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| | * More improvements on agent position updates: if the target sims fail, blackli...Diva Canto2012-02-202-11/+16
| | * One more tweak related to the previous 2 commits.Diva Canto2012-02-191-1/+3
| | * Amend to last commit. This should have been committed too.Diva Canto2012-02-191-1/+1
* | | Make vehicles retain velocity when crossing between regions.Melanie2012-02-201-0/+4
* | | Add an override to make SOG.Velocity work as expectedMelanie2012-02-201-0/+6
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* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-194-18/+29
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| * \ Merge branch 'master' into careminsterMelanie2012-02-194-18/+29
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-02-193-10/+11
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| | | * Use localy defined name, TPFlags, for Constants.TeleportFlagsBlueWall2012-02-191-6/+6
| | * | A few more tweaks on position updates and create child agents. Mono hates con...Diva Canto2012-02-193-11/+23
* | | | Uncomment serializationMelanie2012-02-191-3/+3
* | | | Merge branch 'ubitwork'Melanie2012-02-193-4/+300
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| * | | | simplified vehicle fromXml. Use still comented on SceneObjectSerialized.csUbitUmarov2012-02-191-77/+117
| * | | | Vehicle XML serialization more complete. Inactived by coments in SceneObjectS...UbitUmarov2012-02-193-4/+260
* | | | | Fix merge issues in prebuildMelanie2012-02-191-1/+5
* | | | | Merge branch 'ubitwork'Melanie2012-02-1929-1105/+13371
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| * | | | moved vehicle from SOG to SOPUbitUmarov2012-02-193-104/+79
| * | | | minor fix to chODE terrain heighmap scaleUbitUmarov2012-02-191-4/+4
| * | | | missing paramenters init plus some cleaningUbitUmarov2012-02-181-91/+16
| * | | | added a EnUsCulture whatever that is..UbitUmarov2012-02-181-4/+3
| * | | | a bit less human readable xmlUbitUmarov2012-02-181-25/+25
| * | | | added some ToXml2 to SOGVehicle ( unused untested )UbitUmarov2012-02-181-1/+84
| * | | | changed how vehicle data is stored and passed to physics. use unsafe in seria...UbitUmarov2012-02-186-222/+522
| * | | | vehicle parameters do cross (i hope) on regions in same instance ( others ne...UbitUmarov2012-02-182-13/+57
| * | | | let SOG know about vehicles. Still needs serialization and applyphyscis on d...UbitUmarov2012-02-183-30/+541
| * | | | Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov2012-02-175-1035/+1540
| * | | | Now if chode prim.cs detects out of bounds it requests a update and blocks mo...UbitUmarov2012-02-152-20/+45
| * | | | don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-152-3/+10
| * | | | try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-154-27/+77
| * | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1530-540/+1239
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| * | | | | remove drawstuff from ubitodeUbitUmarov2012-02-114-256/+1
| * | | | | removed outdated coments.UbitUmarov2012-02-111-630/+0
| * | | | | remove forgotten taints codeUbitUmarov2012-02-111-32/+0
| * | | | | scenepresence change! in standup() give avatar a physical actor after decidin...UbitUmarov2012-02-111-0/+10
| * | | | | UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...UbitUmarov2012-02-113-250/+378
| * | | | | vehicle changes done by simulation thread and not calling oneUbitUmarov2012-02-112-132/+200
| * | | | | changes to vehicle bankingUbitUmarov2012-02-111-69/+23
| * | | | | a bit better vertical attractor and bankingUbitUmarov2012-02-111-12/+23
| * | | | | Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov2012-02-115-33/+129
| * | | | | scale avatar push force with avatar densityUbitUmarov2012-02-111-1/+2
| * | | | | revert project name to OpenSim and not CareminsterUbitUmarov2012-02-113-3/+3
| * | | | | test on gitUbitUmarov2012-02-104-0/+4
| * | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1017-34/+309
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| * | | | | | Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-104-243/+145
| * | | | | | initial introdution of physics actor building control.UbitUmarov2012-02-085-11/+60
| * | | | | | first change in SOP. in AddPrimShape(..) give physics the world rotation and ...UbitUmarov2012-02-081-2/+4
| * | | | | | files need to run UbitODE in linux ( untested )UbitUmarov2012-02-083-0/+7
| * | | | | | changes needed to compile UbitODE, also changes project name to "Careminter"...UbitUmarov2012-02-083-4/+35
| * | | | | | changes in physics manager, needed for UbitODEUbitUmarov2012-02-082-1/+28
| * | | | | | UbitODE plugin initial commitUbitUmarov2012-02-0810-0/+11556