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* disable GetAsset (ViewerAsset) cap. Current viewers implementation is not ↵UbitUmarov2018-12-072-2/+6
| | | | compatible with opensim
* fix compile putting back useless things until they are fully removedUbitUmarov2018-12-061-5/+3
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* ubOde: slow down collision events to attachmentsUbitUmarov2018-12-062-25/+52
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* GetAssets: only throttle mesh and textureUbitUmarov2018-12-062-4/+12
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* GetAssets: we still need to service avatars that did left regionUbitUmarov2018-12-042-1/+4
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* clean a bitUbitUmarov2018-12-033-70/+57
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* avoid a data copyUbitUmarov2018-12-032-7/+9
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* avoid a data copyUbitUmarov2018-12-033-1/+43
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* stats heap allocation rate can negativeUbitUmarov2018-12-021-10/+7
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* avoid a data copyUbitUmarov2018-12-022-68/+69
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* simplify a bitUbitUmarov2018-12-021-40/+4
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* cleanupUbitUmarov2018-12-011-10/+11
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* comment some debug msgsUbitUmarov2018-12-011-3/+3
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* replace GetMeshModule and GetTextureModuleUbitUmarov2018-12-018-504/+356
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* clean a bitUbitUmarov2018-12-011-90/+5
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* potencial mem leakUbitUmarov2018-12-011-0/+1
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* LLSDxmlencode uint and ulongUbitUmarov2018-11-301-9/+55
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* move http range parser to utilUbitUmarov2018-11-303-68/+38
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* add a soundUbitUmarov2018-11-302-1/+6
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* recover GetMesh2 capUbitUmarov2018-11-303-149/+105
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* remove xmr json functions that where a fix for ossl ones now removedUbitUmarov2018-11-291-259/+0
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* fix CopyInventoryFromNotecard error handlingUbitUmarov2018-11-291-16/+18
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* mantis 8414: add cap CreateInventoryCategory handlerUbitUmarov2018-11-291-1/+70
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* OSSL remove functions with illegal lsl types, also redundanteUbitUmarov2018-11-286-114/+13
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* YEngine no longer uses mono.taskletsUbitUmarov2018-11-271-1/+0
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* oops fix vs2015 msbuild detectionUbitUmarov2018-11-271-1/+1
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* update DotNetOpenMail.dllUbitUmarov2018-11-271-0/+0
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* remove unmaintaned and obsolete GlynnTucker.CacheUbitUmarov2018-11-275-178/+0
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* change runprebuild.bat to not create compile.bat if msbuild for vs2017 or ↵UbitUmarov2018-11-271-8/+11
| | | | vs2017 not found
* remove option vs2010 from runprebuild.shUbitUmarov2018-11-271-6/+0
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* change runprebuild.bat to try to find msbuild of most recent visual studio ↵UbitUmarov2018-11-271-15/+28
| | | | instaled for compile.bat
* a few more changesUbitUmarov2018-11-262-5/+13
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* show prim ID on script errorUbitUmarov2018-11-262-3/+3
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* Yengine: simplify ossl severe error message, and make it on debug channel ↵UbitUmarov2018-11-261-37/+49
| | | | like Xengine
* remove a ossl dev only optionUbitUmarov2018-11-261-11/+1
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* add script constant OS_APIVERSION, we should inc this on any change on any ↵UbitUmarov2018-11-265-55/+90
| | | | api. a few changes to os npc and avatar animation functions
* a fix to contributors listUbitUmarov2018-11-261-1/+1
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* change HandlerDeRezObject again to account for out or order packetsUbitUmarov2018-11-261-11/+20
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* change code feature that old compilers don't suportUbitUmarov2018-11-261-3/+6
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* fix ossl severe errorUbitUmarov2018-11-251-5/+5
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* remove a dev only conditional on lludp handlers; change parcel lists updates ↵UbitUmarov2018-11-257-969/+442
| | | | a bit;
* avoid data references stuck in packet poolsUbitUmarov2018-11-253-48/+48
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* update contributorsUbitUmarov2018-11-241-9/+13
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* Yengine: oops rename the var on all relevant placesUbitUmarov2018-11-231-1/+1
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* try better handling of llupd DeRezObjectUbitUmarov2018-11-231-11/+41
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* Yengine: rename a local varUbitUmarov2018-11-231-1/+1
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* mantis 8411: fix send inventory item flags maskUbitUmarov2018-11-232-11/+11
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* Yengine: try read XEngine state from wireUbitUmarov2018-11-223-35/+463
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* Yengine: use using...UbitUmarov2018-11-202-10/+14
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* Yengine: change script first line processing, also look to language optionUbitUmarov2018-11-201-11/+24
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