Commit message (Collapse) | Author | Age | Files | Lines | |
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* | updating windows sqlite binary | dan miller | 2007-10-20 | 2 | -131/+0 |
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* | sqlite 3.5.1 windows source | dan miller | 2007-10-20 | 83 | -0/+81788 |
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* | sqlite source (unix build) added to libraries | dan miller | 2007-10-20 | 574 | -0/+296634 |
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* | * Fixed an issue whereby avatar chat distances were being calculated against ↵ | Adam Frisby | 2007-10-20 | 2 | -8/+28 |
| | | | | | | | the region corner due to a zero vector. * Bonus Commit: Fixed the Raster class in libTerrain. | ||||
* | * IRC ChatModule extension should now be more stable. | Adam Frisby | 2007-10-19 | 1 | -5/+16 |
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* | * Whisper, Say and Shout distances are now configurable (what the hell!) | Adam Frisby | 2007-10-19 | 2 | -4/+17 |
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* | * Cross-border region chat should now work as long as both regions are part ↵ | Adam Frisby | 2007-10-19 | 1 | -59/+59 |
| | | | | of the same simulator. | ||||
* | * ChatModule is now shared between all scenes. (May be buggy.) | Adam Frisby | 2007-10-19 | 1 | -18/+24 |
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* | * Major structural change: Begun converting Events to use (caller, args) ↵ | Adam Frisby | 2007-10-19 | 8 | -28/+209 |
| | | | | | | | | syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat. | ||||
* | enable IRC bridge via runtime configuration | Sean Dague | 2007-10-19 | 2 | -36/+56 |
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* | get rid of all the ^M line endings | Sean Dague | 2007-10-19 | 16 | -3126/+3126 |
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* | changes to pass nini config object to the modules that get | Sean Dague | 2007-10-19 | 21 | -1858/+1885 |
| | | | | | | loaded so that they may read out any bits they are interested in | ||||
* | * Test thy commits! (oops, sorry!) | Adam Frisby | 2007-10-19 | 1 | -3/+5 |
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* | * Instant Message functionality moved into a Region Modules | Adam Frisby | 2007-10-19 | 3 | -39/+41 |
| | | | | | * You can now send instant messages to any user on the simulator, regardless of what region they are in. | ||||
* | *Added -useexecutepath to use the path of the .exe as the path to find ↵ | mingchen | 2007-10-19 | 3 | -0/+33 |
| | | | | configuration and libraries and not the current working directory. | ||||
* | * normalized line endings... | lbsa71 | 2007-10-19 | 1 | -15/+15 |
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* | couple of tiny changes to what is outputted to the console during the start ↵ | MW | 2007-10-19 | 1 | -2/+4 |
| | | | | up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything. | ||||
* | VS .sln and proj files for sqlite | Tleiades Hax | 2007-10-19 | 2 | -0/+984 |
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* | * some more refactoring + bugfix | lbsa71 | 2007-10-19 | 4 | -126/+134 |
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* | changed the RegionID config name (that loaded from the region.xml files back ↵ | MW | 2007-10-19 | 1 | -1/+1 |
| | | | | to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again. | ||||
* | * Total refactoring of Asset Server for massive win | lbsa71 | 2007-10-19 | 9 | -572/+351 |
| | | | | | | * There is now a AssetServerBase * lolcat in ur assets | ||||
* | Fix for assetserver crashing (Thank you Chi11ken) | Tleiades Hax | 2007-10-19 | 1 | -7/+4 |
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* | build notes for linux openjpeg | dan miller | 2007-10-19 | 1 | -0/+21 |
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* | r 2113 introduced a leak, this should fix the leak | Tleiades Hax | 2007-10-19 | 1 | -2/+12 |
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* | checking in linux libode.so and config | dan miller | 2007-10-19 | 2 | -176/+378 |
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* | windows: ODE binaries and build patches | dan miller | 2007-10-19 | 5 | -318/+546 |
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* | from the start... checking in ode-0.9 | dan miller | 2007-10-19 | 612 | -0/+202268 |
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* | trying to fix my screwup part deux | dan miller | 2007-10-19 | 642 | -205759/+0 |
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* | trying to fix my screwup, please hold on | dan miller | 2007-10-19 | 612 | -202268/+0 |
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* | one more for the gipper | dan miller | 2007-10-19 | 612 | -0/+202268 |
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* | dont ask | dan miller | 2007-10-19 | 612 | -202268/+0 |
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* | resubmitting ode | dan miller | 2007-10-19 | 612 | -0/+202268 |
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* | adding ode source to /libraries | dan miller | 2007-10-19 | 642 | -0/+205759 |
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* | small bit of refactoring | MW | 2007-10-18 | 2 | -476/+484 |
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* | Possible fix for: Remoting exceptions with adjacent non-running sims. | Tleiades Hax | 2007-10-18 | 14 | -82/+148 |
| | | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch | ||||
* | * Removed some comments | lbsa71 | 2007-10-18 | 1 | -6/+0 |
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* | cleanup | dan miller | 2007-10-18 | 29 | -4/+0 |
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* | one more time | dan miller | 2007-10-18 | 43 | -0/+14991 |
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* | hmm... trying again to get everything committed | dan miller | 2007-10-18 | 37 | -0/+1019 |
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* | putting openjpeg-libsl source in /libraries; updating binaries | dan miller | 2007-10-18 | 5 | -0/+333 |
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* | Add gryc's patch to run commands in a shutdown_commands.txt file when the ↵ | Charles Krinke | 2007-10-18 | 3 | -0/+10 |
| | | | | sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc. | ||||
* | Add "force-update", "command-script" & "show modules" to console help. | Charles Krinke | 2007-10-18 | 1 | -0/+3 |
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* | * Some asset loading refactoring | lbsa71 | 2007-10-17 | 2 | -9/+17 |
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* | Renamed SimProfileData to RegionProfileData | Tleiades Hax | 2007-10-17 | 12 | -71/+73 |
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* | this might help with ODE errors. Or maybe not. YMMV | dan miller | 2007-10-17 | 1 | -1/+1 |
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* | couple of small event changes | MW | 2007-10-16 | 2 | -4/+4 |
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* | Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵ | MW | 2007-10-16 | 2 | -4/+6 |
| | | | | effect anything). | ||||
* | Added support for 64 bit windows | Tleiades Hax | 2007-10-16 | 1 | -1/+5 |
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* | updated prebuild.xml | MW | 2007-10-15 | 1 | -0/+1 |
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* | Added "LoadImageUrl" module , that is a dynamic texture render, that works ↵ | MW | 2007-10-15 | 3 | -4/+132 |
| | | | | with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created. |