Commit message (Collapse) | Author | Age | Files | Lines | |
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* | added some more types that will be needed | Sean Dague | 2007-08-28 | 1 | -2/+14 |
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* | sqlite user datastore "should" be functionally complete | Sean Dague | 2007-08-28 | 1 | -115/+74 |
| | | | | | | | with this checkin, though it's not tested. Will do that tommorrow. | ||||
* | reverting to old case sensitive username behavior. As sdague pointed out,we ↵ | Brian McBee | 2007-08-28 | 1 | -1/+1 |
| | | | | are moving away from db4o to sql, and this won't work. | ||||
* | Avatar login names are no longer case sensitive | Brian McBee | 2007-08-28 | 1 | -1/+1 |
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* | first pass implementation of sqlite storage for user data. This | Sean Dague | 2007-08-27 | 1 | -0/+705 |
| | | | | | | | isn't functional enough to use yet, but does compile. Should be ready for testing in another day or so. | ||||
* | remove sqlite3-inventory, this db is autocreated now | Sean Dague | 2007-08-27 | 1 | -40/+0 |
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* | remove inventory, this is auto created now | Sean Dague | 2007-08-27 | 1 | -0/+0 |
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* | enable sqlite storage by default | Sean Dague | 2007-08-27 | 1 | -2/+2 |
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* | Fixed the bug that sent a region port as the CAPS url, instead of sending ↵ | MW | 2007-08-27 | 2 | -1/+9 |
| | | | | the httpListener port. | ||||
* | get rid of my debugging, it causes a crash on multiple backups | Sean Dague | 2007-08-27 | 1 | -3/+0 |
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* | some debugging to see if there are easy optimizations here for update | Sean Dague | 2007-08-27 | 1 | -0/+2 |
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* | Deleted a few old files that are no longer used. | MW | 2007-08-27 | 23 | -2719/+408 |
| | | | | | | Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use. | ||||
* | Stopped EntityBase from implementing IScriptHost, as don't think it should, ↵ | MW | 2007-08-27 | 6 | -4/+13 |
| | | | | | | | multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway. Added llGetOwner function, and tested the ll functions that I added in last commit. | ||||
* | Another small tweak to image sending. | MW | 2007-08-27 | 5 | -5/+20 |
| | | | | | Implemented a few ll Functions, llSetObjectName llGetObjectName, llLoadURL (all currently untested). | ||||
* | Here is your ocean back. You will probably need to delete your ↵ | Brian McBee | 2007-08-27 | 1 | -0/+7 |
| | | | | regionassets.yap, and will lose your uploaded assets. | ||||
* | Tweaks to assetcache to make texture downloading better (I hope) | Brian McBee | 2007-08-27 | 1 | -13/+14 |
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* | Fixing llList2double issue (Thanks ldvoipeng) | Brian McBee | 2007-08-27 | 1 | -1/+1 |
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* | llList-commands from ldvoipeng, new Default.lsl from dalien | Tedd Hansen | 2007-08-26 | 2 | -62/+187 |
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* | See if this fixes the 0x0 texture size problems, and speeds up texture ↵ | MW | 2007-08-26 | 1 | -2/+3 |
| | | | | downloads in general a little bit. | ||||
* | Another attempt to fix the image sending bug (next week, I intend to rewrite ↵ | MW | 2007-08-26 | 13 | -80/+173 |
| | | | | | | | | the assetcache and asset server). Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder) | ||||
* | Danxors patch for >30prims with ODE | Tedd Hansen | 2007-08-26 | 1 | -8/+4 |
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* | in-world run-time error-message no-w con-tains function-name. | Tedd Hansen | 2007-08-26 | 3 | -12/+16 |
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* | Run-time script errors are now shown in-world. No line number though, might ↵ | Tedd Hansen | 2007-08-26 | 4 | -42/+108 |
| | | | | require script to be compiled with (slow) debug information. | ||||
* | Bugfix for last commit, { instead of ( | Tedd Hansen | 2007-08-26 | 1 | -1/+1 |
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* | Fixed bug that occurs sometimes on script unload where queued script event ↵ | Tedd Hansen | 2007-08-26 | 2 | -41/+57 |
| | | | | was attempted executed after AppDomain was unloaded. | ||||
* | Fixed error on shutdown caused by ThreadAbortException sending message ↵ | Tedd Hansen | 2007-08-25 | 2 | -3/+3 |
| | | | | through already disposed logger. Thanks ckrinke | ||||
* | Forgot mutex lock on List<> for timers | Tedd Hansen | 2007-08-25 | 1 | -11/+15 |
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* | Script compiler should now show error on correct line number in original ↵ | Tedd Hansen | 2007-08-25 | 4 | -13/+16 |
| | | | | LSL-script. | ||||
* | Applied dalien's libsl login patch (should now allow libsl clients to once ↵ | MW | 2007-08-25 | 1 | -4/+4 |
| | | | | again login to opensim) [Seems I was the one who broke it...sorry ] | ||||
* | Applied dalien's "show users" patch | MW | 2007-08-25 | 1 | -1/+1 |
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* | oops , shouldn't have committed my local testing changes | MW | 2007-08-25 | 1 | -1/+0 |
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* | Second attempt to commit : Test to see if this change improves or makes ↵ | MW | 2007-08-25 | 1 | -1/+1 |
| | | | | worse the texture sending bug | ||||
* | Removal of script that was unable to compile no longer crashes server. | Tedd Hansen | 2007-08-25 | 3 | -14/+45 |
| | | | | | Displays script compile error messages in-world. | ||||
* | Test to see if this change improves or makes worse the texture sending bug | MW | 2007-08-25 | 1 | -0/+2 |
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* | testing Tedds temporary CIA-standin | Tedd Hansen | 2007-08-25 | 1 | -1/+0 |
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* | testing Tedds temporary CIA-standin | Tedd Hansen | 2007-08-25 | 1 | -0/+1 |
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* | Added texture set for the library. To enable, delete your regionassets.yap. ↵ | Brian McBee | 2007-08-25 | 50 | -0/+873 |
| | | | | WARNING: IF YOU DELETE THIS FILE YOU WILL LOSE ANY ASSETS THAT YOU HAVE UPLOADED. | ||||
* | Added class for "long commands" (command that returns as event) with ↵ | Tedd Hansen | 2007-08-25 | 9 | -77/+259 |
| | | | | dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error). | ||||
* | Scripts no longer crash sim after 5 minutes (override ↵ | Tedd Hansen | 2007-08-25 | 7 | -60/+190 |
| | | | | InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory. | ||||
* | Hopefully fixed the bugs in primitives rotation editing | MW | 2007-08-25 | 3 | -6/+9 |
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* | updated to include saving of object flags. | Sean Dague | 2007-08-25 | 2 | -9/+17 |
| | | | | | | People will need to blow away their databases after this point. | ||||
* | Set some default values for "create user" in case anyone just pressing ↵ | MW | 2007-08-24 | 1 | -4/+4 |
| | | | | return as the answer to some of the settings. | ||||
* | Now also enabled Inventory persistence in standalone mode when account ↵ | MW | 2007-08-24 | 1 | -0/+4 |
| | | | | Authentication is turned off. | ||||
* | add some better verbose statements to get a better feel for what is going | Sean Dague | 2007-08-24 | 1 | -6/+14 |
| | | | | | | on in the data paths | ||||
* | Hopefully fixed the issue of inventory not working for the master account. ↵ | MW | 2007-08-24 | 2 | -22/+30 |
| | | | | (Note you will need to delete userprofile.yap for this to take effect.) | ||||
* | Small bit of refactoring to the startup command script code (moved it into a ↵ | MW | 2007-08-24 | 2 | -19/+29 |
| | | | | separate method), so that I could add a new CLI command of "command-script <fileName>", so that as well as the startup command script still being processed on startup. A user can create other command scripts and use the single command ("command-script <filename>") to run them at any time. Could be useful for trying out various configurations etc. | ||||
* | it helps to actually call TestTables to get the new tables created | Sean Dague | 2007-08-24 | 1 | -0/+2 |
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* | setting to native line ending for new files | Sean Dague | 2007-08-24 | 0 | -0/+0 |
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* | updated SQLite Inventory to newer model data definition, | Sean Dague | 2007-08-24 | 1 | -485/+644 |
| | | | | | | and add automatic generating of the inventory table | ||||
* | Fixed a problem where some prims didn't show up when you crossed or ↵ | MW | 2007-08-24 | 1 | -0/+3 |
| | | | | teleported into another region. |