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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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Merge branch 'avination' into careminster
Melanie
2013-01-13
4
-32
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+42
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-13
1
-2
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+12
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Merge branch 'ubitwork' into avination
Melanie
2013-01-11
4
-32
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+42
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make sure keyframe rotations are normalized
UbitUmarov
2013-01-11
1
-1
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+3
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go back bypassing sog updates control (test)
UbitUmarov
2013-01-11
1
-12
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+12
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update the last information sent in terse updates where they are sent to all
UbitUmarov
2013-01-11
1
-10
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+19
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remove redundant lastPhysGroupPos and lastPhysGroupRot checks
UbitUmarov
2013-01-11
1
-16
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+3
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same for AngularVelocity. Use normal terse updates in place of sending
UbitUmarov
2013-01-11
1
-10
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+18
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keyframe. Don't use group UpdateRotation since this enqueues a terse
UbitUmarov
2013-01-11
1
-2
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+6
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Merge branch 'master' into careminster
Melanie
2013-01-13
2
-3
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+13
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BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...
Robert Adams
2013-01-11
1
-1
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+1
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-10
1
-2
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+12
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Merge branch 'master' into careminster
Melanie
2013-01-11
0
-0
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+0
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Implement a workaround solution for saving manual script state changes by the...
Justin Clark-Casey (justincc)
2013-01-11
1
-5
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+19
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Save attachments on detach/exit if a contained script state has been changed.
Justin Clark-Casey (justincc)
2013-01-11
2
-1
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+20
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Merge branch 'master' into careminster
Melanie
2013-01-11
6
-148
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+363
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Fix a regression in the last few scene commands changes where setting these v...
Justin Clark-Casey (justincc)
2013-01-11
1
-52
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+2
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Add "debug scene get" console command to list current scene options
Justin Clark-Casey (justincc)
2013-01-10
1
-2
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+43
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Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-10
5
-138
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+350
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refactor: route the final scene backup through the same code that handles per...
Justin Clark-Casey (justincc)
2013-01-10
1
-10
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+1
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minor: Capitalize GroupsModule command category
Justin Clark-Casey (justincc)
2013-01-10
1
-1
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+1
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minor: add missing newline to "debug scene" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-1
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+1
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Remove unimplemented "debug teleport" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-2
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+0
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Add "debug scene pbackup true|false" console command. This enables or disabl...
Justin Clark-Casey (justincc)
2013-01-10
2
-13
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+36
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Merge branch 'master' into careminster
Melanie
2013-01-10
21
-160
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+561
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On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...
Justin Clark-Casey (justincc)
2013-01-10
1
-0
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+3
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revert accidental change to MemoryWatchdog stat calculation in previous b1b4687
Justin Clark-Casey (justincc)
2013-01-10
1
-1
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+1
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Add "show script timers" command to show script timers. For debug purposes.
Justin Clark-Casey (justincc)
2013-01-10
4
-36
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+82
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Add "show sensors" command to show script sensor information for debug purposes.
Justin Clark-Casey (justincc)
2013-01-10
3
-32
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+153
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minor: Remove unnecessary commented out code from last commit c28a2f05 and fi...
Justin Clark-Casey (justincc)
2013-01-09
1
-4
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+1
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minor: make spacing consistent in console help output
Justin Clark-Casey (justincc)
2013-01-09
1
-3
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+6
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-01-09
3
-39
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+45
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BulletSim: Fix hover height (boats float at the correct level).
Robert Adams
2013-01-08
2
-8
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+12
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minor: Fix command match of "debug script" command to "debug scripts" to matc...
Justin Clark-Casey (justincc)
2013-01-09
1
-1
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+1
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minor: Allow "script *" console commands to take multiple script item ids
Justin Clark-Casey (justincc)
2013-01-09
1
-30
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+32
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Revert "Prevent empty Anim Packs"
Melanie
2013-01-09
1
-12
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+0
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Revert "Fix sequence id fr default anim"
Melanie
2013-01-09
1
-1
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+1
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Fix sequence id fr default anim
Melanie
2013-01-08
1
-1
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+1
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Prevent empty Anim Packs
Melanie
2013-01-08
1
-0
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+12
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Add the new UpdateAgentInformation cap to make maturity on more recent viewers
Melanie
2013-01-08
1
-2
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+20
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BulletSim: improve vehicle angular banking and deflection computation. Rotate...
Robert Adams
2013-01-07
1
-19
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+18
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BulletSim: add function to push avatar up when hitting stairs.
Robert Adams
2013-01-07
5
-27
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+119
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BulletSim: fix exception when re-creating the terrain when loading an OAR file
Robert Adams
2013-01-07
1
-0
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+2
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BulletSim: comments and removing small compile errors introduced in last commit.
Robert Adams
2013-01-06
3
-9
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+3
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BulletSim: update DLLs and SOs with better debugging output.
Robert Adams
2013-01-06
8
-12
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+151
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Merge branch 'avination' into careminster
Melanie
2013-01-10
15
-122
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+609
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Change IsRoot to use ReferenceEquals to prevent operator == messiness
Melanie
2013-01-09
1
-1
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+1
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fix llGetRot and parameters prim_rotation for attachments. Only on
UbitUmarov
2013-01-09
1
-1
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+27
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stop endless loop in lGetLinkPrimitiveParams
UbitUmarov
2013-01-09
1
-0
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+2
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Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the real
Melanie
2013-01-09
1
-1
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+1
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