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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
This should fix all issues with teleports. One should be able to TP as fast a...
Diva Canto
2013-07-25
4
-87
/
+54
*
Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...
Justin Clark-Casey (justincc)
2013-07-26
1
-7
/
+7
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
3
-4
/
+6
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
3
-12
/
+34
*
Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...
Diva Canto
2013-07-24
1
-2
/
+2
*
Deleted all [ZZZ] debug messages.
Diva Canto
2013-07-24
2
-6
/
+0
*
The previous commit did fix the infinity problem! I'm putting the same time o...
Diva Canto
2013-07-24
1
-7
/
+13
*
Today's wild shot at the infinity problem. Wait on the child agent left behind.
Diva Canto
2013-07-24
1
-1
/
+3
*
Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...
Diva Canto
2013-07-24
1
-7
/
+2
*
One more thing to test in order to let CompleteMovement go up the stack.
Diva Canto
2013-07-24
1
-2
/
+3
*
Minor adjustment on timings of waits.
Diva Canto
2013-07-24
2
-6
/
+21
*
Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...
Diva Canto
2013-07-24
1
-1
/
+1
*
This commit message intentionally left blank (last commit was idiotic)
Diva Canto
2013-07-24
1
-1
/
+2
*
Improve the opening test in CompleteMovement, to account for multiple flags b...
Diva Canto
2013-07-24
1
-1
/
+1
*
More on putting TP V1 as it was
Diva Canto
2013-07-24
1
-16
/
+16
*
Minor improvements on TP V1 trying to make it exactly as it was before.
Diva Canto
2013-07-24
1
-15
/
+17
*
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
6
-79
/
+316
*
Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...
Diva Canto
2013-07-24
3
-28
/
+35
*
EXPERIMENTAL: yet another variation of ES/EAC/TPFinish
Diva Canto
2013-07-24
1
-39
/
+39
*
Amend previous commit.
Diva Canto
2013-07-24
1
-4
/
+4
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-07-24
2
-3
/
+4
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*
For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what...
Justin Clark-Casey (justincc)
2013-07-23
1
-2
/
+2
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-07-23
5
-21
/
+50
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*
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Correct issue where the last instance of a sampled stat was shown 3x larger t...
Justin Clark-Casey (justincc)
2013-07-23
1
-1
/
+2
*
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Added config var that we all thought was already there: see_into_region. (Not...
Diva Canto
2013-07-24
2
-34
/
+48
*
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Decreased the time of group cache to 1 min, because it was getting on my nerv...
Diva Canto
2013-07-24
1
-1
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+1
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*
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Don't touch the Current Outfit folder also on coming back home
Diva Canto
2013-07-23
1
-1
/
+9
*
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Restoring landing on prims, which had been affected by the edit beams commit.
Diva Canto
2013-07-23
1
-0
/
+19
*
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In renaming the folders for hypergriding, don't rename the Current Outfit fol...
Diva Canto
2013-07-23
1
-1
/
+1
*
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Improvement of fetching name in groups
Diva Canto
2013-07-23
1
-11
/
+10
*
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Don't post Link asset types back to the home grid
Diva Canto
2013-07-23
3
-8
/
+11
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/
*
Improve spacing between data and units on console stats display
Justin Clark-Casey (justincc)
2013-07-23
1
-3
/
+12
*
BulletSim: Turn on center-of-mass calculation by default.
Robert Adams
2013-07-23
2
-5
/
+7
*
Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...
Robert Adams
2013-07-23
3
-7
/
+59
*
Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL...
Robert Adams
2013-07-23
1
-2
/
+15
*
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...
Robert Adams
2013-07-23
2
-12
/
+33
*
Revert "Revert "BulletSim: move collision processing for linksets from BSPrim...
Robert Adams
2013-07-23
5
-18
/
+121
*
Revert "Revert "Add experimental stubs for an extension function interface on...
Robert Adams
2013-07-23
2
-0
/
+15
*
Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""
Robert Adams
2013-07-23
3
-23
/
+64
*
For stats which can show average change over time, show the last sample as we...
Justin Clark-Casey (justincc)
2013-07-23
1
-1
/
+11
*
Add proper method doc and comments to m_dataPresentEvent (from d9d9959)
Justin Clark-Casey (justincc)
2013-07-23
1
-2
/
+13
*
Add clientstack.InboxPacketsCount stat. This records the number of packets w...
Justin Clark-Casey (justincc)
2013-07-23
1
-0
/
+13
*
Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP pac...
Justin Clark-Casey (justincc)
2013-07-23
2
-3
/
+22
*
Record raw number of UDP receives as clientstack.IncomingUDPReceivesCount
Justin Clark-Casey (justincc)
2013-07-23
2
-1
/
+20
*
Add AverageUDPProcessTime stat to try and get a handle on how long we're taki...
Justin Clark-Casey (justincc)
2013-07-23
2
-2
/
+56
*
Added check for user movement specification before discarding an incoming
Robert Adams
2013-07-22
2
-42
/
+42
*
Revert "BulletSim: freshen up the code for constraint based linksets."
Robert Adams
2013-07-22
3
-64
/
+23
*
Revert "Add experimental stubs for an extension function interface on both"
Robert Adams
2013-07-22
2
-15
/
+0
*
Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"
Robert Adams
2013-07-22
5
-121
/
+18
*
Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."
Robert Adams
2013-07-22
2
-33
/
+12
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