Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove llSetVehicledoubleParam. It does not exist. | Charles Krinke | 2008-09-28 | 1 | -6/+0 |
| | | | | | It was a mistake a year ago to add it in. | ||||
* | Plumb the connection through from llSetVehicleFloatParam | Charles Krinke | 2008-09-28 | 10 | -3/+73 |
| | | | | | | | to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes. | ||||
* | Mantis #2288 | Melanie Thielker | 2008-09-28 | 1 | -4/+16 |
| | | | | | | | | Correct a typo in namespace declaration Also adds a new flag to the PacketManager to force retention of packets marked reliable (default off) | ||||
* | Mantis#2289. Thank you kindly, SMeans for a patch that: | Charles Krinke | 2008-09-28 | 1 | -1/+0 |
| | | | | | | Corrects the spurious reference to MySQL namespace in GridManager.cs. | ||||
* | Mantis#2288. Thank you kindly, SMeans, for a patch that: | Charles Krinke | 2008-09-28 | 1 | -2/+2 |
| | | | | | | Corrects the typo of namespace Opensim.Framework to OpenSim.Framework in Cache.cs. | ||||
* | - Further cleanups | Homer Horwitz | 2008-09-28 | 2 | -29/+57 |
| | | | | | | | | | - Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working. | ||||
* | Refactor to avoid some duplicate code. | Homer Horwitz | 2008-09-28 | 2 | -101/+63 |
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* | Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵ | Jeff Ames | 2008-09-28 | 5 | -6/+6 |
| | | | | Fix a UUID vs null comparison. | ||||
* | eol-style native; on EventQueueHelper | Teravus Ovares | 2008-09-28 | 1 | -146/+146 |
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* | * okay.. Now you can do border crossings with the security 'fixed' ↵ | Teravus Ovares | 2008-09-28 | 3 | -87/+173 |
| | | | | | | | | client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport! | ||||
* | Mantis#2287. Thank you kindly, Idb for a patch that solves: | Charles Krinke | 2008-09-28 | 1 | -5/+58 |
| | | | | | | | | The current llGetLinkName returns an empty string if a prim with the given link number is not found in the link set. In SL an empty string is only returned if the prim name is actually blank, a NULL_KEY is returned instead with a couple of exceptions. | ||||
* | * With EventQueueGet enabled.. we can see into neighbor regions again on ↵ | Teravus Ovares | 2008-09-27 | 2 | -14/+27 |
| | | | | the Security 'fixed' client.. But don't try to cross yet! | ||||
* | * Adds flag to enable/disable EventQueueGet. | Teravus Ovares | 2008-09-27 | 3 | -11/+37 |
| | | | | | | | | * If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true. | ||||
* | * Replace a generic error handler. | Teravus Ovares | 2008-09-27 | 1 | -1/+1 |
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* | * Event queue is now polling.. | Teravus Ovares | 2008-09-27 | 4 | -10/+73 |
| | | | | | | * returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left. | ||||
* | Continue working on the new EventQueueGetModule. Not finished (or even working) | Homer Horwitz | 2008-09-27 | 4 | -29/+165 |
| | | | | | | | yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds. | ||||
* | - adding Dequeue with a timeout to the BlockingQueue | Homer Horwitz | 2008-09-27 | 1 | -0/+17 |
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* | Stop DNE saying "Loading script" when it's actually unloading. | Melanie Thielker | 2008-09-27 | 1 | -2/+4 |
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* | * This is the very very early beginnings of an EventQueue:get module. | Teravus Ovares | 2008-09-27 | 5 | -5/+359 |
| | | | | | | | * This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today. | ||||
* | Update unit tests | Melanie Thielker | 2008-09-27 | 1 | -13/+6 |
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* | Add friendly error messages to both engines. | Melanie Thielker | 2008-09-27 | 9 | -109/+303 |
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* | Mantis #2277 | Melanie Thielker | 2008-09-26 | 2 | -2/+1 |
| | | | | | | Patch up a type name change in libomv. Thanks for tracking that down, idb | ||||
* | And actually do what I intended to do with the last commit. Message is gone. | Melanie Thielker | 2008-09-26 | 1 | -5/+5 |
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* | Kill "Compile successful" message when rezzing prims/wearing attachments | Melanie Thielker | 2008-09-26 | 3 | -6/+7 |
| | | | | | | | Changes behavior to send on_rez event to prims when rezzed from agent inventory. | ||||
* | Fix listeners in multi-region instances | Melanie Thielker | 2008-09-26 | 1 | -3/+3 |
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* | Thank you, idb, for a patch that implements the stubs for llGetAgentLanguage() | Melanie Thielker | 2008-09-26 | 3 | -0/+13 |
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* | Remove another interface that is no longer needed | Melanie Thielker | 2008-09-26 | 6 | -40/+5 |
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* | Add "Notecard saved" message to saves of notecards into prims | Melanie Thielker | 2008-09-26 | 1 | -0/+16 |
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* | Finishing the code cleanup in DNE, make llDie work again in DNE. | Melanie Thielker | 2008-09-26 | 4 | -236/+288 |
| | | | | | | Add some compile messages from XEngine into DNE as well. | ||||
* | * Patch from JHurliman | Teravus Ovares | 2008-09-26 | 42 | -293/+234 |
| | | | | | | | | | * Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes.. | ||||
* | DNE code cleanups | Melanie Thielker | 2008-09-26 | 3 | -102/+82 |
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* | Adds support for the "Running" checkbox and the "Reset" button, as well as | Melanie Thielker | 2008-09-26 | 1 | -0/+44 |
| | | | | | | | ResetScripts In Selection, Set Script to [not] Running In Selection from the tools menu. Allows DNE script reset without a full recompile. | ||||
* | Pluggable API module (XEngine style) support for DNE | Melanie Thielker | 2008-09-26 | 1 | -7/+14 |
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* | Compiler Connection! One world, one compiler! | Melanie Thielker | 2008-09-26 | 26 | -47590/+23 |
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* | After the last commit, the old Common assembly was still being loaded. | Melanie Thielker | 2008-09-26 | 1 | -2/+2 |
| | | | | | | | Removing it made DNE scripts crash. Fixed here. Now on to converge the compilers. | ||||
* | Yay! Common/ is gone! One API is achieved! | Melanie Thielker | 2008-09-26 | 10 | -2993/+22 |
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* | * minor: fix lolbug in RestInventoryService spotted by jhurliman | Justin Clarke Casey | 2008-09-26 | 1 | -2/+2 |
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* | * minor: remove warnings | Justin Clarke Casey | 2008-09-26 | 10 | -22/+18 |
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* | * Apply http://opensimulator.org/mantis/view.php?id=2274 | Justin Clarke Casey | 2008-09-26 | 1 | -1/+3 |
| | | | | | | | * Reapply homer's click action implementation, which accidentally got blatted * Thanks tyre | ||||
* | * refactor: do a tiny bit of cleanup | Justin Clarke Casey | 2008-09-26 | 1 | -40/+46 |
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* | Add per-instance date to DNE to avoid serializing stuff 10 times a second. | Melanie Thielker | 2008-09-26 | 7 | -250/+180 |
| | | | | | | Clode cleanup and removal of commented stuff in ScriptManager. | ||||
* | * refactor: split out AssetXferUploader | Justin Clarke Casey | 2008-09-26 | 3 | -285/+312 |
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* | * refactor: split out AgentAssetTransactionsManager | Justin Clarke Casey | 2008-09-26 | 2 | -192/+227 |
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* | * Implment task inventory item asset update for the old non CAPS transaction ↵ | Justin Clarke Casey | 2008-09-26 | 4 | -36/+86 |
| | | | | | | | | | | | system * This means that saving notecards in prim inventories should now work. * Not the nicest code in the world - the transactions system is pretty fugly right now * PLEASE NOTE: Currently, the prim will not repersist until up to 15 seconds after it is unselected. * What we really need is a proper mechanism so that any prim updates still waiting when the simulator is quit are performed before exit. | ||||
* | And another file | Melanie Thielker | 2008-09-26 | 1 | -0/+479 |
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* | Pushing the missing file | Melanie Thielker | 2008-09-26 | 1 | -0/+35 |
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* | Remove all the subclassing complexity and script server interfaces from | Melanie Thielker | 2008-09-26 | 14 | -1367/+721 |
| | | | | | | | | DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption. | ||||
* | * Wind updates. Still random.. but in 4 directions instead of two! | Teravus Ovares | 2008-09-26 | 5 | -52/+58 |
| | | | | | | | * It seems kind of silly to be building a 256x256 array just to use two 16 float blocks.. but for now the layerdata routine requires it so we'll go along with that. * We only fill a 32x16 area of the 256x256 float array with data. * We use patches 0,0 and 0,1 for the first and second patch to determine the direction and magnitude of the wind. | ||||
* | Remove interfaces that are no longer used from DNE | Melanie Thielker | 2008-09-26 | 3 | -98/+2 |
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* | * Update the bamboo build to not copy the custom libode.so out of my home ↵ | Teravus Ovares | 2008-09-26 | 1 | -2/+0 |
| | | | | directory on the server.. as it's no longer there. |