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* Rename cm* function set to ls* (for LightShare)Melanie Thielker2010-06-113-15/+30
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* Remove cmGetAvatarList()Melanie Thielker2010-06-113-30/+0
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* Clone cmGetAvatarList into osGetAvatarList for more generic use.Melanie Thielker2010-06-113-0/+33
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* Merge branch 'master' into careminster-presence-refactorMelanie2010-06-093-21/+34
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| * Bug fix on attachments: attach->drop->attach works now.Diva Canto2010-06-092-21/+30
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| * Reverting that last permissions check upon drop. Looks like all dropped ↵Diva Canto2010-06-091-10/+5
| | | | | | | | attachments are deleted from inventory.
| * Bug fix on attachments: don't delete the item from inventory when it's ↵Diva Canto2010-06-091-4/+9
| | | | | | | | dropped on the ground.
| * Bug fix in attachments: when attaching from inworld the item's ↵Diva Canto2010-06-091-1/+5
| | | | | | | | parentFolderID was wrong.
| * Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie2010-06-091-1/+4
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* | Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie2010-06-091-1/+4
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-0917-123/+147
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| * Add the BEGIN; I had missedMelanie2010-06-091-0/+1
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| * Re-add Migration version 32, which apparently got dropped completely.Melanie2010-06-091-0/+72
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-0916-123/+128
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| | * Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake2010-06-086-67/+59
| | | | | | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
| | * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-06-083-22/+57
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| | * | Changed XInventoryData's CreatorID to a string.Diva Canto2010-06-082-3/+3
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| | * | * Changed CreatorIDs consistently to varchar(128)Diva Canto2010-06-088-53/+66
| | | | | | | | | | | | | | | | | | | | * Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style
| * | | If a script is deleted before it gets compiled, don't even bother to tryMelanie2010-06-091-0/+19
| | |/ | |/| | | | | | | compiling it
* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-086-32/+143
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-086-33/+143
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| | * Improve instructions for [Groups] setup in OpenSim.ini.exampleJustin Clark-Casey (justincc)2010-06-081-15/+13
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-06-081-0/+6
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| | * | Comment out the attachment update reordering mechanism in LLClientView since ↵Justin Clark-Casey (justincc)2010-06-081-31/+31
| | | | | | | | | | | | | | | | this doesn't appear necessary when the prim priorities are adjusted so that root prim updates are always sent before child prim updates.
| | * | Adjust object update priorities such that root prims are sent to the viewer ↵Justin Clark-Casey (justincc)2010-06-081-6/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | before child prims. This was originally a fix for huds, since child prims fail to display if the viewer doesn't receive the root prim update first. However, on the advice of jhurliman, this has been done for all objects, both ordinary and attachments. The separate mechanism in LLClientView which prevents child prim updates being sent out first is still present temporarily. This is a foreport of the equivalent fix in 0.6.9-post-fixes, though that was for attachments only.
| | * | Reduce number of full updates sent on region crossing for attachments/huds ↵Justin Clark-Casey (justincc)2010-06-084-12/+86
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes
| * | | Make the text mode remote console really work. It can now be used to sendMelanie Thielker2010-06-083-22/+57
| | |/ | |/| | | | | | | | | | multi-word commands with proper quoting, handles arguments with spaces and allows interactive use, e.g. user creation.
* | | Merge branch 'careminster-presence-refactor' of ↵Melanie Thielker2010-06-082-51/+185
|\ \ \ | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * \ \ Merge branch 'careminster-presence-refactor' of ↵Kitto Flora2010-06-081-0/+6
| |\ \ \ | | | | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| | * \ \ Merge branch 'master' into careminster-presence-refactorMelanie2010-06-081-0/+6
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| | | * | Add a migration to adjust types in the WL table. The new connector likes thatMelanie2010-06-081-0/+6
| | | |/ | | | | | | | | | | | | better
| * | | Fixed llMoveToTarget() and Rotation Lock/Enable (ChODE/ODEPrim only)Kitto Flora2010-06-081-51/+179
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* | | Make the text mode remote console really work. It can now be used to sendMelanie Thielker2010-06-083-22/+57
|/ / | | | | | | | | multi-word commands with proper quoting, handles arguments with spaces and allows interactive use, e.g. user creation.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-079-116/+226
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| * Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker2010-06-071-0/+2
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| * * Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto2010-06-054-3/+14
| | | | | | | | * Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
| * Bug fix: update the list of friends upon MakeRoot, because child agents ↵Diva Canto2010-06-051-1/+1
| | | | | | | | don't get notified of new friendships.
| * various refactorings on methods to replicate IAR paths to user inventory in ↵Justin Clark-Casey (justincc)2010-06-052-82/+128
| | | | | | | | order to improve readability
| * refactor: do pathname trimming outside of ReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)2010-06-042-11/+8
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| * add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)2010-06-042-20/+76
| | | | | | | | not used for anything yet
* | Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker2010-06-071-0/+2
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* | Fix support for PRIM_SCULPT_FLAG_INVERT and PRIM_SCULPT_FLAG_MIRROR in the ↵Tom Grimshaw2010-06-041-5/+5
| | | | | | | | llSetPrimitiveParams series of functions. This makes it possible to mirror a sculpt by script.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-0427-466/+372
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| * bring TestLoadIarV0_1AbsentUsers() back onlineJustin Clark-Casey (justincc)2010-06-041-63/+56
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| * bring TestIarV0_1WithEscapedChars() back onlineJustin Clark-Casey (justincc)2010-06-041-89/+72
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| * bring test TestLoadIarV0_1ExistingUsers() back onlineJustin Clark-Casey (justincc)2010-06-041-81/+76
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| * remove pointless mock user account service since the real one can now be ↵Justin Clark-Casey (justincc)2010-06-044-61/+8
| | | | | | | | easily configured for test purposes
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-06-049-34/+58
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| | * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-06-044-85/+44
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| | * | Fixed a couple of buglets in Friendship offers / acceptance / decline when ↵Diva Canto2010-06-049-34/+58
| | | | | | | | | | | | | | | | avies are in different sims.