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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Don't include time to transmit response back to requester when assessing slow...
Justin Clark-Casey (justincc)
2012-06-13
7
-317
/
+169
*
Remove accidental timeout left in during earlier debugging. Has been in sinc...
Justin Clark-Casey (justincc)
2012-06-12
1
-1
/
+1
*
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
2012-06-12
6
-70
/
+43
*
Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...
Justin Clark-Casey (justincc)
2012-06-12
2
-35
/
+38
*
If the simulator closes a root agent due to ack timeout, then send the client...
Justin Clark-Casey (justincc)
2012-06-12
1
-2
/
+20
*
In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...
Justin Clark-Casey (justincc)
2012-06-12
4
-24
/
+22
*
Comment out the scene presence sitting debug log messages for now
Justin Clark-Casey (justincc)
2012-06-11
1
-6
/
+6
*
Set CreateDefaultAvatarEntries = true in Robust.HG.ini.example to match Robus...
Justin Clark-Casey (justincc)
2012-06-11
1
-1
/
+1
*
Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in L...
Justin Clark-Casey (justincc)
2012-06-11
1
-3956
/
+3978
*
Add last frame time monitor to MonitorModule now that this value is useful
Justin Clark-Casey (justincc)
2012-06-11
1
-0
/
+8
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-11
3
-0
/
+106
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*
Commitig the Avination implementation of llTeleportAgent and
Melanie
2012-06-11
3
-0
/
+106
*
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Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where...
Justin Clark-Casey (justincc)
2012-06-09
1
-3978
/
+3956
|
/
*
Create avatar entries necessary to stop new v3 avatars being clouds (pants, s...
Justin Clark-Casey (justincc)
2012-06-09
1
-1
/
+1
*
Add documentation to AllowGodFunctions setting in [LL-Functions]
Justin Clark-Casey (justincc)
2012-06-09
1
-0
/
+2
*
Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and jso...
Justin Clark-Casey (justincc)
2012-06-08
1
-0
/
+2
*
Stop sending a DisableSimulator packet in LLClientView.Close(), which is a du...
Justin Clark-Casey (justincc)
2012-06-08
1
-4
/
+0
*
Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...
Justin Clark-Casey (justincc)
2012-06-08
1
-21
/
+10
*
If logging a client out due to ack timeout, do this asynchronously rather tha...
Justin Clark-Casey (justincc)
2012-06-08
3
-10
/
+23
*
Add regression test for client logout due to ack timeout.
Justin Clark-Casey (justincc)
2012-06-08
5
-108
/
+105
*
Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...
Justin Clark-Casey (justincc)
2012-06-08
1
-8
/
+1
*
Store already retrieve IClientAPI in IncomingPacket structure for later use r...
Justin Clark-Casey (justincc)
2012-06-08
2
-15
/
+16
*
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
4
-82
/
+74
*
Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
2012-06-08
2
-7
/
+1
*
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
2012-06-08
3
-14
/
+27
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-08
59
-0
/
+355
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\
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*
Add collision sounds to the asset set
Melanie
2012-06-07
59
-0
/
+355
*
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Fix bug with "kick user" reducing agent counts by 2 instead of 1.
Justin Clark-Casey (justincc)
2012-06-08
3
-22
/
+24
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/
*
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2012-06-07
4
-32
/
+26
*
Don't send kill object messages to clients when a child agent is closed.
Justin Clark-Casey (justincc)
2012-06-07
1
-18
/
+21
*
Mantis 6044 Building master currently fails.
Talun
2012-06-07
1
-0
/
+1
*
Make change to fix Windows builds
BlueWall
2012-06-07
1
-1
/
+1
*
Log warning if we try to remove a UDP client that has already been removed.
Justin Clark-Casey (justincc)
2012-06-07
1
-0
/
+6
*
Allow the thread watchdog to accept an alarm method that is invoked if the ti...
Justin Clark-Casey (justincc)
2012-06-07
4
-25
/
+96
*
minor: Change log messages on Warp3DImageModule to show they are from this mo...
Justin Clark-Casey (justincc)
2012-06-06
1
-7
/
+9
*
Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...
Justin Clark-Casey (justincc)
2012-06-06
1
-0
/
+0
*
Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
2012-06-06
3
-215
/
+248
*
enabling all corners of a sim to be set in one call
SignpostMarv
2012-06-06
1
-1
/
+11
*
Ensure closure of bitmap and memory stream with using() statements in WorldVi...
Justin Clark-Casey (justincc)
2012-06-06
1
-7
/
+8
*
Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
2012-06-05
1
-2
/
+0
*
minor: Add user feedback when executing fix-phantoms
Justin Clark-Casey (justincc)
2012-06-05
1
-0
/
+2
*
Allow fix-phantoms command to appear even if CombineContiguousRegions = false...
Justin Clark-Casey (justincc)
2012-06-05
1
-13
/
+11
*
Mantis 4597 AgentPaused packet is ignored.
Talun
2012-06-05
2
-3
/
+28
*
Remove unused ScenePresence list structure in llGetAgentList()
Justin Clark-Casey (justincc)
2012-06-05
1
-1
/
+0
*
Scale down per frame MS stats to match scaled simulator FPS stat.
Justin Clark-Casey (justincc)
2012-06-05
1
-1
/
+1
*
Start sending spare frame time MS viewer stat. Make frame time correctly dis...
Justin Clark-Casey (justincc)
2012-06-05
2
-78
/
+124
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-05
5
-44
/
+50
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\
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*
Add replaceable region modules to the "show modules" command
BlueWall
2012-06-04
1
-29
/
+49
|
*
Remove profile from basic configuration
Melanie
2012-06-04
2
-6
/
+0
|
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-06-04
1
-1
/
+1
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