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| * | | | | | Get rid of some of the identical exception catching in Scene.Update().Justin Clark-Casey (justincc)2012-02-241-17/+1
| * | | | | | Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-2410-26/+65
| * | | | | | In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set s...Justin Clark-Casey (justincc)2012-02-241-1/+3
| * | | | | | llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTargetPixelTomsen2012-02-243-5/+33
| * | | | | | Load appropriate 32-bit/64-bit Windows sqlite dll if using WebStatsModule.Justin Clark-Casey (justincc)2012-02-231-0/+3
* | | | | | | Partially apply the core banlines fixMelanie2012-02-232-6/+9
* | | | | | | Merge branch 'master' into careminsterMelanie2012-02-230-0/+0
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| * | | | | Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)2012-02-233-16/+41
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* | | | | Fix preserving the animation state of a crossing seated avatarMelanie2012-02-231-2/+10
* | | | | Properly sequence updates of avatars and attachments so that we don'tMelanie2012-02-232-0/+11
* | | | | Merge branch 'ubitwork'Melanie2012-02-231-3/+5
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| * | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-2311-31/+94
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| * | | | fix the last fix. Regions are square but... Also remove the 0.5 offset in ma...UbitUmarov2012-02-231-1/+3
| * | | | fix my bug on ChODE terrain heightmap buildUbitUmarov2012-02-231-3/+3
* | | | | Show avatars as sitting on proot prims only to avoid motion jitterMelanie2012-02-231-5/+31
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* | | | Merge branch 'master' into careminsterMelanie2012-02-238-29/+28
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| * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-231-8/+2
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| | * | | Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con...Justin Clark-Casey (justincc)2012-02-221-8/+2
| * | | | Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-238-18/+25
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* | | | Add permission checks to scripted object movements, which didn't respect bansMelanie2012-02-233-1/+59
* | | | Count agents for LSL instead of relying on SceneGraph to have the correctMelanie2012-02-221-1/+7
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* | | Adjust sit target and the llSetLinkPrimitiveParams sit position hackMelanie2012-02-222-16/+68
* | | Merge branch 'master' into careminsterMelanie2012-02-211-0/+9
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| * | Restore the taskItem null check that I accidentally blatted in 5397a6dJustin Clark-Casey (justincc)2012-02-211-0/+9
* | | Merge branch 'master' into careminsterMelanie2012-02-211-1/+1
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| * | Fix:LINK_ROOT flag for llGetLinkName() by SinglePrimPixelTomsen2012-02-211-1/+1
* | | Merge branch 'master' into careminsterMelanie2012-02-212-35/+5
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| * | Fix problem with dragging child part inventory item to user inventory.Justin Clark-Casey (justincc)2012-02-212-30/+4
| * | Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...Justin Clark-Casey (justincc)2012-02-211-8/+4
* | | Reverse the changed to ODE heightmap. It results in SERIOUS issues like anMelanie2012-02-211-4/+4
* | | Merge branch 'master' into careminsterMelanie2012-02-211-4/+8
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| * | Fix:Cannot drag inventory from child prim into inventory http://opensimulator...PixelTomsen2012-02-211-4/+8
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* | Also preserve angular velocity on crossing.Melanie2012-02-211-0/+3
* | Merge branch 'master' into careminsterMelanie2012-02-2122-979/+68
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| * Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 ...Justin Clark-Casey (justincc)2012-02-211-0/+0
| * Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.Justin Clark-Casey (justincc)2012-02-213-0/+3
| * Replace previous windows 64-bit sqlite3.dll with one from http://system.data....Justin Clark-Casey (justincc)2012-02-211-0/+0
| * Replace win 64-bit sqlite3.dll with another version, though I suspect this on...Justin Clark-Casey (justincc)2012-02-211-0/+0
| * Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.Justin Clark-Casey (justincc)2012-02-2111-14/+51
| * Fix bug where NPCs would establish child agents on other neighbour regions th...Justin Clark-Casey (justincc)2012-02-211-15/+14
| * Remove PhysXPlugin and wrappers.Justin Clark-Casey (justincc)2012-02-218-1026/+0
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-204-13/+23
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| * \ Merge branch 'master' into careminsterMelanie2012-02-204-13/+23
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| | * Amend to last commit: synchronize access to queues.Diva Canto2012-02-201-2/+5
| | * More improvements on agent position updates: if the target sims fail, blackli...Diva Canto2012-02-202-11/+16
| | * One more tweak related to the previous 2 commits.Diva Canto2012-02-191-1/+3
| | * Amend to last commit. This should have been committed too.Diva Canto2012-02-191-1/+1
* | | Make vehicles retain velocity when crossing between regions.Melanie2012-02-201-0/+4
* | | Add an override to make SOG.Velocity work as expectedMelanie2012-02-201-0/+6
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* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-194-18/+29
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