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* Added SQL file for log saving (and apparently SQL files live in a new place)Adam Frisby2007-05-281-0/+10
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* Please to be testing new logdata interfaces!Adam Frisby2007-05-283-3/+78
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* Zomg wtf bbq logdata!Adam Frisby2007-05-285-29/+117
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* * Added ILogData interface to Grid.Framework.Data - to be used for saving ↵Adam Frisby2007-05-281-0/+20
| | | | log information to database (region connections, user connections, etc)
* Fixed issue [OpenSim #110]Adam Frisby2007-05-281-1/+1
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* Moved this into releng/dist (otherwise it doesn't turn up in binary builds)gareth2007-05-273-0/+0
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* I don't know WHY this fixes it but it doesgareth2007-05-271-2/+4
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* FIXED THE TRUNK!gareth2007-05-2735-1852/+1852
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* * Fixed dumb mistake with terrain default loading.Adam Frisby2007-05-272-13/+28
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* I be experimentin'Adam Frisby2007-05-271-1/+1
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* * and fixed up an error message.Adam Frisby2007-05-271-1/+1
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* * Added DeadRegionResponse - occurs when connecting to a downed region (was ↵Adam Frisby2007-05-271-1/+24
| | | | the mysterious "(Done)" error).
* * Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use ↵Adam Frisby2007-05-271-1/+19
| | | | the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others.
* * Region Terrain textures are now loaded from the RegionInfo class rather ↵Adam Frisby2007-05-273-33/+39
| | | | | | | | than being hard coded in the handshake packets. * Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values. * Added notes on how terrain texturing works to their definition in regionInfoBase.
* * Added ability to set default terrain to a file in region config. If unable ↵Adam Frisby2007-05-273-3/+61
| | | | to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
* * Terrain now resends when it's been tainted. This means you should be able ↵Adam Frisby2007-05-271-1/+8
| | | | to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing.
* * Added support for 13 Channel .RAW files. Untested but should work fine ↵Adam Frisby2007-05-261-1/+31
| | | | (fairly simple).
* * Semibug fix: Terrain should not save to database every time a packet is ↵Adam Frisby2007-05-261-5/+1
| | | | recieved. Terrain is always updated every Backup() call anyway.
* * Created better terrain stripe.Adam Frisby2007-05-262-0/+0
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* * Added sample terrain heightmap stripe - to use, useAdam Frisby2007-05-261-0/+0
| | | | | | --- Region# : terrain save grdmap mapimage.png stripe2.png
* * Fixed world map image generator. Has to be run manually right now, but ↵Adam Frisby2007-05-261-2/+2
| | | | automatic generation is on the cards.
* * Added addNewUserAgent() function. No idea if it breaks compilation since ↵Adam Frisby2007-05-263-0/+16
| | | | MSVC#2005 solutions are broken.
* First part of border crossing fix.MW2007-05-258-84/+136
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* Possible my last ever OpenSim/OGS contribution (if I continue to feel like ↵MW2007-05-2518-201/+308
| | | | | | | | this): Re-added a CLI "create user" command to the userserver, only currently works if using DB4o as the database provider. Added Xml config files to both the UserServer and Gridserver (UserServerConfig.xml and GridServerConfig.xml), so that the database provider can be set in it. (both currently default to DB4o , so maybe Adam will want to change it back to defaulting to MySQL)
* OopsAdam Frisby2007-05-251-0/+73
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* * Added new mysql_connection.ini file which contains configuration options ↵Adam Frisby2007-05-2515-127/+186
| | | | | | | | for the database connection used by OGS. * Added IniFile class (code imported from public example) to Framework.Data - may be worth moving to Util. * Ran prebuild, updated solution files.
* Set default MySQL port to the standard.Adam Frisby2007-05-251-1/+1
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* Added regionMapTexture to SQL/mysql-regions.sql for MySQLAdam Frisby2007-05-251-1/+1
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* Bugfix: Added regionMapTexture to MySQLManager.cs insertRow function.Adam Frisby2007-05-251-2/+3
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* Updated to latest libsecondlife.dll , now need to use SL viewer 1.16 (or above)MW2007-05-243-122/+83
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* (no commit message)MW2007-05-248-34/+41
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* All back and no one suspected a thing.MW2007-05-242-8/+9
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* * re-prebuiltlbsa712007-05-2438-459/+100
| | | | | * deleted all those *.user - ignore them next time!
* Starts to readd the changes from revisions 768,769 and 770 before Adam ↵MW2007-05-241-32/+39
| | | | notices they got lost in the restructuring.
* Stage 2: GridServices build files should be fixed now, Someone will need to ↵MW2007-05-2429-379/+563
| | | | | | | test it under nant, and the releng scripts might need updating as we now have two solutions. Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
* Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵MW2007-05-2439-573/+398
| | | | should now be okay. Now onto the Grid servers...
* Renamed the new Directories. (removed the "-Source" from the end of them)MW2007-05-24308-53/+53
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* Die ServiceManager! (Not really Gareth, just the old directory, new ↵MW2007-05-243-296/+0
| | | | directory is in OpenGridServices-Source)
* Some more code refactoring, plus a restructuring of the directories so that ↵MW2007-05-24310-939/+1739
| | | | the Grid servers can be a separate solution to the region server.
* Added "terrain save grdmap <filename> <gradientmap>" function to console. ↵Adam Frisby2007-05-241-0/+5
| | | | Gradient map must be in a format that System.Drawing understands. BMP recommended. Will export as a PNG image.
* * Reduced effect of terraforming brushes by 1000%.Adam Frisby2007-05-246-134/+247
| | | | | | * Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering. * Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
* * Simulators should no longer require all their neighbours to be online to ↵Adam Frisby2007-05-241-32/+39
| | | | accept user connections.
* and some more refactoring.MW2007-05-221-2/+0
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* More refactoring.MW2007-05-225-16/+27
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* More work on adding Events to ClientView (and registering to handle those ↵MW2007-05-218-320/+351
| | | | events in Avatar and World)
* Merged the new ODE stuffgareth2007-05-211-452/+456
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* Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW2007-05-2123-671/+769
| | | | , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
* Increased version number to 0.2! ZOMG!gareth2007-05-212-2/+2
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* * minor refactoring for readability (and to lessen greed)lbsa712007-05-213-25/+30
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* * Minor tweaks with new userserverAdam Frisby2007-05-203-13/+31
| | | | | | | | * Fixed password encoding to match MD5 standard properly. * Fixed exception caused on user first login (minor) * Fixed exception caused by incorrect username (minor) * Returns login error rather than grid error if username is incorrect