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* * Added TXXX in front of unit tests to make sure they are running in the ↵Sean Dague2009-03-091-7/+7
| | | | | | | correct order. Although it might not make a difference here, this pattern should be followed to avoid further issues. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Refactor login test class.Mike Mazur2009-03-091-115/+126
| | | | | | | There were multiple tests in one test method (T011_Auth_Login). This test has been refactored into multiple tests. Common setup code was placed into a SetUp method executed before each test.
* Fix tests broken in r8732.Mike Mazur2009-03-091-0/+14
| | | | | | | | | Recent changes in the code handling login_to_simulator XMLRPC method calls caused two tests to fail because not enough parameters were being supplied with the method call. The parameters added in this patch work, but I'm not sure whether they are actually correct or even relevant. Diva, please look over this.
* Implemented FetchAssetMetadataSet in DB backends.Mike Mazur2009-03-099-136/+256
| | | | | | | | | | | | | This method fetches metadata for a subset of the entries in the assets database. This functionality is used in the ForEach calls in the asset storage providers in AssetInventoryServer. With this implemented, frontends such as the BrowseFrontend should now work. - MySQL: implemented, sanity tested - SQLite: implemented, sanity tested - MSSQL: implemented, not tested - NHibernate: not implemented
* * Tweak llMoveToTarget per mantis 3265Teravus Ovares2009-03-094-6/+735
| | | | | | | * Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
* Making the web_login_key code work, even if the LL Viewer doesn't support ↵diva2009-03-081-4/+19
| | | | | | | | | | | it. Other clients can launch the LL Viewer with something like this, for example: Process.Start("C:\\Program Files\\SecondLife\\SecondLife.exe", "-loginuri " + loginuri + "?web_login_key=" + web_login_key + " -login " + firstName + " " + lastName + " -multiple"); This requires a prior step for actually getting the key, which can be done like this: http://localhost:9000/?method=login&firstname=barak&lastname=obama&password=123&show_login_form=FALSE
* Thank you tlaukkan for a patch that: Upgraded to MXP 0.4 version and cleaned ↵lbsa712009-03-086-142/+202
| | | | | | | | | | | | | | | up field naming. * Updated code to compile against MXP 0.4 version. * Cleaned up field naming conventions. * Added support for logging in with region name. * Filled in new fields of JoinResponseMEssage. * Added support for SynchronizationBeginEvent and SynchronizationEndEvent. * Commented out periodic debug log. * Added networking startup log messages. This closes mantis #3277
* Moving Windows Installer to forge.Adam Johnson2009-03-071-151/+0
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* Minor formatting cleanup.Jeff Ames2009-03-072-8/+36
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* Correct a typo, purely cosmetic.idb2009-03-072-2/+2
| | | | | FixesMantis #3263
* Limit the message length from llInstantMessage to 1024 characters ↵idb2009-03-072-2/+11
| | | | | | | | http://wiki.secondlife.com/wiki/LlInstantMessage Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator. Fixes Mantis #3244
* Added the ability to set User-Agent in llHTTPRequest. No new default value ↵idb2009-03-073-2/+14
| | | | | | | has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest Fixes Mantis #3143
* Correct casts so that the target id in the at_target event matches the ↵idb2009-03-072-8/+10
| | | | | | | original target id. Fixes Mantis #2861
* * Making the minimum ground offset for flying a configurable offset in the ↵Teravus Ovares2009-03-073-5/+14
| | | | | | | OpenSim.ini. This is the code that causes you to rise off the ground when you press the fly button and attempts to keep you above ground automatically when flying in a simulator. * minimum_ground_flight_offset, by default is 3 meters, as per Kitto Flora See OpenSim.ini.example for an example.
* * fixes mantis 3259Teravus Ovares2009-03-071-0/+9
| | | | | * I'm concerned however that the 'minimum fly height' should really be implemented in ScenePresence and not in the specific physics plugin so that all of the physics plugins can take advantage of it and if desired, a person could swap out the 'minimum fly height' functionality with other functionality.
* * Adding application/x-oar to the list of content types to which the HTTP ↵Teravus Ovares2009-03-071-1/+5
| | | | Server will return the response as if it was a binary file pending discussion on the [opensim-dev] mailing list to be initiated by dmiles.
* Update svn properties, minor formatting cleanup.Jeff Ames2009-03-071-14/+14
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* Add copyright headers.Jeff Ames2009-03-0713-13/+364
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* Update svn properties.Jeff Ames2009-03-0713-855/+855
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* * Fixes mantis: #3241Teravus Ovares2009-03-071-2/+13
| | | | | | * Uses 'mouselook' or left mouse button down, to determine when to use the camera's UP axis to determine the direction of movement. * We crouch-slide no more.
* * Added some limits to the maximum force applied per second by ↵Teravus Ovares2009-03-072-2/+27
| | | | llMoveToTarget. Currently, it's 350 times the mass in newtons applied per second, maximum.
* Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-0612-18/+238
| | | | | | | | | | llSetHoverHeight() should not clamp the x/y position of an object the way MoveTo does, and it should recalculate the absolute height to hover at as an object moves to reflect the current ground/water height under it. Correctly implementing required adjusting the Physics interfaces and implementing at the physics plug-in level. The attached is a patch that correctly implements llSetHoverHeight() including updates to the ODE physics plug-in.
* add back .config files for all tests in an attempt to debug why theseSean Dague2009-03-0611-0/+264
| | | | | | | | things crash so much. This will generate a lot more log messages on make test, even some scary looking exceptions. Don't worry, that's normal.
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-03-065-9/+8
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* * refactor: Remove GetLandOwner function from SceneJustin Clarke Casey2009-03-063-42/+34
| | | | | | * Simplify since the land is never null
* * Improve memory usage when writing OARsJustin Clarke Casey2009-03-066-76/+68
| | | | | | | | * This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in
* * Protects RestClient from crashing with dictionary exception, which leads ↵Sean Dague2009-03-061-2/+24
| | | | to the client thread crashing if uncaught.
* Added a output message to CreateCommsManagerPlugin for when a user tries to ↵MW2009-03-061-36/+46
| | | | run with both -hypergrid=true and -background=true command line arguments. As these two don't work together as they initialise different root OpenSim classes. I was going to change it back to the old behaviour where in that usecase it would just startup in the background but without hyerpgrid enabled. But think its better to give a error about this and then exit, so the user knows to change their settings. Rather than later wondering why hypergrid isn't working.
* Add missing parameter to m_log.DebugFormat().Mike Mazur2009-03-061-1/+1
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* * Fixing a few mass calculation errors suggested by jhurlimanTeravus Ovares2009-03-051-2/+2
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* * Add more status information when an oar is being savedJustin Clarke Casey2009-03-052-0/+23
| | | | | | * Among other messages, a log entry is posted for every 50 assets added to the archive
* Prevent ICommander-generated subcommand trees from generating an exceptionMelanie Thielker2009-03-051-1/+6
| | | | | | | when the tree root command is executes without another verb following it. Fixes Mantis #3258
* * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap ↵Justin Clarke Casey2009-03-055-20/+13
| | | | (which is used in other contexts)
* * refactor: move media and music url setting from scene into LandObjectJustin Clarke Casey2009-03-055-20/+38
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* * simplify media and music url setting since we never get back a null land ↵Justin Clarke Casey2009-03-053-31/+22
| | | | object
* * Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey2009-03-055-26/+33
| | | | fields with the LLUtil function that prevents the max string size from being breached
* * remove now unused serialization codeJustin Clarke Casey2009-03-056-676/+32
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* Make DeserializeUUID explicitly private.Mike Mazur2009-03-051-1/+1
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* Made the OpenSimInventoryFrontendPlugin.DeserializeUUID(Stream stream) ↵MW2009-03-051-1/+1
| | | | method static to get past the build errors. Mikem really needs to check this change over to see its the right approach for what he wanted.
* Fix moving folders.Mike Mazur2009-03-052-4/+9
| | | | | | | Casting from base class to inherited class is a no-no, and we must preserve the folder type when moving folders, otherwise it gets set to a Texture folder (type 0).
* Fix creating inventory items and folders.Mike Mazur2009-03-052-6/+9
| | | | | | The order of deserialization needed to be changed. Also corrected a bug that caused no inventory items to be returned on login.
* Implemented all Inventory frontend handlers.Mike Mazur2009-03-053-512/+719
| | | | | | This doesn't mean they all work as expected, though. More changes to come as testing unveils bugs.
* Implementing more inventory storage methods.Mike Mazur2009-03-052-314/+134
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* Use Inventory{Item,Folder}Base in AssetInventoryServer.Mike Mazur2009-03-057-268/+236
| | | | | Also the first inventory storage methods are implemented.
* A couple cosmetic changes in inventory storage plugin.Mike Mazur2009-03-051-2/+5
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* Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:Charles Krinke2009-03-053-15/+41
| | | | | | | | | | Changes to IWindModule interface: Change from assuming a single array of 256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3 * Changed llWind() to use new lookup method of IWindModule * Moved logic for determining the wind at a given point in the data array from llWind() to the Wind Module itself.
* Fixes Mantis #3194. Thank you kindly, Godfrey for a patch that:Charles Krinke2009-03-051-1/+19
| | | | | | fixes llSetLinkPrimitiveParams() - PRIM_ROTATION rotates the prim containing the script, rather than the specified child prim
* Fixes Mantis #3253. Thank you kindly, Godfrey, for a patch that:Charles Krinke2009-03-051-1/+1
| | | | | | Corrects the incomplete implementation of llXorBase64StringsCorrect() so that it returns the proper reversible result.
* MRM Scripting ChangesAdam Frisby2009-03-053-8/+8
| | | | | | * Renames MiniRegionModule to MRMModule to make it more distinct from the actual Mini Region Module[s] executed in Scene. * Renames MiniRegionModuleBase to MRMBase for convenience. MRM's need to be adjusted to inherit from MRMBase.
* * Implements a number of members on SOGObject for use with the MRM Script ↵Adam Frisby2009-03-052-15/+166
| | | | | | | Engine API. * It's lag-tacular! :D