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| * | Merge commit '8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce' into bigmergeMelanie2011-10-112-12/+18
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| | * Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...Justin Clark-Casey (justincc)2011-09-153-13/+19
| * | Merge commit '42f1b88eb2492f8d218526c1b30ac027a65d67f3' into bigmergeMelanie2011-10-111-0/+11
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| | * If a prim inventory becomes empty through deletion, send an empty xfer file n...Justin Clark-Casey (justincc)2011-09-151-20/+43
* | | Merge branch 'careminster-presence-refactor' into bigmergeMelanie2011-10-062-10/+67
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| * | Fix physics proxy position when linking and rotating the root prim onlyMelanie2011-10-061-2/+6
| * | Change the asset connector to allow connection to different asset serversMelanie2011-10-061-7/+61
* | | Fixed a movement regression - Kitto's jump code is no longer needed (plus it'...Tom2011-09-141-37/+9
* | | Fix a rather stupid VS warning "The operation overflows at compile time in ch...Tom2011-09-141-3/+3
* | | Bring us up to date.Tom2011-09-1449-624/+1316
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| * | Don't try and delete attachments for child agent closeJustin Clark-Casey (justincc)2011-09-132-1/+34
| * | Remove code from DetachSingleAttachmentToInv() that sets group changed on all...Justin Clark-Casey (justincc)2011-09-131-11/+0
| * | remove redunant itemID and agentID arguments from UpdateKnownItem().Justin Clark-Casey (justincc)2011-09-131-6/+4
| * | Remove UpdateKnownItem() from IAttachmentsModule.Justin Clark-Casey (justincc)2011-09-132-10/+1
| * | minor: remove redundant grp != null check from AM.UpdateKnownItem()Justin Clark-Casey (justincc)2011-09-131-36/+33
| * | Stop attempts to rewear already worn items from removing and reattaching.Justin Clark-Casey (justincc)2011-09-134-44/+97
| * | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...Justin Clark-Casey (justincc)2011-09-133-13/+47
| * | stop the duplicate remove of the root part ids from the full part and local p...Justin Clark-Casey (justincc)2011-09-132-3/+1
| * | extend TestGetSceneObjectByPartLocalId() to test state after scene object del...Justin Clark-Casey (justincc)2011-09-131-0/+6
| * | In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind...Justin Clark-Casey (justincc)2011-09-131-7/+5
| * | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...Justin Clark-Casey (justincc)2011-09-131-0/+27
| * | improve TestAddSceneObject() to test a multi-part object rather than a single...Justin Clark-Casey (justincc)2011-09-131-11/+14
| * | In an object return message, send a null-terminated empty string in binary bu...Justin Clark-Casey (justincc)2011-09-132-3/+43
| * | eliminate redundant SP.m_regionInfo since it always has the scene.Justin Clark-Casey (justincc)2011-09-121-8/+6
| * | remove the unused SP.initializeScenePresence()Justin Clark-Casey (justincc)2011-09-121-23/+2
| * | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...Justin Clark-Casey (justincc)2011-09-123-10/+7
| * | minor: if the script engine fails to find a prim for a script, also print out...Justin Clark-Casey (justincc)2011-09-122-1/+5
| * | comment out some recent terrain texture loggingJustin Clark-Casey (justincc)2011-09-122-5/+5
| * | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...Justin Clark-Casey (justincc)2011-09-124-175/+228
| * | lock AvatarAppearance.m_attachments when we use itJustin Clark-Casey (justincc)2011-09-121-33/+58
| * | uncomment Standalone config in OpenSim.ini.example.Justin Clark-Casey (justincc)2011-09-121-1/+1
| * | When creating an OAR, optionally exclude objects according to their permissionsOren Hurvitz2011-09-126-44/+217
| * | minor: put <remarks> tags around some method docJustin Clark-Casey (justincc)2011-09-121-5/+6
| * | lock attachments when enumerating through them in ScenePresence.CopyTo().Justin Clark-Casey (justincc)2011-09-102-21/+24
| * | Add extra log information when attachments fail validationJustin Clark-Casey (justincc)2011-09-102-6/+20
| * | reinstate the validation logging on teleport. A 'fail' of validation still d...Justin Clark-Casey (justincc)2011-09-101-0/+2
| * | Stop the UserManagementModule logging every user it adds for nowJustin Clark-Casey (justincc)2011-09-101-3/+3
| * | Delay loading scripts until the scene has finished loadingOren Hurvitz2011-09-094-2/+32
| * | Added a check to the CreateRegion method of the RemoteAdmin module that the s...Kevin Houlihan2011-09-091-0/+13
| * | llSetPrimitiveParams Prim type params precision errorsMicheil Merlin2011-09-092-44/+90
| * | Comment out the part of the load oar code that zeroes out prim sit target ori...Justin Clark-Casey (justincc)2011-09-092-2/+8
| * | Use a copy of the inventory items list to register users in the thread starte...Justin Clark-Casey (justincc)2011-09-092-2/+8
| * | Fix unit tests from RegionSettings commitJustin Clark-Casey (justincc)2011-09-092-0/+8
| * | Save the default terrain texture UUIDs for a new region instead of leaving th...Justin Clark-Casey (justincc)2011-09-094-5/+43
| * | Fix test failure. Oversight in setting up the tests themselves.Justin Clark-Casey (justincc)2011-09-081-1/+2
| * | Centralize module setup for NPC tests.Justin Clark-Casey (justincc)2011-09-081-41/+21
| * | Remember to set and unset the fire and forget method at the top of the attach...Justin Clark-Casey (justincc)2011-09-082-5/+17
| * | Use scene presence agent id for rezzed object ownership rather than item owner.Justin Clark-Casey (justincc)2011-09-083-9/+90
| * | Increase information in logging for UserAgentServiceConnector.Justin Clark-Casey (justincc)2011-09-081-12/+12
| * | When invoking any of the OSSL teleport functions, do it on a separate thread ...Justin Clark-Casey (justincc)2011-09-071-6/+13