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My fork of OpenSim for IG and DG, called SledjChisl.
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*
minor: comment out currently unused OdeScene.sCollisionData
Justin Clark-Casey (justincc)
2012-06-01
1
-9
/
+9
*
Add ODE avatar and prim collision numbers if extra stats collection is enabled.
Justin Clark-Casey (justincc)
2012-06-01
1
-5
/
+34
*
Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the...
Justin Clark-Casey (justincc)
2012-06-01
1
-19
/
+13
*
Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
6
-71
/
+271
*
Add console command "teleport user" to allow teleport from the region console
Justin Clark-Casey (justincc)
2012-05-29
1
-0
/
+189
*
Fix collision filtering. The filter should be checked on the receiving part!
Melanie
2012-05-29
1
-9
/
+9
*
refactor: factor out entity transfer state machine into a separate class to m...
Justin Clark-Casey (justincc)
2012-05-28
3
-239
/
+330
*
If handling the failure of teleport, move agent state to CleaningUp when we s...
Justin Clark-Casey (justincc)
2012-05-28
1
-3
/
+6
*
minor: code formatting from 0b72f773
Justin Clark-Casey (justincc)
2012-05-26
1
-12
/
+11
*
Mantis 6025 llRequestPermissions auto grant for NPCs.
Talun
2012-05-26
1
-1
/
+23
*
If restating a region, clean up the physics scene after the main scene has be...
Justin Clark-Casey (justincc)
2012-05-26
1
-4
/
+4
*
Add Blake/Techplex to CONTRIBUTORS. Thanks!
Justin Clark-Casey (justincc)
2012-05-26
1
-0
/
+1
*
One can now get hyoergrid region co-ordinates with llRequestSimulatorData
Blake.Bourque
2012-05-26
1
-5
/
+21
*
Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type).
Justin Clark-Casey (justincc)
2012-05-26
1
-17
/
+7
*
Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation i...
Justin Clark-Casey (justincc)
2012-05-26
1
-14
/
+12
*
refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...
Justin Clark-Casey (justincc)
2012-05-26
3
-45
/
+42
*
Mantis 6028 osAvatarStopAnimation not stopping animations via UUID
Talun
2012-05-25
1
-7
/
+11
*
Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
2012-05-25
9
-26
/
+33
*
on agent cross, remove from physics scene after its been placed in transit, n...
Justin Clark-Casey (justincc)
2012-05-25
1
-3
/
+7
*
refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...
Justin Clark-Casey (justincc)
2012-05-25
1
-90
/
+92
*
Remove a call stack debugging line accidentally left in from a few days ago a...
Justin Clark-Casey (justincc)
2012-05-25
1
-2
/
+0
*
Fix bug where a failed QueryAccess to a remove region would always have the r...
Justin Clark-Casey (justincc)
2012-05-25
2
-15
/
+21
*
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
3
-28
/
+169
*
In remote QueryAccess, also receive the actual status (true|false) instead of...
Justin Clark-Casey (justincc)
2012-05-25
2
-2
/
+9
*
Don't actually proceed on a within-region teleport if another is already taki...
Justin Clark-Casey (justincc)
2012-05-24
1
-0
/
+2
*
On inter-region teleport, only stand the avatar up if the QueryAccess call to...
Justin Clark-Casey (justincc)
2012-05-24
1
-7
/
+7
*
Now that the EntityTransferModule is per-region, fetch the event queue module...
Justin Clark-Casey (justincc)
2012-05-24
1
-18
/
+22
*
Fix issue where a dns resolution failure on the final destination might leave...
Justin Clark-Casey (justincc)
2012-05-24
1
-192
/
+200
*
adding status codes from rfc 6585
SignpostMarv
2012-05-24
1
-2
/
+22
*
porting IDE tooltip-friendly documentation tweaks from Aurora-Sim
SignpostMarv
2012-05-24
1
-134
/
+223
*
Comment out accidentally left in log line that was printing out the control f...
Justin Clark-Casey (justincc)
2012-05-24
1
-3
/
+3
*
Make ISimulationScene.GetScene() used the more efficient region id for lookup...
Justin Clark-Casey (justincc)
2012-05-24
6
-13
/
+31
*
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2012-05-24
6
-193
/
+233
*
Environment Module - allows Environment settings for Viewer3 warning: include...
PixelTomsen
2012-05-23
15
-3
/
+703
*
Format cleanup
BlueWall
2012-05-23
1
-2
/
+2
*
Fix llGetSimulatorHostname to return configured hostname
BlueWall
2012-05-23
3
-1
/
+7
*
minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE...
Justin Clark-Casey (justincc)
2012-05-23
1
-6
/
+6
*
Add "show scene" command which lists stats for the currently selected console...
Justin Clark-Casey (justincc)
2012-05-23
2
-1
/
+161
*
refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTabl...
Justin Clark-Casey (justincc)
2012-05-23
2
-15
/
+15
*
Add ConsoleDisplayList for more consistent formatting of console output in li...
Justin Clark-Casey (justincc)
2012-05-23
2
-9
/
+121
*
refactor: rename ConsoleTable -> ConsoleDisplayTable for clarity
Justin Clark-Casey (justincc)
2012-05-23
2
-3
/
+3
*
Add missing Y co-ord in "show region" console command information
Justin Clark-Casey (justincc)
2012-05-23
1
-1
/
+1
*
Lay out "show region" information in an easier to read line by line format
Justin Clark-Casey (justincc)
2012-05-23
1
-9
/
+11
*
Fetch the dialog module reference in AttachmentsModule in RegionLoaded() not ...
Justin Clark-Casey (justincc)
2012-05-23
1
-1
/
+1
*
minor: Make log class names in InventoryAccessModule uniform
Justin Clark-Casey (justincc)
2012-05-23
1
-10
/
+10
*
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
8
-169
/
+155
*
Setting 'in transit' on a local teleport as well as inter-region teleports.
Justin Clark-Casey (justincc)
2012-05-21
1
-0
/
+9
*
minor: extend commented out LinkInventoryItem log message for future use
Justin Clark-Casey (justincc)
2012-05-21
2
-8
/
+8
*
Fix bug where outfit folders could not be renamed.
Justin Clark-Casey (justincc)
2012-05-21
1
-4
/
+13
*
Improve locking of RegionCombinerModule.m_regions
Justin Clark-Casey (justincc)
2012-05-19
1
-24
/
+29
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