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My fork of OpenSim for IG and DG, called SledjChisl.
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Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
2011-12-03
1
-1
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+9
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Update SP.PhysicsCollisionUpdate() doc.
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+5
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change misleading login = http://127.0.0.1:9000/ in GridInfoService in Robust...
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+1
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Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
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+4
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Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2011-12-03
2
-2
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+75
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Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+2
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For now, disable mechanism to limit avatar animation updates since this cause...
Justin Clark-Casey (justincc)
2011-12-03
2
-23
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+28
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refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...
Justin Clark-Casey (justincc)
2011-12-03
1
-14
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+12
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Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+1
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Do a cagent.Anims != null check in SP.CopyFrom()
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+3
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Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
2011-12-03
2
-4
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+9
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Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...
Justin Clark-Casey (justincc)
2011-12-03
2
-12
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+13
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Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
2011-12-02
4
-116
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+133
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Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...
Justin Clark-Casey (justincc)
2011-12-02
1
-3
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+0
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Stop performing the asset save part of baked texture uploading on the UploadB...
Justin Clark-Casey (justincc)
2011-12-01
1
-5
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+9
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refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2011-12-01
4
-125
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+293
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Provide more user feedback when "debug http" is set
Justin Clark-Casey (justincc)
2011-11-29
1
-1
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+4
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On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
2011-11-29
4
-18
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+21
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With "debug http 1", show the path with the query string instead of just the ...
Justin Clark-Casey (justincc)
2011-11-29
1
-21
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+21
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Improve some of the debug help messages
Justin Clark-Casey (justincc)
2011-11-29
3
-6
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+6
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minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
2011-11-29
1
-9
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+6
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tabulate "show caps" output for easier readability
Justin Clark-Casey (justincc)
2011-11-29
1
-5
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+10
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Correct mistake in "debug eq" help
Justin Clark-Casey (justincc)
2011-11-29
1
-1
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+1
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Add "debug http" command for currently simple extra debug logging of non-even...
Justin Clark-Casey (justincc)
2011-11-29
2
-14
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+67
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-11-26
14
-212
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+143
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When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
2011-11-26
1
-1
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+1
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minor: formatting changes in Scene.PacketHandlers.cs
Justin Clark-Casey (justincc)
2011-11-26
1
-5
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+5
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minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-26
1
-1
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+1
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Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2011-11-26
3
-59
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+13
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Use the same web fetch handler for every request from every avatar, since it ...
Justin Clark-Casey (justincc)
2011-11-26
1
-3
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+11
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Stop locking the requests coming in to WebFetchInvDecHandler.
Justin Clark-Casey (justincc)
2011-11-26
1
-8
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+8
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Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...
Justin Clark-Casey (justincc)
2011-11-25
1
-1
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+2
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Resolve error where an unknown asset type would cause the fetch inventory des...
Justin Clark-Casey (justincc)
2011-11-25
2
-44
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+44
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Implement the FetchInventoryDescendents2 capability using the same code as We...
Justin Clark-Casey (justincc)
2011-11-25
3
-22
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+46
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
6
-13
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+13
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Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...
Justin Clark-Casey (justincc)
2011-11-25
3
-61
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+5
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Add missing property to llGetLinkPrimitiveParams
BlueWall
2011-11-26
2
-0
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+4
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Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...
Justin Clark-Casey (justincc)
2011-11-25
2
-8
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+17
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Adding missing CrossBehaviour.cs file to fix build
Justin Clark-Casey (justincc)
2011-11-24
1
-0
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+169
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Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...
Justin Clark-Casey (justincc)
2011-11-24
1
-4
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+2
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On pCampBot, add bot as a property on behaviours instead of passing it in eve...
Justin Clark-Casey (justincc)
2011-11-24
7
-56
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+115
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minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-24
1
-1
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+1
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When setting packet level logging via "debug packet", apply to all clients, n...
Justin Clark-Casey (justincc)
2011-11-24
2
-21
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+21
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comment out a noisy log line I accidentally left in from the last commit
Justin Clark-Casey (justincc)
2011-11-24
1
-1
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+1
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Stop passing a request handler to the initial caps.RegisterHandler in EventQu...
Justin Clark-Casey (justincc)
2011-11-24
2
-161
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+165
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Add a "debug eq" console command for debugging.
Justin Clark-Casey (justincc)
2011-11-24
1
-6
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+79
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-24
2
-102
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+104
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Append asset ID to URL for storage requests to allow caching proxies to work ...
Dan Lake
2011-11-23
1
-1
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+3
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-23
11
-27
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+231
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Line endings
Dan Lake
2011-11-23
1
-101
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+101
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