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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Revert "Push updates from keyframe directly to the front of the output queue ...
Melanie
2013-02-12
5
-46
/
+10
*
Revert "Use actual time dilation for unqueued updates"
Melanie
2013-02-12
1
-1
/
+1
*
Use actual time dilation for unqueued updates
Melanie
2013-02-12
1
-1
/
+1
*
Push updates from keyframe directly to the front of the output queue rather
Melanie
2013-02-12
5
-10
/
+46
*
Make keyframes use the sim's frame timer
Melanie
2013-02-11
1
-15
/
+8
*
Refactor KeyframeMotion to use one timer class per scene
Melanie
2013-02-11
1
-20
/
+75
*
Actually plumb the new values to physics.
Melanie
2013-02-07
1
-0
/
+20
*
Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears these
Melanie
2013-02-07
1
-1
/
+1
*
Rename Bounciness to Restitution
Melanie
2013-02-07
6
-12
/
+12
*
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
2013-02-06
7
-117
/
+190
*
Make scripts shout a error but not stop when button count is overrun on llDialog
Melanie
2013-02-05
1
-7
/
+9
*
Merge branch 'teravuswork' into avination
Melanie
2013-01-31
1
-12
/
+23
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*
* This Checks the asset of each wearable asynchronously and repairs if it's r...
teravus
2013-01-29
1
-12
/
+23
*
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* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
2013-01-31
1
-10
/
+50
*
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* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2013-01-31
2
-2
/
+84
*
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Change keyframe motion to use a single timer for all objects. This is required
Melanie
2013-01-30
1
-236
/
+229
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/
*
Change default avatar replacements to be ruth rather than urban male
Melanie
2013-01-28
1
-13
/
+10
*
Send moving_end event to scripts when keyframed motion ends.
Melanie
2013-01-27
1
-0
/
+10
*
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-01-27
2
-7
/
+9
*
Reinstate cleaning objects from parcel when avatars sit on them. Instead do it
Melanie
2013-01-26
2
-2
/
+2
*
Stop temp-on-rez object from being deleted while an avatar sits on them
Melanie
2013-01-26
1
-1
/
+1
*
Merge branch 'teravuswork' into avination
Melanie
2013-01-26
2
-7
/
+277
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*
* This update is ugly as sin, but it 'fills in the blanks' of your appearance...
teravus
2013-01-26
1
-4
/
+259
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*
Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
teravus
2013-01-26
8
-51
/
+90
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*
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* Handle a NRE with Baked Textures that may result in a failed appearance. ...
teravus
2013-01-22
1
-3
/
+18
*
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bug fix: crash when too many collisions on a ode step
UbitUmarov
2013-01-26
1
-36
/
+40
*
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Merge branch 'avination' into ubitwork
UbitUmarov
2013-01-26
20
-397
/
+413
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Make llGiveMoney async again. The return value is now the constant 1 to make
Melanie
2013-01-24
1
-8
/
+10
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*
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Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...
Melanie
2013-01-24
3
-12
/
+12
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*
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Null check the response body to make sure we're not crashing the script engine
Melanie
2013-01-24
1
-0
/
+6
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*
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Implement get version RemoteAdmin call
Melanie
2013-01-23
2
-2
/
+18
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*
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Prevent double ground collisions and prefer the physics result if there is one.
Melanie
2013-01-23
1
-3
/
+15
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*
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Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
2013-01-23
4
-12
/
+12
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*
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Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and
Melanie
2013-01-23
3
-31
/
+29
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*
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EXPERIMENTAL - Comment out the check for the agent already being in transit
Melanie
2013-01-23
1
-8
/
+9
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*
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Guard against XMLRPC module ref being null, which will happen if it's disabled
Melanie
2013-01-23
1
-3
/
+7
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/
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*
* A better way to handle the last fix (This is in case the viewer provides a ...
teravus
2013-01-21
1
-10
/
+16
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*
Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
teravus
2013-01-21
8
-309
/
+83
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*
Add accessors to allow serializing rot and position targets
Melanie
2013-01-21
1
-2
/
+12
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*
Limit active at targets to 8
Melanie
2013-01-21
1
-2
/
+6
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*
Prevent scene from holding references to SOGs with attargets beyond SOG deletion
Melanie
2013-01-21
1
-6
/
+12
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*
Allow TeleportCancel packets to reset the transfer state machine
Melanie
2013-01-21
1
-0
/
+6
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*
Implement HTTP Request froma thread pool to avoid packet congestion
Melanie
2013-01-20
2
-14
/
+46
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*
Revert "Refactor scripted http request to use async calls rather than hard th...
Melanie
2013-01-20
1
-87
/
+53
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*
Refactor scripted http request to use async calls rather than hard threads
Melanie
2013-01-20
1
-53
/
+87
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*
Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFast
Melanie
2013-01-19
1
-2
/
+0
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*
Remove group IM test code also mentioning "OpenSimulator Testing"
Melanie
2013-01-19
1
-26
/
+1
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*
Remove the core groups module
Melanie
2013-01-19
1
-252
/
+0
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*
Kill the dumb Opensimulator Testing group again - for good.
Melanie
2013-01-19
1
-8
/
+3
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*
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* The fallthrough of FetchTexture was no longer resulting in a 404 response o...
teravus
2013-01-21
1
-1
/
+10
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