| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | it helps to actually call TestTables to get the new tables created | Sean Dague | 2007-08-24 | 1 | -0/+2 |
* | setting to native line ending for new files | Sean Dague | 2007-08-24 | 0 | -0/+0 |
* | updated SQLite Inventory to newer model data definition, | Sean Dague | 2007-08-24 | 1 | -485/+644 |
* | Fixed a problem where some prims didn't show up when you crossed or teleporte... | MW | 2007-08-24 | 1 | -0/+3 |
* | Added temporary fix for the sqlite datastore exception in windows .Net, Added... | MW | 2007-08-24 | 1 | -2/+11 |
* | Had "using OpenSim.Physics.Manager;" defined twice in SceneObjectGroup.cs, so... | MW | 2007-08-24 | 1 | -1/+0 |
* | Hopefully fixed mantis bug #318 (exception when a prim moves across a border,... | MW | 2007-08-24 | 2 | -3/+24 |
* | attempted fix for .NET issue with the database | Sean Dague | 2007-08-24 | 1 | -6/+6 |
* | Scripts are now copied into a prim (ie new copy placed in the prim) rather th... | MW | 2007-08-24 | 3 | -9/+34 |
* | Updated sqlite3.dll to version 3.4.2 | MW | 2007-08-24 | 3 | -0/+9 |
* | Add region to db | Sean Dague | 2007-08-23 | 1 | -48/+50 |
* | I think this fixes blob save/load issues (though I'm still not convinced this | Sean Dague | 2007-08-23 | 1 | -20/+26 |
* | Lowered priority of script threads. Executing state_entry() event on script rez. | Tedd Hansen | 2007-08-23 | 4 | -11/+2 |
* | Added RemovePrim method to the physics plugins interface. | MW | 2007-08-23 | 7 | -13/+54 |
* | grouping of functions to make the overall logic easier to grasp for people, | Sean Dague | 2007-08-23 | 1 | -349/+394 |
* | remove this sqlite file as the database is actually autogenerated | Sean Dague | 2007-08-23 | 1 | -91/+0 |
* | fix typo | Sean Dague | 2007-08-23 | 1 | -5/+1 |
* | Implemented Resize Method in OdePrim. | MW | 2007-08-23 | 3 | -8/+31 |
* | Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this... | MW | 2007-08-23 | 3 | -11/+23 |
* | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 2007-08-23 | 4 | -2/+50 |
* | More lsl functions (thanks to ldviopeng and wjordan!) | Brian McBee | 2007-08-23 | 1 | -9/+40 |
* | setup test tables function which lets us make sure that everything | Sean Dague | 2007-08-22 | 1 | -111/+28 |
* | Bit of refactoring of the sqlite storage code to build the | Sean Dague | 2007-08-22 | 1 | -50/+187 |
* | Debug shows how many bytes (total) a script (assembly) uses after compile and... | Tedd Hansen | 2007-08-22 | 1 | -4/+4 |
* | Correct OpenSim.ini and inventoryStore.db | Tedd Hansen | 2007-08-22 | 1 | -1/+7 |
* | Seems like I commited OpenSim.ini and inventoryStore.db unintentionally in la... | Tedd Hansen | 2007-08-22 | 2 | -7/+2 |
* | GC.GetTotalMemory(true) was blocking. | Tedd Hansen | 2007-08-22 | 6 | -14/+19 |
* | Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em... | Tedd Hansen | 2007-08-22 | 3 | -2/+8 |
* | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... | MW | 2007-08-22 | 10 | -2/+73 |
* | (Untested) Scripts are individually loaded into objects (on rez), and event f... | Tedd Hansen | 2007-08-22 | 8 | -141/+161 |
* | Added Scene.GetSceneObjectPart(uint localID) | MW | 2007-08-22 | 1 | -0/+17 |
* | Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca... | MW | 2007-08-22 | 7 | -20/+35 |
* | A little bit of cleaning up. | MW | 2007-08-22 | 4 | -7/+5 |
* | A case of 'while I was working someone set me up the bomb'. | lbsa71 | 2007-08-22 | 1 | -1/+2 |
* | * Added stub OnRezScript handler with plentiful of comments | lbsa71 | 2007-08-22 | 1 | -0/+11 |
* | added ParentPartID to TaskInventoryItem class to make it easier to store them... | MW | 2007-08-22 | 1 | -4/+4 |
* | Fixed typo. | MW | 2007-08-22 | 4 | -6/+6 |
* | Added forgotten file. | MW | 2007-08-22 | 3 | -5/+147 |
* | Start of Task Inventory (ie prim's inventory). For now, you can only move scr... | MW | 2007-08-22 | 9 | -57/+203 |
* | Fix for un-encrypted master avatar password in user database | Brian McBee | 2007-08-22 | 1 | -1/+2 |
* | auto create sqlite database if it doesn't exist. This works, but needs some | Sean Dague | 2007-08-21 | 1 | -85/+161 |
* | Added OnRezScript event to Scene.EventManager.Which the script engine should ... | MW | 2007-08-21 | 9 | -2/+73 |
* | changed the comment lines from # to ; in opensim.ini. | MW | 2007-08-21 | 1 | -5/+6 |
* | self document how to enable prim storage | Sean Dague | 2007-08-21 | 1 | -29/+33 |
* | Hopefully fixed the problem of users avatars not always showing up when eithe... | MW | 2007-08-21 | 2 | -6/+19 |
* | Old group is now deleted from datastore when you link groups/prims, so that t... | MW | 2007-08-21 | 2 | -3/+2 |
* | Think linking prims should now work correctly (if its not then please someone... | MW | 2007-08-21 | 1 | -1/+2 |
* | A bit more work on prim building related code. Think most of the building too... | MW | 2007-08-21 | 2 | -8/+7 |
* | Shift and Drag copying should now work correctly. [This was one of those stup... | MW | 2007-08-21 | 6 | -18/+60 |
* | Can now turn on/off server side permission checking (on prim editing etc) fro... | MW | 2007-08-21 | 12 | -275/+378 |