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* Make AuthorizationService optional and disabled by default. It depends onMelanie2010-09-154-2/+6
| | | | | external PHP and the default configuration makes it throw for not having a URL to this PHP
* Fix the aboveMelanie2010-09-141-4/+3
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* Allow to place the connection strings and providers for estate and regionMelanie2010-09-142-0/+16
| | | | | in their oqn sections, for those of us who don't want a catch-all DatabaseService section.
* Remove long unused Region/Framework/ThreadTrackerJustin Clark-Casey (justincc)2010-09-141-46/+0
| | | | All methods had already been deleted, only GetThreads() was left
* Fix "show threads" to show threads now being managed by ↵Justin Clark-Casey (justincc)2010-09-142-18/+22
| | | | OpenSim.Framework.Watchdog
* fix OpenSim.Tests.ConfigurationLoaderTest to satisfy requirement that ↵Justin Clark-Casey (justincc)2010-09-141-1/+1
| | | | | | OpenSimDefaults.ini is present this should allow the testsuite to run again and the autobuild to complete
* Revert "Move OpenSimDefaults,ini into config-include in order to put it with ↵Justin Clark-Casey (justincc)2010-09-142-1/+1
| | | | | | | | all the other default files" This reverts commit c3259e9c26f198b5fe0e7ed6c29c17c27c60ecb1. Reverted by agreement.
* Revert "Repopulate OpenSim.ini.example with OpenSimDefaults.ini until ↵Justin Clark-Casey (justincc)2010-09-141-1301/+1
| | | | | | | | somebody does the work of deciding what users commonly change and what they don't" This reverts commit fc48eb7b549cc639e143bb0f1369d74223630aff. Reverted by agreement.
* Move OpenSimDefaults,ini into config-include in order to put it with all the ↵Justin Clark-Casey (justincc)2010-09-142-1/+1
| | | | other default files
* Repopulate OpenSim.ini.example with OpenSimDefaults.ini until somebody does ↵Justin Clark-Casey (justincc)2010-09-141-1/+1301
| | | | the work of deciding what users commonly change and what they don't
* add the missing ini exampleMelanie2010-09-141-0/+1
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* Renamed OpenSimDefaults.ini.example to OpenSimDefaults.iniJohn Hurliman2010-09-131-0/+0
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-09-139-52/+45
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| * Comment out SOG storing debug log messageJustin Clark-Casey (justincc)2010-09-141-3/+3
| | | | | | | | This can get very spammy with regularly changing objects. Please uncomment if required.
| * minor: Add comments which explain what's going on wrt avatar movements at ↵Justin Clark-Casey (justincc)2010-09-132-0/+6
| | | | | | | | various points in the main scene loop and associated methods
| * Improve generic message exception logging. Quieten down complaints about ↵Justin Clark-Casey (justincc)2010-09-131-2/+4
| | | | | | | | unhandled GenericMessages
| * Add client name to packet resend log messages to make them a bit more ↵Justin Clark-Casey (justincc)2010-09-131-3/+7
| | | | | | | | informative
| * Remove SceneGraph.DetachObject() which was accidentally left around after ↵Justin Clark-Casey (justincc)2010-09-131-10/+0
| | | | | | | | being migrated to AttachmentsModule
| * Rename now protected method SetAttachmentInventoryStatus() to ↵Justin Clark-Casey (justincc)2010-09-131-4/+4
| | | | | | | | ShowAttachInUserInventory() to match ShowDetachInUserInventory()
| * Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)2010-09-132-16/+13
| | | | | | | | No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
| * If attachment fails (e.g. because asset wasn't found) then don't try to set ↵Justin Clark-Casey (justincc)2010-09-131-4/+2
| | | | | | | | | | | | attachment as shown in inventory Doing this results in a null reference exception
| * minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)2010-09-133-12/+8
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* | Add a missing parenthesisMelanie2010-09-131-1/+1
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-09-133-4/+8
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| * Adding missing ConnectionString lines to [DatabaseService] sections for ↵John Hurliman2010-09-132-0/+2
| | | | | | | | SQLite configs
| * * Fixing length calculations for HTTP texture downloads (the end byte is ↵John Hurliman2010-09-131-4/+6
| | | | | | | | inclusive in Range: headers)
* | Change the help message to point to copying OpenSimDefaults.ini.example.Melanie2010-09-131-1/+1
| | | | | | | | Provide a mostly empty OpenSim.ini.example
* | Output an error and quit if the master file is missing. Also renameMelanie2010-09-132-4/+16
| | | | | | | | OpenSim.ini.example to bin/OpenSimDefaults.ini.example
* | Make the inimaster option default to OpenSimDefaults.ini.Melanie2010-09-131-1/+1
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* Fix unit test SceneSetupHelpers to load the mock simulation data storeJohn Hurliman2010-09-122-1/+76
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* MergedJohn Hurliman2010-09-1296-778/+922
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| * Formatting cleanup.Jeff Ames2010-09-1292-774/+756
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| * Add copyright headers.Jeff Ames2010-09-127-6/+168
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* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-1234-255/+460
|/ | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* Added a stub for ↵John Hurliman2010-09-123-20/+227
| | | | OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector
* Shuffling fields and properties around in Scene to make Scene.cs more readableJohn Hurliman2010-09-111-138/+124
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* Changed all string references of "IRegionDataStore" to "ISimulationDataStore"John Hurliman2010-09-115-8/+2
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* Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-1113-23/+23
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* Re-enabled asset last access time logging in MySQLJohn Hurliman2010-09-111-3/+0
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* Removing .svn directories under Prebuild/ from source controlJohn Hurliman2010-09-11206-23864/+0
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* Prevent child agents from being blacklisted in the kill record.Melanie2010-09-111-3/+6
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* All these files want to be committed. All white space junk. grr.Diva Canto2010-09-1027-5611/+5611
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* White space junk.Diva Canto2010-09-104-1372/+1372
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* Update Prebuild.exe with Prebuild r323 + an existing OpenSim specific nant ↵Justin Clark-Casey (justincc)2010-09-11319-0/+44002
| | | | | | | hack to correctly clean up chosen OpenSim exes and dlls in bin/ on a "nant clean" Source code is included for reference. This can go away again once Prebuild is updated with a more general mechanism for cleaning up files. The Prebuild source code here can be built with nant, or regnerated for other tools using the prebuild at {root}/bin/Prebuild.exe
* Make it clear that the "create region" command will reference ini files in ↵Justin Clark-Casey (justincc)2010-09-111-5/+6
| | | | | | the regions directory (usually Regions/) Also convert some tabs into spaces.
* Made it impossible to create a user with names containing spaces and ↵randomhuman2010-09-104-6/+61
| | | | prevented passwords from being echoed after enter is pressed.
* Merge branch 'prebuild-update'Justin Clark-Casey (justincc)2010-09-1099-19149/+560
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| * Build system upgrade:BlueWall2010-09-0499-19149/+560
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Upgrading Prebuild.exe to correctly construct build solutions for crossplatform tools such as xbuild, monodevelop and nant. NOTE: Module prebuild files will need modification to work, as the prebuild must correctly define the reference path for all assemblies shipped in the OpenSimulator ./bin directory. These include assemblies such as XMLRPC.dll, OpenMetaverse.dll, Nini.dll, etc. . The entries should follow the form: <Reference name="Nini" path="../../../bin/"/> See the distributed prebuild.xml for further examples. Crossplatform tools: xbuild and monodevelop use the vs2008 OpenSim.sln and the .csproj files in each namespace. Changes to the Prebuild.exe are against svn 322 and are included in a patch attached to the mantis. And the dnpb source are available@ svn co https://dnpb.svn.sourceforge.net/svnroot/dnpb dnpb The patches are pending application by the dnpb team. After which, the un-modified upstream Prebuild.exe will work as expected.
* | Remove parenthesis around the release flavour to get the version string back ↵Justin Clark-Casey (justincc)2010-09-101-1/+1
| | | | | | | | | | | | under 27 chars Can't quite remember why this has to be <=27 chars, maybe something to do with the space available for the version string in a typical client
* | Second pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-103-58/+35
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