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* Fix a type (Suports => Supports). Also put the normal terrain collision checkMelanie2013-01-234-12/+12
| | | | into the physics check patch for now since physics doesn't properly return land for some reason (as tested by Nebadon)
* Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) andMelanie2013-01-233-31/+29
| | | | | make the function async so the script thread is not held up waiting for comms to an external server.
* EXPERIMENTAL - Comment out the check for the agent already being in transitMelanie2013-01-231-8/+9
| | | | | to prevent avatars being locked into their sim on a failed teleport. May have side effects and must be revisited to fix right.
* Guard against XMLRPC module ref being null, which will happen if it's disabledMelanie2013-01-231-3/+7
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* * A better way to handle the last fix (This is in case the viewer provides a ↵teravus2013-01-211-10/+16
| | | | list of preferred formats, though, technically, the sim would pick the first provided format the old way). This just makes it more obvious what's happening.
* Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-218-309/+83
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| * Add accessors to allow serializing rot and position targetsMelanie2013-01-211-2/+12
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| * Limit active at targets to 8Melanie2013-01-211-2/+6
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| * Prevent scene from holding references to SOGs with attargets beyond SOG deletionMelanie2013-01-211-6/+12
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| * Allow TeleportCancel packets to reset the transfer state machineMelanie2013-01-211-0/+6
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| * Implement HTTP Request froma thread pool to avoid packet congestionMelanie2013-01-202-14/+46
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| * Revert "Refactor scripted http request to use async calls rather than hard ↵Melanie2013-01-201-87/+53
| | | | | | | | | | | | threads" This reverts commit 461ecd7cf9edebce45ab715901a7f3b02c216e7b.
| * Refactor scripted http request to use async calls rather than hard threadsMelanie2013-01-201-53/+87
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| * Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFastMelanie2013-01-191-2/+0
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| * Remove group IM test code also mentioning "OpenSimulator Testing"Melanie2013-01-191-26/+1
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| * Remove the core groups moduleMelanie2013-01-191-252/+0
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| * Kill the dumb Opensimulator Testing group again - for good.Melanie2013-01-191-8/+3
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* | * The fallthrough of FetchTexture was no longer resulting in a 404 response ↵teravus2013-01-211-1/+10
| | | | | | | | on missing textures. It was just waiting and no event was being provided. This re-enables the 404 response.
* | * Fix notecard loading - If the notecard name is formatted like a UUID but ↵teravus2013-01-211-11/+35
|/ | | | isn't an actual asset UUID, then try to load it like an asset id first, then try to load it as a task inventoryitem name. If the passed UUID is a string, try to load it like a task inventory item name.
* Merge branch 'ubitwork' into avinationMelanie2013-01-163-7/+11
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| * dont send a full grp update on stopmovetotarget. just a rootpart terseUbitUmarov2013-01-162-1/+3
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| * same for SetPrimParamsUbitUmarov2013-01-161-3/+4
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| * llSetPos on child prim, send only a part terse update and not a group oneUbitUmarov2013-01-161-3/+4
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* | * Enables loading cached bakes on teleport by filling in the appropriate ↵teravus2013-01-161-2/+71
| | | | | | | | | | | | avatar fields from the bake data. No more auto rebaking on teleport assuming your wearables, bakes and cache are consistent. * Speeds up appearance sending.. since there's nothing to wait for.
* | Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-1611-216/+167
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| * | Add a way to put things at the front of the queue for any throttle group.Melanie2013-01-165-19/+63
| |/ | | | | | | | | | | | | Adds a DoubleLocklessQueue and uses it for the outgoing buckets. Added a flag value to the Throttle Type (again) because although it's hacky, it's the best of a bad bunch to get the message through the UDP stack to where it's needed.
| * Merge branch 'ubitwork' into avinationMelanie2013-01-160-0/+0
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| | * Revert " fix STATE udp queue data rate since it is in use again, after being"Melanie2013-01-161-4/+1
| | | | | | | | | | | | This reverts commit 4d92c6b39f3ebb7a27517493b66d097d9d9d23dd.
| | * fix STATE udp queue data rate since it is in use again, after beingUbitUmarov2013-01-161-1/+4
| | | | | | | | | | | | removed by intel folks (?)( should it be used or removed ??)
| * | Merge branch 'ubitwork' into avinationMelanie2013-01-163-172/+61
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| | * Merge branch 'avination' into ubitworkUbitUmarov2013-01-163-8/+22
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| | * | try to patch getmesh Throttle (test)UbitUmarov2013-01-131-2/+8
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| | * | prevent potencial invalid refsUbitUmarov2013-01-132-170/+53
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| * | | Change all uses of the removed state queue to the task queue for now.Melanie2013-01-161-5/+5
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| * | | Complete removal of the now unused state queueMelanie2013-01-163-18/+3
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| * | | Add admin_refresh_search command to RemoteAdminMelanie2013-01-161-0/+29
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| * | Add Refresh() Method to ISerachModule to allow forcing a sim to resend it'sMelanie2013-01-151-1/+1
| | | | | | | | | | | | search data
| * | Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()Melanie2013-01-151-5/+9
| | | | | | | | | | | | regarding prim positioning.
* | | * Document the additional Visual Params of newer browsers in ↵teravus2013-01-141-1/+52
|/ / | | | | | | AvatarAppearance.VPElement so it can be easily looked up in code/module
* | add some sanity checking to HandleAgentRequestSit handlerdahlia2013-01-131-2/+12
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* Merge branch 'ubitwork' into avinationMelanie2013-01-114-32/+42
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| * make sure keyframe rotations are normalizedUbitUmarov2013-01-111-1/+3
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| * go back bypassing sog updates control (test)UbitUmarov2013-01-111-12/+12
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| * update the last information sent in terse updates where they are sent to allUbitUmarov2013-01-111-10/+19
| | | | | | | | clients and not only on Scheduled sends
| * remove redundant lastPhysGroupPos and lastPhysGroupRot checksUbitUmarov2013-01-111-16/+3
| | | | | | | | in SOG Update(). rootpart does more complet checks
| * same for AngularVelocity. Use normal terse updates in place of sendingUbitUmarov2013-01-111-10/+18
| | | | | | | | imediatly. If that's good for physics, needs to be good for this
| * keyframe. Don't use group UpdateRotation since this enqueues a terseUbitUmarov2013-01-111-2/+6
| | | | | | | | update and we are sending them imediatly
* | Change IsRoot to use ReferenceEquals to prevent operator == messinessMelanie2013-01-091-1/+1
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* fix llGetRot and parameters prim_rotation for attachments. Only onUbitUmarov2013-01-091-1/+27
| | | | LSL_api to avoid side effects for now
* stop endless loop in lGetLinkPrimitiveParamsUbitUmarov2013-01-091-0/+2
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