| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | simplify operation of OdeScene._perloopContact | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -45/+51 |
* | don't bother locking OdeScene._perloopContact in single threaded code | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -47/+42 |
* | don't lock OdeScene.contacts since only ever accessed by a single thread | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -10/+24 |
* | rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -8/+10 |
* | refactor: Eliminate one line ODECharacter.doForce() method for code clarity | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -15/+3 |
* | Comment out calls to OdeScene.waitForSpaceUnlock() since that method does not... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -23/+24 |
* | Reduce complexity of OdeScene.Simulate() by fully removing bad characters at ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -70/+29 |
* | move geom/actor map maintenance into DestroyODEStructures()/AvatarGeomAndBody... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+9 |
* | When changing avatar size in ODE, remove the old actor from the name and acto... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -8/+14 |
* | When an ODECharacter is removed (e.g. when an avatar leaves a scene), remove ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+23 |
* | Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -9/+14 |
* | Actually remove PhysicsActor.SOPDescription this time | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -1/+3 |
* | Chain SOP constructors together rather than having copy/paste code | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -14/+5 |
* | refactor: Make SOP.Description an automatic property | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -6/+3 |
* | Remove unused PhysicsActor.SOPDescription | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -11/+2 |
* | Instead of generating a new list for bad characters on every physics pass, ke... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -3/+12 |
* | Move DeleteScriptsOnStartup switch from [Startup] to [XEngine] in OpenSim.ini... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -7/+7 |
* | Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCre... | Justin Clark-Casey (justincc) | 2011-11-19 | 2 | -3/+2 |
* | minor: Make HelloNeighbour messages more informative | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -5/+10 |
* | Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff... | Justin Clark-Casey (justincc) | 2011-11-19 | 6 | -10/+13 |
* | Enable v2/v3 map tile url setting on robust as default in config | Justin Clark-Casey (justincc) | 2011-11-19 | 2 | -2/+2 |
* | Remove mono compiler warnings. Fix problem with co-ordinate given in deregis... | Justin Clark-Casey (justincc) | 2011-11-19 | 3 | -9/+9 |
* | Improve some grid region log messages to express regions at co-ordinate (e.g.... | Justin Clark-Casey (justincc) | 2011-11-19 | 5 | -13/+50 |
* | improve region deregistration log message | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -1/+4 |
* | Don't register a region twice on both official registration and maptile regen... | Justin Clark-Casey (justincc) | 2011-11-19 | 4 | -8/+11 |
* | Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied. | justincc | 2011-11-18 | 3 | -5456/+5453 |
* | Turn the [RegionReady] module on by default and login_disable = true while sc... | Justin Clark-Casey (justincc) | 2011-11-18 | 1 | -18/+21 |
* | Turn SellEnabled in the [EconomyModule] on by default. | Justin Clark-Casey (justincc) | 2011-11-17 | 2 | -15/+16 |
* | Fix Windows build break | justincc | 2011-11-17 | 1 | -0/+3 |
* | For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a... | Justin Clark-Casey (justincc) | 2011-11-17 | 1 | -1/+0 |
* | Make "terrain save" more friendly by telling the user if we have saved and pu... | Justin Clark-Casey (justincc) | 2011-11-17 | 1 | -18/+32 |
* | If the entire simulator is shutting down then don't bother to unload the scri... | Justin Clark-Casey (justincc) | 2011-11-17 | 2 | -17/+35 |
* | Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow... | Justin Clark-Casey (justincc) | 2011-11-16 | 9 | -44/+40 |
* | Call public ForEach instead of using m_entities directly. No semantic changes... | Dan Lake | 2011-11-16 | 1 | -2/+2 |
* | In AddNewClient, iterator over copy of entities rather than copying under rea... | Dan Lake | 2011-11-15 | 1 | -2/+3 |
* | Comment out the vebose logging on HGFriendsModule. | Justin Clark-Casey (justincc) | 2011-11-16 | 1 | -12/+11 |
* | Fix the build break | Justin Clark-Casey (justincc) | 2011-11-16 | 1 | -1/+1 |
* | Look up a homeURL only when it's not null, in addition to not being string.Empty | Justin Clark-Casey (justincc) | 2011-11-16 | 1 | -1/+1 |
* | Enable log message to tell us what type of url is being requested from a user... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -3/+3 |
* | Make tracked per scene thread names conform to the majorirty format. | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -4/+9 |
* | fix build break on UserManagementModule. | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -15/+23 |
* | Do proper locking of UserManagementModule.m_UserCache when getting. | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -29/+57 |
* | improve formatting of "show threads" | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+8 |
* | send a watchdog heartbeat for a poll worker thread when it's actually run | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -0/+3 |
* | temporarily increasing logging in HGFriendsModule for debugging | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+24 |
* | distinguish between FriendsSimConnector and FriendsServiceConnector in log | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -17/+17 |
* | Add number of milliseconds since last update to "show threads" | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -4/+18 |
* | Dont' bother with a userAgentService != null check right after we've construc... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -11/+10 |
* | Add comments about trying to avoid synchronous work off the EventManager.OnMa... | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -5/+16 |
* | Instead of having scene add/remove collision events directly to the OdeScene ... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -20/+38 |