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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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Merge branch 'master' into careminster
Melanie
2012-10-18
3
-37
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+102
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minor: Convert ad-hoc list building in ObjectCommandsModule to use ConsoleDis...
Justin Clark-Casey (justincc)
2012-10-18
1
-21
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+24
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Add local and UUID to information output of "show object" and "show part" reg...
Justin Clark-Casey (justincc)
2012-10-18
1
-0
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+4
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Add --full option to "show object name/uuid/pos" to show info on all parts of...
Justin Clark-Casey (justincc)
2012-10-18
1
-20
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+60
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-18
5
-40
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+70
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Add number of inventory items to information displayed via "show part" consol...
Justin Clark-Casey (justincc)
2012-10-18
3
-3
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+21
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Merge branch 'master' into careminster
Melanie
2012-10-18
0
-0
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+0
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Remove extraneous calls to the now commented CheckSculptAndLoad
Melanie
2012-10-18
1
-24
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+0
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extend coment to include all unused SOG CheckSculptAndLoad()
UbitUmarov
2012-10-18
1
-3
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+4
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-18
2
-14
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+18
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missing changed file
UbitUmarov
2012-10-18
1
-1
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+1
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i update core ode plugin and make it load is meshs (i hope)
UbitUmarov
2012-10-18
2
-2
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+51
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Merge branch 'avination' into careminster
Melanie
2012-10-18
23
-1206
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+2339
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Remove redundant and annoyingly modal message box in upload processing.
Melanie
2012-10-18
1
-11
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+11
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Merge branch 'ubitwork' into avination
Melanie
2012-10-17
22
-1206
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+2391
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coment a debug warning
UbitUmarov
2012-10-16
1
-1
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+1
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fixes
UbitUmarov
2012-10-16
3
-67
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+82
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missing file
UbitUmarov
2012-10-13
1
-0
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+2
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add mesh cache expire on region startup. Expires will be relative to
UbitUmarov
2012-10-13
4
-3
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+88
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retouch mesh ids
UbitUmarov
2012-10-13
2
-11
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+21
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missing file (again)
UbitUmarov
2012-10-13
1
-4
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+8
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longer meshs identification keys, so first part on disk cache is it's asset id
UbitUmarov
2012-10-13
1
-1
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+3
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missing file
UbitUmarov
2012-10-12
1
-0
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+6
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[TEST] disk cache meshs
UbitUmarov
2012-10-12
3
-282
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+532
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commit the right files!
UbitUmarov
2012-10-12
2
-5737
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+4763
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remove some more debug spam on ode
UbitUmarov
2012-10-12
2
-4766
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+5735
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normalize quaternion.Slerp outputs
UbitUmarov
2012-10-10
2
-0
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+2
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add some quaternion normalizations to keep errors under control
UbitUmarov
2012-10-10
1
-0
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+3
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debug
UbitUmarov
2012-10-10
1
-0
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+6
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fix debug :)
UbitUmarov
2012-10-09
1
-1
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+1
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debug...
UbitUmarov
2012-10-09
1
-0
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+5
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debug...
UbitUmarov
2012-10-09
1
-2
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+5
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avoid crashing so debug is seen
UbitUmarov
2012-10-09
1
-0
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+1
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another debug msg
UbitUmarov
2012-10-09
1
-0
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+22
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force allocation of mesh data on creation ( messy code version )
UbitUmarov
2012-10-09
9
-12
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+45
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temporary debug code
UbitUmarov
2012-10-09
1
-0
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+19
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fire a extra terseupdate when stopping (like in loosing physics). In some
UbitUmarov
2012-10-09
1
-0
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+3
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Change ray to land colision range limitation so it has no impact on other
UbitUmarov
2012-10-09
1
-6
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+8
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move terrain geom to own ode space. Limit range on raycast if includes
UbitUmarov
2012-10-09
4
-83
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+229
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a few changes/fix (?)
UbitUmarov
2012-10-07
4
-117
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+112
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bug fix + make costs visible for testing
UbitUmarov
2012-10-07
4
-41
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+85
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refix so we can compile it, loosing alpha scultps fix on core meshmerizer
UbitUmarov
2012-10-07
1
-0
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+11
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fix wrong file commited
UbitUmarov
2012-10-07
1
-10
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+0
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-07
1
-24
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+7
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comment out a spam coment on core Meshmerizer
UbitUmarov
2012-10-07
1
-26
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+4
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i update core ode plugin and make it load is meshs (i hope)
UbitUmarov
2012-10-07
3
-24
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+118
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-07
7
-1052
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+632
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-05
3
-32
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+50
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make sure a buffer is closed, and changed a misleading log msg
UbitUmarov
2012-10-05
1
-8
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+20
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more changes and more non active code
UbitUmarov
2012-10-04
4
-29
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+144
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