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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
...
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*
Ooops.. pay to land owner, not grid. group owned parcel not suported for now....
UbitUmarov
2017-07-25
1
-1
/
+7
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*
add first code to process parcel buy pass. Still testing, and still no kick o...
UbitUmarov
2017-07-25
1
-1
/
+89
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*
only hide parcel info from banned avatars
UbitUmarov
2017-07-24
1
-1
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+1
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*
mantis 8212 fix sqlite parameter prefixing
UbitUmarov
2017-07-23
1
-1
/
+1
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*
add a rudimentary version control to ubOde meshs cache
UbitUmarov
2017-07-23
1
-90
/
+90
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*
mantis 8212 do use defined sqlite connection
UbitUmarov
2017-07-22
1
-7
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+1
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*
ubOde: let small spheres still be spheres
UbitUmarov
2017-07-22
1
-1
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+1
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*
ubOde: remove some dead code
UbitUmarov
2017-07-22
1
-84
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+1
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*
ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.ini
UbitUmarov
2017-07-22
1
-6
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+8
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*
ubOde: represent small objects as a box. A object is small is all scale dimen...
UbitUmarov
2017-07-22
2
-13
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+25
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*
ubOde remove ols pseudo convex for sculpts
UbitUmarov
2017-07-22
1
-10
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+1
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*
shape convex should not trigger complex cost (LI) alone
UbitUmarov
2017-07-21
1
-1
/
+1
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*
fix a few EN typos
UbitUmarov
2017-07-21
1
-5
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+5
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*
ubOde suport convex shapes on all normal prims and sculpts. Since code is exp...
UbitUmarov
2017-07-21
2
-25
/
+139
*
|
fix merge issues
UbitUmarov
2017-07-20
1
-30
/
+5
*
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merge
UbitUmarov
2017-07-20
60
-41826
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+2459
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*
fix object updates throttle for scripts doing motion by direct change of posi...
UbitUmarov
2017-07-18
1
-14
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+17
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*
KFM: changes on update method implies other changes. Still not that good. Not...
UbitUmarov
2017-07-17
1
-13
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+25
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*
fix placement of xml ReadEndElement()
UbitUmarov
2017-07-16
1
-2
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+1
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*
test scenes do not set IsRunning
UbitUmarov
2017-07-16
1
-3
/
+0
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*
store kfm on inventory. this may still be a bit confusing on rez
UbitUmarov
2017-07-16
5
-11
/
+42
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*
ode does not like null refs
UbitUmarov
2017-07-16
1
-1
/
+2
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*
don't start moving KFM things on region start that where stopped on last shut...
UbitUmarov
2017-07-16
1
-2
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+2
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*
trigger moving_end also KFM stop and pause
UbitUmarov
2017-07-16
1
-0
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+2
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*
make KFM use scheduled terse updates. This may increase some rubber band, but...
UbitUmarov
2017-07-16
1
-12
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+14
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*
Ooopsss
UbitUmarov
2017-07-15
1
-44
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+47
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*
fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini
UbitUmarov
2017-07-15
2
-279
/
+426
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*
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...
UbitUmarov
2017-07-13
4
-47
/
+104
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*
update libomv fixing EnUsCulture
UbitUmarov
2017-07-13
7
-39672
/
+0
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*
typo fix
UbitUmarov
2017-07-13
1
-1
/
+1
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*
replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User...
UbitUmarov
2017-07-13
5
-58
/
+58
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*
fix wrong test
UbitUmarov
2017-07-13
1
-1
/
+1
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*
add more missing en-us culture on scene serializer writes
UbitUmarov
2017-07-13
2
-31
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+32
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*
rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the ...
UbitUmarov
2017-07-12
3
-76
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+59
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*
osSetParcelDetails: add more land update code
UbitUmarov
2017-07-12
4
-5
/
+31
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*
osSetParcelDetails: make seeAVs send updates. This is a temporary patch, thi...
UbitUmarov
2017-07-12
1
-0
/
+15
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*
osSetParcelDetails: allow parcel group to be cleared also
UbitUmarov
2017-07-12
1
-7
/
+15
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*
osSetParcelDetails: place hard restrictions on change owner,claimdate (both ...
UbitUmarov
2017-07-12
3
-19
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+103
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*
remove wrong comment on lsl object rez. we can't add delays on async process
UbitUmarov
2017-07-11
1
-3
/
+1
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*
do lsl object rez checks on script thread before wasting time possible creati...
UbitUmarov
2017-07-11
1
-19
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+21
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*
SimpleAngularDistance update prioritization scheme ameks no sense without ord...
UbitUmarov
2017-07-10
2
-4
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+47
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*
a few more changes on entities updates
UbitUmarov
2017-07-10
3
-57
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+52
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*
on entities updates throttles vectors needed to be compared as vectors, not j...
UbitUmarov
2017-07-10
2
-32
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+116
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*
fix the name of a funtion on last commit
UbitUmarov
2017-07-10
2
-3
/
+3
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*
throttle collision sounds on a SOG.
UbitUmarov
2017-07-09
2
-7
/
+47
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*
bug fix: dynamic testures set to ALL_SIDES, preserve other face data already ...
UbitUmarov
2017-07-07
1
-1
/
+5
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*
ubOde don't use old ode body sleep option, a few changes on sleep control, up...
UbitUmarov
2017-07-07
5
-8
/
+31
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*
ubOde: but only do that if sphere is physical..
UbitUmarov
2017-07-03
1
-1
/
+1
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*
ubOde: dont do avatar step climb on small true spheres. lets play simple foot...
UbitUmarov
2017-07-03
3
-2
/
+8
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*
update ode.dll ( windows)
UbitUmarov
2017-07-02
2
-0
/
+0
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