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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2013-01-23
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Remove the return value from llGiveMoney and add llTransferLindenDollars. Also
Melanie
2013-01-23
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Merge branch 'avination' into careminster
Melanie
2013-01-23
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+181
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Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and
Melanie
2013-01-23
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+29
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EXPERIMENTAL - Comment out the check for the agent already being in transit
Melanie
2013-01-23
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+9
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Guard against XMLRPC module ref being null, which will happen if it's disabled
Melanie
2013-01-23
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+7
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* A better way to handle the last fix (This is in case the viewer provides a ...
teravus
2013-01-21
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-10
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+16
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Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
teravus
2013-01-21
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-309
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+83
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Add accessors to allow serializing rot and position targets
Melanie
2013-01-21
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-2
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+12
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Limit active at targets to 8
Melanie
2013-01-21
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-2
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+6
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Prevent scene from holding references to SOGs with attargets beyond SOG deletion
Melanie
2013-01-21
1
-6
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+12
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Allow TeleportCancel packets to reset the transfer state machine
Melanie
2013-01-21
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+6
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Implement HTTP Request froma thread pool to avoid packet congestion
Melanie
2013-01-20
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+46
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Revert "Refactor scripted http request to use async calls rather than hard th...
Melanie
2013-01-20
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-87
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+53
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Refactor scripted http request to use async calls rather than hard threads
Melanie
2013-01-20
1
-53
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+87
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Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFast
Melanie
2013-01-19
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* The fallthrough of FetchTexture was no longer resulting in a 404 response o...
teravus
2013-01-21
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+10
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* Fix notecard loading - If the notecard name is formatted like a UUID but is...
teravus
2013-01-21
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+35
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Merge branch 'master' into careminster
Melanie
2013-01-23
2
-4
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+23
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2013-01-23
60
-12599
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+1566
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Add additional return status
BlueWall
2013-01-23
2
-4
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+23
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2013-01-23
14
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+259
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Merge branch 'avination'
Melanie
2013-01-19
14
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+259
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Remove group IM test code also mentioning "OpenSimulator Testing"
Melanie
2013-01-19
1
-26
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+1
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Remove the core groups module
Melanie
2013-01-19
1
-252
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Kill the dumb Opensimulator Testing group again - for good.
Melanie
2013-01-19
1
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+3
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Merge branch 'ubitwork' into avination
Melanie
2013-01-16
3
-7
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+11
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dont send a full grp update on stopmovetotarget. just a rootpart terse
UbitUmarov
2013-01-16
2
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same for SetPrimParams
UbitUmarov
2013-01-16
1
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+4
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llSetPos on child prim, send only a part terse update and not a group one
UbitUmarov
2013-01-16
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+4
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* Enables loading cached bakes on teleport by filling in the appropriate avat...
teravus
2013-01-16
1
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+71
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Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
teravus
2013-01-16
11
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+167
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Add a way to put things at the front of the queue for any throttle group.
Melanie
2013-01-16
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Merge branch 'ubitwork' into avination
Melanie
2013-01-16
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Revert " fix STATE udp queue data rate since it is in use again, after being"
Melanie
2013-01-16
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fix STATE udp queue data rate since it is in use again, after being
UbitUmarov
2013-01-16
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Merge branch 'ubitwork' into avination
Melanie
2013-01-16
3
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+61
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Merge branch 'avination' into ubitwork
UbitUmarov
2013-01-16
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+22
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try to patch getmesh Throttle (test)
UbitUmarov
2013-01-13
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+8
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prevent potencial invalid refs
UbitUmarov
2013-01-13
2
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+53
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Change all uses of the removed state queue to the task queue for now.
Melanie
2013-01-16
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+5
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Complete removal of the now unused state queue
Melanie
2013-01-16
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* Document the additional Visual Params of newer browsers in AvatarAppearance...
teravus
2013-01-14
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+52
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Merge branch 'master' into careminster
Melanie
2013-01-23
50
-12555
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+1330
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BulletSim: Tweeks to vehicle motion.
Robert Adams
2013-01-21
3
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+11
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BulletSim: allow changing position and rotation of a child of a linkset
Robert Adams
2013-01-21
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+112
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Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter
Robert Adams
2013-01-21
2
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+11
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BulletSim: remove unused MaxTaintsToProcessPerStep parameter
Robert Adams
2013-01-21
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+5
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BulletSim: More aggressive as setting character velocity to zero
Robert Adams
2013-01-20
5
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+153
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BulletSim: fix problem of avatar sliding very slowly occasionally after stopp...
Robert Adams
2013-01-20
1
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+41
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