| Commit message (Expand) | Author | Age | Files | Lines |
* | Moved ConvexDecompositionDotNet.dll to bin directory to fix picky references ... | Dan Lake | 2011-07-11 | 1 | -2/+2 |
* | Merge branch 'master' into bulletsim | Dan Lake | 2011-07-11 | 77 | -4526/+5799 |
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| * | minor Tack the prim name on the end of the "experimental mesh proxy generatio... | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
| * | Properly regenerate physics proxy when a mesh is resized. | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -0/+8 |
| * | refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall... | Justin Clark-Casey (justincc) | 2011-07-11 | 2 | -17/+49 |
| * | When a sculpt/mesh texture is received by a part on a callback request, don't... | Justin Clark-Casey (justincc) | 2011-07-11 | 5 | -11/+26 |
| * | comment out accidential ProcessTaints physics debug line left in code | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
| * | refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -6/+11 |
| * | refactor: Make arguments for SceneObjectGroup.UpdatePrimFlags() more readable | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -6/+8 |
| * | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
| * | refactor: very minor space insertion | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
| * | refactor: make argument to SOP.UpdatePrimFlags() more readable | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -14/+19 |
| * | refactor: slightly simplify test | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -4/+1 |
| * | Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ... | Justin Clark-Casey (justincc) | 2011-07-09 | 8 | -11/+11 |
| * | Add scratch AvatarFactoryModuleTests with one test to do a partial check on A... | Justin Clark-Casey (justincc) | 2011-07-09 | 3 | -9/+88 |
| * | refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i... | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -9/+7 |
| * | Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type ca... | Makopoppo | 2011-07-09 | 1 | -0/+11 |
| * | Fix osMatchString() so that it reports all instance of pattern matches, not j... | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -3/+3 |
| * | fix formatting issues from last patch | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -3/+8 |
| * | lsGetWindlightScene() returns raw int value, which makes unable to compare to... | Makopoppo | 2011-07-09 | 1 | -2/+3 |
| * | Made some LSL_Constant or LS_Constant raw int values | Makopoppo | 2011-07-09 | 1 | -2/+7 |
| * | Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindLi... | Makopoppo | 2011-07-09 | 2 | -30/+31 |
| * | Rename SetSculptData() to SetSculptProperties(), since this is what it does (... | Justin Clark-Casey (justincc) | 2011-07-09 | 3 | -3/+3 |
| * | minor: code tidy and inserted log lines for future use. | Justin Clark-Casey (justincc) | 2011-07-09 | 7 | -43/+72 |
| * | When loading library asset set, only store an asset if it's different from an... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -6/+25 |
| * | stop the local inventory services connector from logging an error when an ite... | Justin Clark-Casey (justincc) | 2011-07-08 | 1 | -3/+3 |
| * | fix bug where opening a library script would fail | Justin Clark-Casey (justincc) | 2011-07-08 | 1 | -2/+2 |
| * | refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento... | Justin Clark-Casey (justincc) | 2011-07-08 | 3 | -6/+13 |
| * | refactor: eliminate redundant return statement | Justin Clark-Casey (justincc) | 2011-07-08 | 1 | -3/+1 |
| * | refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -49/+58 |
| * | Fix interpretation of physics mesh proxies from mesh data | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -2/+27 |
| * | minor: code tidy up - remove a couple of Console.WriteLine() accidentally add... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -53/+23 |
| * | refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -3825/+3873 |
| * | minor: commented out log lines for future use and very small code tidy | Justin Clark-Casey (justincc) | 2011-07-08 | 5 | -5/+18 |
| * | Switch the MeshUploadFlag CAP module on and off with the existing config Allo... | Justin Clark-Casey (justincc) | 2011-07-07 | 1 | -14/+35 |
| * | Make MeshUploadFlagModule non-shared rather than shared (since each scene nee... | Justin Clark-Casey (justincc) | 2011-07-07 | 2 | -2/+1 |
| * | Ensure that the max transfer distance is initialized correctly. | Mic Bowman | 2011-07-07 | 1 | -1/+7 |
| * | add myself to contributors.txt | Michael Cerquoni aka Nebadon Izumi | 2011-07-07 | 1 | -0/+1 |
| * | add MeshUploadFlag capability fixed mesh upload with latest mesh viewer thank... | Michael Cerquoni aka Nebadon Izumi | 2011-07-07 | 2 | -18/+150 |
| * | Add TestClearCache() | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -0/+17 |
| * | add TestExpireAsset() | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -0/+20 |
| * | refactor: Move test setup code into setup method | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -13/+20 |
| * | Make it possible to disable the file part of the flotsam asset cache | Justin Clark-Casey (justincc) | 2011-07-04 | 3 | -40/+78 |
| * | refactor: Split file cache manipulation code into separate methods, as has al... | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -102/+131 |
| * | Add basic flotsam asset cache test for retrieved cached asset. | Justin Clark-Casey (justincc) | 2011-07-04 | 6 | -0/+106 |
| * | If a user has the rights to edit a parcel's properties, then also allow them ... | Justin Clark-Casey (justincc) | 2011-07-02 | 1 | -4/+4 |
| * | Add profile, merge, noassets and skip-assets options for loading/saving oars ... | Justin Clark-Casey (justincc) | 2011-07-02 | 1 | -2/+39 |
| * | Create a very basic initial test which just creates an 'npc' and tests that t... | Justin Clark-Casey (justincc) | 2011-07-02 | 5 | -4/+75 |
| * | refactor: simplify existing npc code by creating them directly rather than in... | Justin Clark-Casey (justincc) | 2011-07-02 | 1 | -102/+37 |
| * | Make default serverside_object_permissions = true since this better matches u... | Justin Clark-Casey (justincc) | 2011-07-01 | 5 | -15/+4 |