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My fork of OpenSim for IG and DG, called SledjChisl.
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add velocityinterpolator packets handling but actually do nothing, since
UbitUmarov
2012-12-09
1
-1
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+27
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add some default size setting and checks
UbitUmarov
2012-12-07
3
-4
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+28
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revert the use of avatar skeleton and use avatar size provided by viewers,
UbitUmarov
2012-12-07
8
-313
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+62
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create a new ode character also with the new information
UbitUmarov
2012-12-07
4
-5
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+26
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calculate avatar size on tps
UbitUmarov
2012-12-07
1
-2
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+3
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
6
-6
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+68
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fix regression
UbitUmarov
2012-12-07
1
-2
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+2
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*TEST* add some avatar skeleton information and use it to calculate avatar
UbitUmarov
2012-12-07
3
-4
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+336
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avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
4
-105
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+85
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move characters (avatars) to own collision space, also fixing a problem
UbitUmarov
2012-12-04
3
-14
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+47
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raise standing avatar a bit to reduce knees bending on some collisions.
UbitUmarov
2012-12-04
1
-4
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+4
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Merge branch 'avination' into ubitwork
Melanie
2012-12-03
7
-108
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+384
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-12-01
1
-0
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+3
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don't zero constant force and torque in selection
UbitUmarov
2012-11-24
1
-6
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+6
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avoid potencial NullReferenceException
UbitUmarov
2012-11-24
1
-2
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+5
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Prevent a failed user relogi from throwing exceptions in poll services
Melanie
2012-12-14
2
-2
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+2
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Check database for root prim IDs only to try and get a handle on prim loss
Melanie
2012-12-09
1
-1
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+1
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*TEST* diferent avatar collider
UbitUmarov
2012-12-03
3
-103
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+350
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fix vertex rounding direction
UbitUmarov
2012-12-03
1
-1
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+8
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*TEST* reduce all mesh vertices resolution to 1e-5. This reduces number
UbitUmarov
2012-12-03
1
-0
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+16
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adjust avatar standing Z position
UbitUmarov
2012-12-03
1
-5
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+11
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Add a transaction ID to the money module path for llTransferLindenDollars
Melanie
2012-12-03
3
-4
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+4
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Merge branch 'master' into careminster
Melanie
2012-12-18
8
-41
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+61
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-12-17
5
-37
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+28
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BulletSim: apply friction to linear and angular motion before returning advan...
Robert Adams
2012-12-17
3
-14
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+2
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BulletSim: fix vehicles going underground when unsat. Problem was that, when ...
Robert Adams
2012-12-17
4
-29
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+32
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Extend default 1 second wait for event completion to other thread script rese...
Justin Clark-Casey (justincc)
2012-12-17
3
-4
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+33
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Merge branch 'master' into careminster
Melanie
2012-12-18
12
-129
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+215
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BulletSim: fix vehicles being shot in the air at border crossings because of ...
Robert Adams
2012-12-16
1
-2
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+5
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BulletSim: add parameter to UpdateProperties call into the linkset so changes...
Robert Adams
2012-12-16
6
-36
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+65
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BulletSim: add even more to the TODO list.
Robert Adams
2012-12-16
1
-4
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+27
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BulletSim: add check for border crossing in character position sanity check.
Robert Adams
2012-12-16
1
-2
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+10
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BulletSim: refactor to combine common terrain height testing code. Add functi...
Robert Adams
2012-12-16
1
-38
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+48
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BulletSim: experimentally remove unit displacement from prim border crossing ...
Robert Adams
2012-12-16
1
-2
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+13
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Add stack dump function that takes an alternate printer outter. I've found th...
Robert Adams
2012-12-16
1
-1
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+7
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BulletSim: remove some errors on shutdown by moving terrain destruction until...
Robert Adams
2012-12-16
2
-3
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+16
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BulletSim: rip out old code for linkset child position fetching. BulletSim do...
Robert Adams
2012-12-16
5
-45
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+31
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Merge branch 'master' into careminster
Melanie
2012-12-16
43
-533
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+1160
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Make WebStatsModule properly handle scenes added or removed after initial sta...
Justin Clark-Casey (justincc)
2012-12-15
1
-14
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+31
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minor: If the physics module tells us that an object has gone out of bounds, ...
Justin Clark-Casey (justincc)
2012-12-15
1
-2
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+5
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minor: Add commented out log lines to ScenePresenceAnimator for future debug ...
Justin Clark-Casey (justincc)
2012-12-14
1
-1
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+10
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-12-14
13
-301
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+439
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BulletSim: Add more to the TODO list. Clean up and improve some comments.
Robert Adams
2012-12-13
2
-10
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+9
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Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
2012-12-13
1
-5
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+8
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BulletSim: fix problem with continuious rebuilding of physical linksets. This...
Robert Adams
2012-12-13
3
-79
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+88
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BulletSim: correct line endings in new BulletSimData.cs file.
Robert Adams
2012-12-13
1
-282
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+282
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BulletSim: Add 'BulletSimData' which separates structures created
Robert Adams
2012-12-13
7
-205
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+308
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BulletSim: remove extra linkset rebuilds.
Robert Adams
2012-12-13
1
-18
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+36
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Independently control logging for per region module loading. I just got sick ...
Robert Adams
2012-12-13
1
-0
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+6
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Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...
Justin Clark-Casey (justincc)
2012-12-14
2
-2
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+42
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