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* Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to ↵alondria2008-01-122-0/+18
| | | | LSL_BaseClass to allow them to be called in LSL scripts.
* * For your enjoyment, some RAdmin improvements, namely a new LoadHeightmap ↵Adam Frisby2008-01-122-0/+48
| | | | method.
* Set svn:eol-style.Jeff Ames2008-01-125-489/+489
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* And one last time - removed duplicate exception dump :)Tedd Hansen2008-01-121-2/+3
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* Minor fix to global exception handler - now only displays unhandled (full ↵Tedd Hansen2008-01-121-1/+2
| | | | crash) exceptions.
* Added global exception handler with possibility of reporting crash details ↵Tedd Hansen2008-01-121-0/+39
| | | | directly to developers (disabled for now)
* New ScriptServer protocol successfully implemented.Tedd Hansen2008-01-123-14/+77
| | | | | Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc.
* ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2008-01-129-12/+491
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* Fix some warnings under mono.Jeff Ames2008-01-112-3/+3
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* Fill out and add wiki link to OpenSim.ini.example for prim inventory persistenceJustin Clarke Casey2008-01-111-0/+7
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* * Exprimental prim inventory persistence can now be enabled by users.Justin Clarke Casey2008-01-115-8/+16
| | | | | | | | | * This can be turned on by setting storage_prim_inventories_experimental = True in OpenSim.ini * Implemented for sqlite and MySQL, no MSSQL implementation yet * As an experimental feature, there is no guarantee that this won't take down your region or that the db representation won't need to change. * More (and continuing) details at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence
* * Do database implementation for prim inventory items in mysqlJustin Clarke Casey2008-01-113-32/+351
| | | | | | | | * Properly clean up items when a region object is deleted * Update persisted prim when an inventory script is changed * No user functionality yet
* manually open the db connection. Mono does this automatically, .NET doesn'tSean Dague2008-01-111-0/+1
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* Log instead of crash (User login, getting friends list)Tedd Hansen2008-01-111-9/+17
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* * returnin LLUUID.Zero rather than LLUUID.Random on webkey nulllbsa712008-01-111-1/+1
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* Turn off accidental hardcodingJustin Clarke Casey2008-01-111-1/+1
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* Switch prim items type representation to use int rather than strings.Justin Clarke Casey2008-01-115-22/+17
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* * quick fix to fix if webLoginKey is null in DB, return random key (I guess ↵lbsa712008-01-111-1/+9
| | | | LLUUID.Zero would be a security hazard)
* * Just an update to the default login formTeravus Ovares2008-01-102-8/+9
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* move Friends list to not use ADO.NET layer, it now hits the sqliteSean Dague2008-01-101-96/+43
| | | | | | db directly when needed
* add sqlite database definitions as Resources for SQLite.dllSean Dague2008-01-104-0/+197
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* Added const definintions for sculpted prims.Tedd Hansen2008-01-101-1/+7
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* * removed unused PrimScale on PrimitiveBaseShape (use Scale instead)lbsa712008-01-101-16/+11
| | | | | * ignored bin
* * Undid XmlIgnore thingy as it did cause breakagelbsa712008-01-101-13/+12
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* * Sorted members for great justicelbsa712008-01-101-55/+53
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* * ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape ↵lbsa712008-01-101-1/+3
| | | | and ProfileHollow
* Whitespace cleanup.Jeff Ames2008-01-1011-330/+321
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* * After fighting with it a bit more, Opensim is now compatible with the most ↵Teravus Ovares2008-01-103-45/+57
| | | | | | | | | | recent release client(RC) on the linden labs download page. * Don't forget, you need -loginuri *and* -loginpage * Ex: -loginpage http://10.1.1.2:8002/?method=login -loginuri http://10.1.1.2:8002/ * The ?method=login is important, don't forget to add it * If you customize your http_loginform.html file, be sure to keep the form post address as is.
* Fix r2959 - last letter was being sliced off region prim renamesJustin Clarke Casey2008-01-101-2/+2
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* Minor spelling change on NotecardsAssetSet.xml. The example notecard should ↵Justin Clarke Casey2008-01-101-0/+0
| | | | now load up properly
* Set svn:eol-style.Jeff Ames2008-01-0938-2426/+2426
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* * This update enables the web_login method.Teravus Ovares2008-01-096-20/+210
| | | | | * Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
* * This may be broken.. it hasn't been tested, however I wanted to get the ↵Teravus Ovares2008-01-097-6/+242
| | | | last database changes in before sdauge changes them significantly.
* default to OpenSim.Framework.Data.SQLite which is the new storageSean Dague2008-01-091-1/+1
| | | | | | dll location
* moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague2008-01-093-31/+4
| | | | | | | | namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example
* * Added helpers to convert from LSL PrimitiveParams values to ↵lbsa712008-01-091-0/+12
| | | | PrimitiveBaseShape values
* Did someone say missing files? Thanks SakaiTedd Hansen2008-01-091-0/+123
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* Dynamic loading of ScriptEngine in ScriptServerTedd Hansen2008-01-098-188/+37
| | | | | ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
* Prim inventory script saving phase 2.Justin Clarke Casey2008-01-096-57/+241
| | | | | | | | * It is now possible to edit and save scripts directly from prim inventories * On saving, the script will be restarted in the region * Doesn't appear that it's yet possible to drag inventory contents back to agent inventory. Not quite sure why this is yet - the perms all look very permissive.
* * removed another superfluous debug messagelbsa712008-01-091-2/+2
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* * ok, last mySQL webloginkey related update tonight.Teravus Ovares2008-01-091-1/+1
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* * almost an oopsTeravus Ovares2008-01-091-1/+1
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* * Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares2008-01-0915-133/+323
| | | | | | | | * Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables!
* dump_assets_to_file=true will now cause the asset to go into a UserAssets ↵Brian McBee2008-01-092-10/+62
| | | | subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!)
* Third part of CharlieO's library rework. We now have library organization! ↵Brian McBee2008-01-099-1127/+198
| | | | Thanks CharlieO!
* make Stopped a property of the SceneObjectPart instead of in theSean Dague2008-01-082-12/+14
| | | | | | database code, so this is a shared concept.
* * Removed unneeded and uneeded debug messagelbsa712008-01-081-2/+0
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* * Removed superfluous and erroneous perms check on parts.lbsa712008-01-081-392/+390
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* * Heavy refactoring of MultipleObjUpdate flow for readabilitylbsa712008-01-081-117/+106
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* * Added the files for work units for the purpose of sending out updates to ↵Teravus Ovares2008-01-083-0/+78
| | | | regions.