011-07-22
2
-15
/
+17
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
root
2011-07-21
5
-41
/
+31
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remove the windows debugging symbols for the long protobuf-net
Justin Clark-Casey (justincc)
2011-07-21
1
-0
/
+0
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remove dead MXP default symbols. The MXP code is long, long gone.
Justin Clark-Casey (justincc)
2011-07-21
1
-0
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+0
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make [SMTP] default comment option match actual default
Justin Clark-Casey (justincc)
2011-07-21
2
-10
/
+10
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minor: group all the map tile options together
Justin Clark-Casey (justincc)
2011-07-21
2
-15
/
+16
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remove pointless quotes from GenerateMaptiles option in OpenSimDefaults.ini
Justin Clark-Casey (justincc)
2011-07-21
1
-1
/
+4
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minor: remove the pointless quotes from the GenerateMaptiles option
Justin Clark-Casey (justincc)
2011-07-21
1
-1
/
+1
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-07-21
3
-18
/
+3
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Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
Dan Lake
2011-07-20
1
-14
/
+0
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*
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make default TextureOnMapTile true for the older map imager
Justin Clark-Casey (justincc)
2011-07-21
2
-3
/
+3
*
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When an uncached asset is requested multiple times concurrently, only load it...
Oren Hurvitz
2011-07-21
1
-9
/
+49
*
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When handling SetAppearance packet, always save the appearance; not only if t...
Oren Hurvitz
2011-07-21
1
-5
/
+5
*
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Fixed updating avatar appearance
Oren Hurvitz
2011-07-21
2
-11
/
+20
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Apply the localID to the Physics actor to prevent null calls later
Careminster Team
2011-07-19
1
-3
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+3
*
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Tidy up a superfluous AddPrimShape override in PhysicsScene
Careminster Team
2011-07-19
1
-1
/
+0
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/
*
On all undo/redo operations, consistently lock the undo object for everything...
Justin Clark-Casey (justincc)
2011-07-19
1
-5
/
+1
*
If we store an undo, wipe anything already present on the redo stack
Justin Clark-Casey (justincc)
2011-07-19
1
-0
/
+3
*
stop redo throwing an exception if there is nothing to redo
Justin Clark-Casey (justincc)
2011-07-19
1
-10
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+13
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refator: simplify UndoState.Compare() code
Justin Clark-Casey (justincc)
2011-07-19
1
-20
/
+9
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rip out pointless null checks in UndoState where part can never be null
Justin Clark-Casey (justincc)
2011-07-19
1
-81
/
+72
*
Fix undo when changing just the root prim's position in a linkset.
Justin Clark-Casey (justincc)
2011-07-19
3
-9
/
+11
*
refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consis...
Justin Clark-Casey (justincc)
2011-07-19
3
-6
/
+6
*
comment out all kinds of debugging guff
Justin Clark-Casey (justincc)
2011-07-19
4
-44
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+44
*
Fix undo for rotation of the root prim in a linkset on its own.
Justin Clark-Casey (justincc)
2011-07-19
2
-8
/
+15
*
Fix undo of rotation of single prims in a linkset
Justin Clark-Casey (justincc)
2011-07-19
2
-9
/
+11
*
Fix undo of prim group rotation.
Justin Clark-Casey (justincc)
2011-07-19
3
-24
/
+34
*
Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what i...
Justin Clark-Casey (justincc)
2011-07-19
2
-7
/
+11
*
Stop undo of just the root prim position in the linkset from shifting the who...
Justin Clark-Casey (justincc)
2011-07-19
4
-14
/
+20
*
fix undo when resizing of non-root individual prims in a linkset
Justin Clark-Casey (justincc)
2011-07-19
3
-4
/
+11
*
Fix undo for resizing linksets
Justin Clark-Casey (justincc)
2011-07-19
4
-41
/
+85
*
remove undo state storage in a few places where it's pointless
Justin Clark-Casey (justincc)
2011-07-19
2
-5
/
+1
*
Make various tweaks to undo code in an effort to get things working better.
Justin Clark-Casey (justincc)
2011-07-18
6
-56
/
+217
*
use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.
Justin Clark-Casey (justincc)
2011-07-18
2
-153
/
+1
*
Use a standard generic system stack for the undo/redo stacks instead of our o...
Justin Clark-Casey (justincc)
2011-07-18
3
-3
/
+55
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-07-18
6
-11
/
+32
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refactor: Pull up Assembly of the SQLite classes as a protected property, so ...
Marck
2011-07-16
6
-11
/
+32
*
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refactor: group all the undo/redo code in SOP into one place for easier code ...
Justin Clark-Casey (justincc)
2011-07-18
1
-59
/
+62
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*
Replace ifs in SOG.GroupResize() with Math.Min()
Justin Clark-Casey (justincc)
2011-07-16
3
-14
/
+25
*
remove now unncessary parts of SceneObjectGroup.Resize()
Justin Clark-Casey (justincc)
2011-07-16
1
-21
/
+5
*
refactor: replace scale limiting code with more elegant Math.Min calls
Justin Clark-Casey (justincc)
2011-07-16
1
-12
/
+6
*
refactor: Push all part resize code down into SceneObjectPart.Resize()
Justin Clark-Casey (justincc)
2011-07-16
4
-56
/
+32
*
add test for resizing one part in a group
Justin Clark-Casey (justincc)
2011-07-16
3
-2
/
+36
*
refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod
Justin Clark-Casey (justincc)
2011-07-16
2
-33
/
+38
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