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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
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*
fix the real cause of double velocity
UbitUmarov
2012-06-05
1
-1
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+0
*
revert last bad commit but fix recoil direction
UbitUmarov
2012-06-05
1
-4
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+4
*
Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject...
UbitUmarov
2012-06-05
1
-2
/
+3
*
Fix land collisions to work like SL.
Melanie
2012-06-05
1
-6
/
+16
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Actually trigger land collisions in the root even when a child collides
Melanie
2012-06-04
1
-1
/
+1
*
Merge branch 'ubitwork' into avination
Melanie
2012-06-04
1
-3
/
+3
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*
fix addforce/impulse.
UbitUmarov
2012-06-04
1
-3
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+3
*
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Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
5
-9
/
+27
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*
When regions are set to shut down the instance, always send notifications to
Melanie
2012-06-03
1
-6
/
+30
*
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2012-06-01
2
-8
/
+34
*
Fix impersonation, it got broken in a merge
Melanie
2012-06-01
1
-7
/
+10
*
Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
2012-06-01
1
-19
/
+19
*
ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
2012-05-30
1
-3
/
+4
*
Guard setting the building flag
Melanie
2012-05-30
1
-0
/
+4
*
Whitespace fix
Melanie
2012-05-30
1
-1
/
+1
*
Prevent multiple requests to go physical from reaching the physics plugin
Melanie
2012-05-30
1
-0
/
+4
*
Fix the log standing attach-from-world bug.
Melanie
2012-05-30
2
-42
/
+59
*
fix physics not reporting collisions only with terrain
UbitUmarov
2012-05-29
1
-0
/
+1
*
Add advanced collision processing into ScenePresence
Melanie
2012-05-29
1
-162
/
+162
*
Fix collision filtering
Melanie
2012-05-29
1
-10
/
+10
*
fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
2012-05-28
1
-2
/
+1
*
a bit cleaner code (?) on sculpts/meshs meshing checking
UbitUmarov
2012-05-28
1
-7
/
+6
*
let meshs work indenpendently of mesh_sculpted_prim config option
UbitUmarov
2012-05-28
1
-29
/
+25
*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-28
2
-180
/
+103
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*
Place the return back into collision sounds.
Melanie
2012-05-28
1
-0
/
+4
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*
If a region is not found on a simulator, make the health query return
Melanie
2012-05-28
1
-4
/
+13
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*
Merge branch 'ubitwork' into avination
Melanie
2012-05-28
4
-38
/
+110
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*
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Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
2012-05-28
1
-176
/
+90
*
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disable collision sounds for now
UbitUmarov
2012-05-28
1
-2
/
+8
*
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revert making sculpts phanton if sculpt meshing option is off
UbitUmarov
2012-05-28
1
-2
/
+0
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Let OOB information usable outside ubitode
UbitUmarov
2012-05-27
3
-29
/
+33
*
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also don't collide sculps or meshs if meshing is OFF
UbitUmarov
2012-05-21
1
-0
/
+2
*
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-21
2
-2
/
+2
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*
Merge branch 'ubitwork' into avination
Melanie
2012-05-21
7
-328
/
+562
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*
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Fix setting positions of attachments. The recent security fix regarding
Melanie
2012-05-19
1
-1
/
+1
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*
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Merge branch 'ubitwork' into avination
Melanie
2012-05-17
1
-28
/
+9
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*
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Temprorarily disable collision sounds until we have some sound bites
Melanie
2012-05-17
1
-1
/
+5
*
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try to let avas climb higher steps. Will only work in some cases, may have b...
UbitUmarov
2012-05-21
2
-9
/
+75
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*
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missing update script events call
UbitUmarov
2012-05-20
1
-1
/
+12
*
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minor changes
UbitUmarov
2012-05-20
3
-32
/
+24
*
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fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
2012-05-19
1
-1
/
+1
*
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reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
2012-05-19
4
-126
/
+148
*
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a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2012-05-19
2
-53
/
+100
*
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temp work: sounds simetric acording to materials, still 'window close' test ...
UbitUmarov
2012-05-19
1
-30
/
+98
*
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modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
2012-05-19
2
-46
/
+89
*
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modulate collision sounds intensity with relative collision speed
UbitUmarov
2012-05-19
2
-81
/
+120
*
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fix character IsPhysical
UbitUmarov
2012-05-19
1
-1
/
+1
*
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add colliders relative velocity projected in collision direction to collision...
UbitUmarov
2012-05-19
3
-1
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+13
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*
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removed redundant colision sounds. Temporary muted sounds ( returns at top o...
UbitUmarov
2012-05-17
1
-28
/
+13
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/
*
udp transfer: make number packets estimation coerent with number actually sen...
UbitUmarov
2012-05-17
1
-2
/
+8
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