Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add locks on m_killRecord without breaking things like justin did | Melanie | 2010-12-16 | 1 | -15/+21 |
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* | Remove some spam from FreeSwitchModule | Melanie | 2010-12-16 | 1 | -2/+2 |
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* | Revert the locking changes in LLCLientView | Melanie | 2010-12-16 | 1 | -233/+224 |
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* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-15 | 4 | -240/+257 |
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| * | Put in locks on m_killRecord to replace changed locks on ↵ | Justin Clark-Casey (justincc) | 2010-12-15 | 1 | -193/+200 |
| | | | | | | | | | | | | | | m_entityUpdates.SyncRoot These locks are necessary to avoid a delete/update race condition for scene objects. However, since we're now locking on m_killRecord this shouldn't cause delays to m_entityUpdates reprioritization | ||||
| * | Yet more things out of the main Update thread loop and into threadlets. This ↵ | Diva Canto | 2010-12-14 | 2 | -9/+11 |
| | | | | | | | | time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag. | ||||
| * | Another attempt at moving heavy computation away from the Update loop. #LoginLag | Diva Canto | 2010-12-14 | 1 | -2/+6 |
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| * | Commented out the UpdateLand call from the Update thread loop, because this ↵ | Diva Canto | 2010-12-14 | 2 | -6/+7 |
| | | | | | | | | may be causing the #LoginLag. Attachments taint the prim count. Twice. Each. | ||||
| * | Fix windows compile break | justincc | 2010-12-15 | 1 | -0/+1 |
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* | | Make sure the material is set on physical prims | Melanie | 2010-12-15 | 2 | -0/+3 |
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* | | Merge branch 'careminster-presence-refactor' of ↵ | Melanie | 2010-12-15 | 16 | -185/+821 |
|\ \ | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor | ||||
| * \ | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-14 | 15 | -185/+817 |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | justincc | 2010-12-15 | 61 | -730/+1559 |
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| | | * | fix mistake in last change of local.include | Justin Clark-Casey (justincc) | 2010-12-15 | 2 | -5/+7 |
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| | | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-12-14 | 9 | -8/+478 |
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| | | | * | add new optionalmodules test dll to panda test run (and nant test command) | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -0/+23 |
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| | | | * | Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -0/+0 |
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| | | | * | minor: disable debug logging for previous test | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -1/+1 |
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| | | | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -126/+127 |
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| | | | * | | Start implementing a test for 'share with group' object functionality. Not ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 5 | -7/+97 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | yet complete. While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete. Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation) | ||||
| | | | * | | Add mock group services connector and use this in tests | Justin Clark-Casey (justincc) | 2010-12-14 | 4 | -3/+250 |
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| | | | * | | add infrastructure for groups module tests | Justin Clark-Casey (justincc) | 2010-12-14 | 2 | -0/+110 |
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| | | * | | | Another stab at #LoginLag. Looking forward to hear the feedback! This makes ↵ | Diva Canto | 2010-12-14 | 1 | -2/+23 |
| | | | |/ | | | |/| | | | | | | | | | | | updates for self movement as absolute top priority, going in to the unthrottled category. Self only, not other avies. | ||||
| | | * | | Relax a highly constraining lock on m_entityUpdates that may be preventing ↵ | Diva Canto | 2010-12-14 | 1 | -126/+127 |
| | | |/ | | | | | | | | | | | | | reprioritizations from actually happening. #LoginLag | ||||
| | | * | Made the map thread request the map items asynchronously, as the name ↵ | Diva Canto | 2010-12-14 | 1 | -9/+71 |
| | | | | | | | | | | | | | | | | suggested -- but with a cap of 20 async requests max at any given time. | ||||
| | | * | More on mantis #5270 | Diva Canto | 2010-12-14 | 1 | -2/+3 |
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| | | * | Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for ↵ | Diva Canto | 2010-12-14 | 3 | -25/+90 |
| | | | | | | | | | | | | | | | | grided sims. | ||||
| | * | | replace ode.dll with one built without asserts turned on | justincc | 2010-12-15 | 1 | -0/+0 |
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| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | justincc | 2010-12-09 | 0 | -0/+0 |
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| | * | | | Update ode.dll to r1755 | justincc | 2010-12-09 | 1 | -0/+0 |
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| * | | | | Workaround to allow llHTTPRequest to POST data to Lighthttpd which doesn't ↵ | Tom | 2010-12-14 | 1 | -0/+4 |
| | | | | | | | | | | | | | | | | | | | | support Expect: 100-Continue | ||||
* | | | | | Fix casts in llSetPayPrice | Melanie | 2010-12-15 | 2 | -6/+15 |
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* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-14 | 1 | -2/+4 |
|\ \ \ \ | | |_|/ | |/| | | | | | | | | | | Also fix the failure to fire CHANGED_LINK on sit, which is different in our code. | ||||
| * | | | Null checking ParentGroup is not needed. It can't be null. | Melanie | 2010-12-14 | 1 | -4/+2 |
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* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-14 | 0 | -0/+0 |
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| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-12-13 | 22 | -254/+374 |
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| | * \ \ | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-12-14 | 19 | -241/+347 |
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| | | * | | | Fix a small bug in ban list handling | Melanie | 2010-12-13 | 1 | -0/+2 |
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| | | * | | | Revamp the viewer -> banlist packet processing so fix a number of bugs. | Melanie | 2010-12-13 | 11 | -178/+241 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work. | ||||
| | | * | | | Change some lookups in he Land Management module to make group permissions | Melanie | 2010-12-13 | 1 | -1/+18 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | work better. Add a generic group permissions hoot to the scene permissions system. | ||||
| | * | | | | reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 3 | -13/+27 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | used by a 3rd party region module and contains non-obvious attachment specific code There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout | ||||
| * | | | | | This seems to get rid of the stuck PREJUMP animation, as reported by Justin ↵ | Diva Canto | 2010-12-13 | 2 | -3/+13 |
| | | | | | | | | | | | | | | | | | | | | | | | | in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. | ||||
* | | | | | | Fix a small bug in ban list handling | Melanie | 2010-12-13 | 1 | -0/+2 |
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* | | | | | | Merge branch 'careminster-presence-refactor' of ↵ | Melanie | 2010-12-13 | 11 | -176/+256 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor | ||||
| * | | | | | | Revamp the viewer -> banlist packet processing so fix a number of bugs. | Melanie | 2010-12-13 | 11 | -181/+244 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work. | ||||
| * | | | | | | Change some lookups in he Land Management module to make group permissions | Melanie | 2010-12-13 | 2 | -5/+22 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | work better. Add a generic group permissions hoot to the scene permissions system. | ||||
* | | | | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-13 | 10 | -81/+101 |
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| * | | | | | Changed logging level for message about failure to retrieve a map image from ↵ | Marck | 2010-12-13 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | a linked region. | ||||
| * | | | | | Show map tile for hyperlinks. Perform Check4096 before adding a hyperlink. | Marck | 2010-12-13 | 8 | -71/+95 |
| |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | Configuration option AssetService in section [GridService] must be set to enable this functionality. Map tiles do currently not show for hyperlinks set in simulators that are connected to grids, see Mantis #5270. | ||||
| * | | | | It turns out that the 1/2 sec burst for prims download is not a bug, but a ↵ | Diva Canto | 2010-12-13 | 1 | -11/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | feature of the client. The client sets the throttles in such a way that makes the server behave like that. The same happens in the Linden Grid. Revert "This may have been the biggest, baddest bug in OpenSim ever... confusion between bytes per second and bytes per millisecond." This reverts commit 870bbcfc6c264c515ac660837d16ccad4e59ac64. |