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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
Lines
*
Reintroduce general xengine extra debugging log level. This can be controlle...
Justin Clark-Casey (justincc)
2014-12-03
2
-36
/
+32
*
minor: improve logged error in XEngine.SetXmlState if there was a problem wri...
Justin Clark-Casey (justincc)
2014-12-03
1
-1
/
+2
*
Always close script linemap file after reading and always dispose of other st...
Justin Clark-Casey (justincc)
2014-12-03
2
-29
/
+29
*
Fix typo in ini
BlueWall
2014-12-01
1
-1
/
+1
*
BulletSim: update BulletSim DLLs and SOs.
Robert Adams
2014-11-30
4
-0
/
+0
*
BulletSim: move detail log of InternalScheduleRebuild to reduce log file spam
Robert Adams
2014-11-30
1
-5
/
+5
*
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made c...
Robert Adams
2014-11-30
3
-23
/
+26
*
BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members ...
Robert Adams
2014-11-30
2
-21
/
+18
*
BulletSim: Make BSPrimLinkable 'incomplete' if any of its children are waitin...
Robert Adams
2014-11-30
1
-1
/
+23
*
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomple...
Robert Adams
2014-11-30
7
-19
/
+101
*
A little more cleaning of config files.
BlueWall
2014-11-30
1
-3
/
+3
*
A little bit of cleanup behind commit r5f88ceab2269
BlueWall
2014-11-30
3
-10
/
+10
*
Set configuration files to use key expansion for widely used common settings.
BlueWall
2014-11-30
5
-153
/
+211
*
Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue(...
Justin Clark-Casey (justincc)
2014-11-29
1
-1
/
+2
*
If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the erro...
Justin Clark-Casey (justincc)
2014-11-29
1
-31
/
+43
*
Remove minor race condition where two threads could race on fields such as m_...
Justin Clark-Casey (justincc)
2014-11-29
1
-6
/
+6
*
Restore zero'ing RawVelocity in BSCharacter.ZeroMotion() in favour of not cal...
Justin Clark-Casey (justincc)
2014-11-29
1
-1
/
+1
*
minor: Remove a few indenting problems introduced to recent 265fe349 and conv...
Justin Clark-Casey (justincc)
2014-11-29
1
-3
/
+3
*
Halve the prediction lag for region crossing to improve most flying region cr...
Justin Clark-Casey (justincc)
2014-11-29
1
-2
/
+2
*
When performing region cross, don't add the velocity to the new position in E...
Justin Clark-Casey (justincc)
2014-11-29
1
-1
/
+2
*
Somewhat improve avatar region crossings by properly preserving velocity when...
Justin Clark-Casey (justincc)
2014-11-29
12
-54
/
+94
*
Avoid repeated lag-generating continuous attempts to retrieve HG service Urls...
Justin Clark-Casey (justincc)
2014-11-28
1
-7
/
+11
*
Remove unmaintained MSSQL support.
Justin Clark-Casey (justincc)
2014-11-28
34
-9183
/
+0
*
Stop writing SizeZ config parameter for now when creating regions from consol...
Justin Clark-Casey (justincc)
2014-11-28
1
-1
/
+1
*
minor: Make Robust.ini.example and Robust.HG.ini.example files consistent wit...
Justin Clark-Casey (justincc)
2014-11-28
2
-192
/
+230
*
Be more explicit again in UMM bad HomeURL message by logging the original cre...
Justin Clark-Casey (justincc)
2014-11-27
1
-2
/
+2
*
Make UMM.AddUser(UUID, string) log message when bad creatorData is given to r...
Justin Clark-Casey (justincc)
2014-11-27
1
-4
/
+8
*
Merge branch 'master' of /team/src/opensim
BlueWall
2014-11-25
3
-12
/
+12
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*
Fix whitespace hoping to avoid a flogging
BlueWall
2014-11-25
3
-12
/
+12
*
|
refactor: Move methods to start a monitored thread, start work in its own thr...
Justin Clark-Casey (justincc)
2014-11-25
27
-185
/
+270
*
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Fix ghosts copy of SimulatorFeatureModule to enable logging.
Justin Clark-Casey (justincc)
2014-11-25
1
-8
/
+13
*
|
Fix bug in HG attachment throttling code where attachments were never rezzed ...
Justin Clark-Casey (justincc)
2014-11-25
1
-55
/
+63
*
|
Change jobengine logging command to "debug jobengine log <int>" rather than l...
Justin Clark-Casey (justincc)
2014-11-25
1
-7
/
+6
*
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Make small adjustment to JobEngine default from previous commit to enable it ...
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
|
Add [Startup] JobEngineEnabled setting that allows the job engine to be disab...
Justin Clark-Casey (justincc)
2014-11-25
2
-1
/
+7
*
|
Move conditionals which control whether a task is placed in the JobEngine ins...
Justin Clark-Casey (justincc)
2014-11-25
2
-45
/
+62
*
|
Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether a...
Justin Clark-Casey (justincc)
2014-11-25
5
-3
/
+24
*
|
Fix compile error from previous 1d56029848e96016b5809f596619e32d0ebcc995
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
|
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+47
*
|
When processing incoming attachments via HG, if a request for uuid gathering ...
Justin Clark-Casey (justincc)
2014-11-25
4
-29
/
+121
*
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Introduce an IteratingUuidGatherer where each fetch from the asset service (i...
Justin Clark-Casey (justincc)
2014-11-25
2
-47
/
+579
*
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Add incoming packet async handling engine to queue some inbound udp async req...
Justin Clark-Casey (justincc)
2014-11-25
4
-12
/
+394
*
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Add missing class from recent commit 69abade
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+327
*
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Add "show threadpool calls active" console debug command.
Justin Clark-Casey (justincc)
2014-11-25
3
-8
/
+73
*
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Add naive implementation of controlled incoming HG attachments to manage load.
Justin Clark-Casey (justincc)
2014-11-25
4
-79
/
+121
*
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Label all threadpool calls being made in core OpenSimulator. This is to add ...
Justin Clark-Casey (justincc)
2014-11-25
30
-65
/
+103
*
|
Add "show threadpool calls" command to show count of all labelled smartthread...
Justin Clark-Casey (justincc)
2014-11-25
3
-1
/
+37
*
|
Just for now, don't alert the user or log if we couldn't change their server-...
Justin Clark-Casey (justincc)
2014-11-25
2
-3
/
+3
*
|
Update libomv to cedac55
justincc
2014-11-25
1
-0
/
+0
*
|
Stop Mono 3.2.8 from binding a UDP socket to a port already in use.
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+6
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