index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
adjust createAgent delay on childs creation. Beeing bad, it should be high
UbitUmarov
2014-08-15
1
-3
/
+9
|
*
remove ban check from create caps. That needs to be done on caller
UbitUmarov
2014-08-15
1
-5
/
+19
|
*
remove the delay on child creation on Neighbour since its amout in not
UbitUmarov
2014-08-15
1
-3
/
+4
|
*
add a extra delay in EnableChildAgents between CreateAgent() return and
UbitUmarov
2014-08-14
1
-5
/
+14
|
*
reduce ping cliping lower limit
UbitUmarov
2014-08-14
1
-2
/
+2
|
*
in show connections show also if it is a childagent connection
UbitUmarov
2014-08-14
1
-7
/
+15
|
*
reduce ping filter time constant
UbitUmarov
2014-08-14
1
-1
/
+1
|
*
add a estimator of client ping time, and painfully make it visible in show
UbitUmarov
2014-08-14
8
-6
/
+52
*
|
Expect a missing directory, the asset cache is shared. Prevent spew if
Melanie Thielker
2014-08-18
1
-0
/
+5
|
/
*
try external bakedModule when local cache is invalid and not just at login
UbitUmarov
2014-08-14
1
-9
/
+13
*
dont mess with Throttles in code also used to send to main regions. Use
UbitUmarov
2014-08-14
1
-2
/
+6
*
reduced debug msgs
UbitUmarov
2014-08-14
1
-3
/
+7
*
only try external baked texture module on login
UbitUmarov
2014-08-14
1
-26
/
+36
*
*DANGER* dont send baked textures assets to Neighbours. Possible we could
UbitUmarov
2014-08-14
2
-5
/
+16
*
*DANGER* make baked textures cross and make use of it * UNTESTED *
UbitUmarov
2014-08-14
3
-97
/
+167
*
put back baked textures debug msgs at start of validatebaked...
UbitUmarov
2014-08-13
1
-0
/
+12
*
remove creative hack and try to fix
UbitUmarov
2014-08-13
1
-100
/
+92
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-13
3
-20
/
+31
|
\
|
*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-13
2
-63
/
+68
|
|
\
|
*
|
Revert "make HandlerRegionHandshakeReply processing async and delay it a bit....
Melanie Thielker
2014-08-13
1
-6
/
+2
|
*
|
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-12
3
-56
/
+86
|
|
\
\
|
*
\
\
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-11
7
-96
/
+114
|
|
\
\
\
|
*
\
\
\
Merge branch 'avination-current'
Melanie Thielker
2014-08-11
0
-0
/
+0
|
|
\
\
\
\
|
|
*
|
|
|
Fix a condition check
Melanie Thielker
2014-08-11
1
-1
/
+1
|
|
*
|
|
|
Make texture anims work right on singu
Melanie Thielker
2014-08-11
1
-12
/
+19
|
|
*
|
|
|
LSL llListFindList fix: check types as well as content. Items must be same type
Melanie Thielker
2014-08-10
1
-2
/
+10
|
|
*
|
|
|
add wearables array size checks on unpack
UbitUmarov
2014-08-08
2
-3
/
+18
|
|
*
|
|
|
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
Melanie Thielker
2014-07-20
1
-4
/
+4
|
*
|
|
|
|
Fix a condition check
Melanie Thielker
2014-08-11
1
-1
/
+1
|
*
|
|
|
|
Make texture anims work right on singu
Melanie Thielker
2014-08-11
1
-12
/
+19
|
*
|
|
|
|
LSL llListFindList fix: check types as well as content. Items must be same type
Melanie Thielker
2014-08-10
1
-2
/
+10
*
|
|
|
|
|
remove the region where we are root from the list of Neighbours and
UbitUmarov
2014-08-13
1
-0
/
+12
*
|
|
|
|
|
reverted last change since it did nothing usefull
UbitUmarov
2014-08-13
1
-3
/
+0
*
|
|
|
|
|
TEST do a Animator.UpdateMovementAnimations() when making root ( in
UbitUmarov
2014-08-13
1
-1
/
+5
|
|
_
|
_
|
_
|
/
|
/
|
|
|
|
*
|
|
|
|
remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we
UbitUmarov
2014-08-13
2
-11
/
+17
*
|
|
|
|
process AgentUpdates in order with rest of packets. Only give higher priority...
UbitUmarov
2014-08-13
1
-2
/
+4
*
|
|
|
|
take agentUpdate checks out of llUDPserver (disabling useless debug) and
UbitUmarov
2014-08-12
2
-43
/
+35
*
|
|
|
|
do the significance test invalidation at MoveAgentToRegion
UbitUmarov
2014-08-12
1
-4
/
+3
*
|
|
|
|
no need to go from cos into squared sin when just abs of cos is as good
UbitUmarov
2014-08-12
1
-5
/
+7
*
|
|
|
|
force AgentUpdate after CompleteAgentMovement to pass by significance test
UbitUmarov
2014-08-12
1
-5
/
+9
|
|
_
|
_
|
/
|
/
|
|
|
*
|
|
|
fix the damm thing
UbitUmarov
2014-08-12
1
-6
/
+13
*
|
|
|
use Vector3.normalize in place of util.GetNormalize
UbitUmarov
2014-08-12
1
-6
/
+3
*
|
|
|
try no send current LookAt, remove redundant incomplete position height
UbitUmarov
2014-08-12
1
-9
/
+13
*
|
|
|
fix VS creative indentation
UbitUmarov
2014-08-12
1
-136
/
+136
*
|
|
|
change XMLIrpgGroups attach to events, using the more correct
UbitUmarov
2014-08-12
2
-158
/
+180
|
|
_
|
/
|
/
|
|
*
|
|
remove a land.SendLandUpdateToClient() since its now done for all cases in
UbitUmarov
2014-08-11
1
-2
/
+2
*
|
|
dont do ParcelCrossCheck() on child avatars
UbitUmarov
2014-08-11
1
-0
/
+3
*
|
|
remove confusing defonly control
UbitUmarov
2014-08-11
1
-14
/
+4
*
|
|
... one day..
UbitUmarov
2014-08-11
1
-1
/
+2
*
|
|
will get there..
UbitUmarov
2014-08-11
1
-4
/
+3
[prev]
[next]