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My fork of OpenSim for IG and DG, called SledjChisl.
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Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
2011-12-03
1
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+16
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Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
8
-29
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+86
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Improve locking in AgentCircuitManager
Justin Clark-Casey (justincc)
2011-12-03
1
-25
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+41
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Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2011-12-03
3
-42
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+57
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Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
2011-12-03
1
-0
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+4
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Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
2011-12-03
1
-7
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+5
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Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
2011-12-03
1
-1
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+9
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Update SP.PhysicsCollisionUpdate() doc.
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+5
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change misleading login = http://127.0.0.1:9000/ in GridInfoService in Robust...
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+1
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Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
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+4
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Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2011-12-03
2
-2
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+75
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Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+2
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For now, disable mechanism to limit avatar animation updates since this cause...
Justin Clark-Casey (justincc)
2011-12-03
2
-23
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+28
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refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...
Justin Clark-Casey (justincc)
2011-12-03
1
-14
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+12
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Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+1
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Do a cagent.Anims != null check in SP.CopyFrom()
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+3
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Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
2011-12-03
2
-4
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+9
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Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...
Justin Clark-Casey (justincc)
2011-12-03
2
-12
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+13
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Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
2011-12-02
4
-116
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+133
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Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...
Justin Clark-Casey (justincc)
2011-12-02
1
-3
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+0
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Stop performing the asset save part of baked texture uploading on the UploadB...
Justin Clark-Casey (justincc)
2011-12-01
1
-5
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+9
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refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2011-12-01
4
-125
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+293
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Strip CR from http responses and limit them to 2048 chars
Melanie
2011-12-05
1
-1
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+3
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Don't allow deletion of a terrain from the database unless we have one to rep...
Melanie
2011-12-05
1
-7
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+21
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Fix setting seated avatar position and make llSameGroup work as in SL.
Melanie
2011-12-05
1
-2
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+4
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Reinstate setter for OffsetPosition to allow setting the offset by script
Melanie
2011-12-05
1
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+7
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Don't allow position update on sitting avatar. Don't bounds check sitting
Melanie
2011-12-04
1
-2
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+9
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Implement ChangeInventoryItemFlagsPacket handling
Melanie
2011-12-04
5
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+21
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Remove some debug code that had snuck in
Melanie
2011-12-01
1
-8
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+8
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Implement llTransferLindenDollars
Melanie
2011-12-01
4
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+93
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Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge
Melanie
2011-12-01
8
-54
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+115
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Merge branch 'master' into bigmerge
Melanie
2011-12-01
8
-54
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+115
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Provide more user feedback when "debug http" is set
Justin Clark-Casey (justincc)
2011-11-29
1
-1
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+4
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On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
2011-11-29
4
-18
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+21
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With "debug http 1", show the path with the query string instead of just the ...
Justin Clark-Casey (justincc)
2011-11-29
1
-21
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+21
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Improve some of the debug help messages
Justin Clark-Casey (justincc)
2011-11-29
3
-6
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+6
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minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
2011-11-29
1
-9
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+6
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tabulate "show caps" output for easier readability
Justin Clark-Casey (justincc)
2011-11-29
1
-5
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+10
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Correct mistake in "debug eq" help
Justin Clark-Casey (justincc)
2011-11-29
1
-1
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+1
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Add "debug http" command for currently simple extra debug logging of non-even...
Justin Clark-Casey (justincc)
2011-11-29
2
-14
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+67
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Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge
Melanie
2011-11-28
31
-454
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+705
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Merge branch 'master' into bigmerge
Melanie
2011-11-28
31
-454
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+705
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-11-26
14
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+143
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When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
2011-11-26
1
-1
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+1
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minor: formatting changes in Scene.PacketHandlers.cs
Justin Clark-Casey (justincc)
2011-11-26
1
-5
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+5
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minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-26
1
-1
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+1
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Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2011-11-26
3
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+13
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Use the same web fetch handler for every request from every avatar, since it ...
Justin Clark-Casey (justincc)
2011-11-26
1
-3
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+11
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Stop locking the requests coming in to WebFetchInvDecHandler.
Justin Clark-Casey (justincc)
2011-11-26
1
-8
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+8
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Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...
Justin Clark-Casey (justincc)
2011-11-25
1
-1
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+2
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