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* Revert " fix STATE udp queue data rate since it is in use again, after being"Melanie2013-01-161-4/+1
| | | | This reverts commit 4d92c6b39f3ebb7a27517493b66d097d9d9d23dd.
* fix STATE udp queue data rate since it is in use again, after beingUbitUmarov2013-01-161-1/+4
| | | | removed by intel folks (?)( should it be used or removed ??)
* Merge branch 'avination' into ubitworkUbitUmarov2013-01-163-8/+22
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| * Add Refresh() Method to ISerachModule to allow forcing a sim to resend it'sMelanie2013-01-151-1/+1
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| * Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()Melanie2013-01-151-5/+9
| | | | | | | | regarding prim positioning.
| * add some sanity checking to HandleAgentRequestSit handlerdahlia2013-01-131-2/+12
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* | try to patch getmesh Throttle (test)UbitUmarov2013-01-131-2/+8
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* | prevent potencial invalid refsUbitUmarov2013-01-132-170/+53
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* Merge branch 'ubitwork' into avinationMelanie2013-01-114-32/+42
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| * make sure keyframe rotations are normalizedUbitUmarov2013-01-111-1/+3
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| * go back bypassing sog updates control (test)UbitUmarov2013-01-111-12/+12
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| * update the last information sent in terse updates where they are sent to allUbitUmarov2013-01-111-10/+19
| | | | | | | | clients and not only on Scheduled sends
| * remove redundant lastPhysGroupPos and lastPhysGroupRot checksUbitUmarov2013-01-111-16/+3
| | | | | | | | in SOG Update(). rootpart does more complet checks
| * same for AngularVelocity. Use normal terse updates in place of sendingUbitUmarov2013-01-111-10/+18
| | | | | | | | imediatly. If that's good for physics, needs to be good for this
| * keyframe. Don't use group UpdateRotation since this enqueues a terseUbitUmarov2013-01-111-2/+6
| | | | | | | | update and we are sending them imediatly
* | Change IsRoot to use ReferenceEquals to prevent operator == messinessMelanie2013-01-091-1/+1
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* fix llGetRot and parameters prim_rotation for attachments. Only onUbitUmarov2013-01-091-1/+27
| | | | LSL_api to avoid side effects for now
* stop endless loop in lGetLinkPrimitiveParamsUbitUmarov2013-01-091-0/+2
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* Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the realMelanie2013-01-091-1/+1
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* Merge branch 'teravuswork' into avinationMelanie2013-01-091-2/+8
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| * * ubit pointed out another place where that check needed to be updated and I ↵teravus2013-01-011-6/+3
| | | | | | | | normalized it.
| * * This is actually the fix described the last commit.. I had commented it ↵teravus2013-01-011-1/+1
| | | | | | | | out to see if the problem had affected all attachments or just HUD attachments.
| * * Fixes the attachment scripted rotation bug. The problem is the code was ↵teravus2013-01-011-2/+11
| | | | | | | | relying on m_host.ParentId = 0 to determine if the attachment should be rotated against root prim offset. To fix it for attachments, we also need to check if the host's localID == RootPart's localID. otherwise we are cumulatively rotating against the host's root part rotation offset (which in this case, is it's own rotation)
| * Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-013-16/+16
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* | | Revert "Prevent empty Anim Packs"Melanie2013-01-091-12/+0
| | | | | | | | | | | | This reverts commit ab053df706055b0aa8fe2d10f89488be97d36841.
* | | Revert "Fix sequence id fr default anim"Melanie2013-01-091-1/+1
| | | | | | | | | | | | This reverts commit 8f37f2ca7edd408f30165fef9817375a9813ce90.
* | | Fix sequence id fr default animMelanie2013-01-081-1/+1
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* | | Prevent empty Anim PacksMelanie2013-01-081-0/+12
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* | | Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie2013-01-081-0/+19
| | | | | | | | | | | | work.
* | | Remove now superfluous update of m_lastSizeMelanie2013-01-081-3/+0
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* | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2013-01-088-34/+439
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| * | | also update m_lastSize in SendAvatarDataToAllAgents so more paths updateUbitUmarov2013-01-081-0/+2
| | | | | | | | | | | | | | | | it
| * | | Revert "Remove sending AvatarData because this also happens on login, where ↵Melanie2013-01-081-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | it chokes" This reverts commit d1fa650c3f16ee74cd39d9258c5ef7aa4869ca03.
| * | | Merge branch 'teravuswork' into avinationMelanie2013-01-082-46/+111
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| | * | * Fixed a bug that replayed old cached appearance when changing outfitsteravus2012-12-312-46/+111
| | | | | | | | | | | | | | | | | | | | | | | | * Added suser(bad client) DOS protection by limiting the max cacheitems to the maximum sane amount. * Prevents potential numerous loops from running amok and index errors if the client purposely provides bad cache info. * If the XBakes service wasn't running, the SetAvatarAppearance routine would crash when contacting the XBakes service even though it was in a Try/Catch for the appropriate error type. It only properly error handles with the type Exception :(. (commented on that because it's unusual)
| * | | Merge branch 'ubitwork' into avinationMelanie2013-01-082-57/+90
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| * | | | Remove sending AvatarData because this also happens on login, where it chokesMelanie2013-01-081-9/+1
| | |_|/ | |/| | | | | | | | | | Firestorm, Singularity and other viewers with the new appearance pipeline.
| * | | Merge branch 'ubitwork' into avinationMelanie2013-01-073-16/+16
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| * | | * This finishes the implementation of AgentCachedTexture. Requires the ↵teravus2012-12-297-34/+372
| | | | | | | | | | | | | | | | XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
* | | | Prevent avatar data from being sent during login when it's not valid andMelanie2013-01-082-2/+6
| |_|/ |/| | | | | | | | crashes login on some viewers.
* | | put back position and rot change check before sending releasing plane constrainUbitUmarov2013-01-081-4/+7
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* | | reduce sampling of camera raycasts to previus valueUbitUmarov2013-01-081-23/+26
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* | | * DAnger, TEST * change camera plane collision detection. Still bounces onUbitUmarov2013-01-082-61/+88
| |/ |/| | | | | * prim edges due to camera lag
* | also exclude landUbitUmarov2013-01-071-3/+3
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* | exclude avatars from unfiltered RaycastWorldUbitUmarov2013-01-071-3/+3
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* | in raycast for camera exclude self detectionUbitUmarov2013-01-071-3/+2
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* | don't try to read geom positions outside main ode thread :(UbitUmarov2013-01-061-10/+11
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* bug fix, cleanup...UbitUmarov2013-01-033-38/+34
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* check land permitions on sit target for unscripted sitsUbitUmarov2013-01-033-0/+31
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* make ResetMoveToTarget cancel any 'force' waiting to be applied to avatarUbitUmarov2013-01-031-7/+2
| | | | ( by the odd use of Velocity)