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| * add a delay to consume other change messages on move and crossUbitUmarov2015-11-271-0/+1
| * stop some requests processing when module as no scenes (there must be a bette...UbitUmarov2015-11-271-0/+17
| * DeregisterRegion from grid earlier on closeUbitUmarov2015-11-271-4/+4
| * change Backup on scene close to Forced, and not dependent on last change time.UbitUmarov2015-11-271-1/+1
| * remove thread Heartbeat from watchdogUbitUmarov2015-11-271-5/+7
| * revert last change to watchdog timeouts, that should not be neededUbitUmarov2015-11-271-26/+22
| * change JobEngine stop code and add a extra check for thread removed on watch...UbitUmarov2015-11-272-83/+73
| * change threading on GetTexture and getMesh and WebFetch Modules.UbitUmarov2015-11-273-62/+69
| * change threading on GetTexture and GetMesh NonSharable region modulesUbitUmarov2015-11-272-44/+44
| * Fix Region Max height in boundingSize parameters checking in ArchiverModule.c...Jak Daniels2015-11-271-2/+2
| * Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore pri...Melanie Thielker2015-11-263-2/+16
| * suspend the use of DisableSimulator, that is causing teleport and crossing i...UbitUmarov2015-11-253-16/+15
| * Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2015-11-251-3/+2
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| | * If no job engine is started at all, keep checking it's status fromMelanie Thielker2015-11-241-3/+2
| * | remove default of 60minutes on MapImageService Refresh time, forgotten from ...UbitUmarov2015-11-251-1/+1
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| * simplify DeliverChatToAvatars(..) ( hopefully not breaking it )UbitUmarov2015-11-241-73/+62
| * again chat echos, check repeats uncondicionallyUbitUmarov2015-11-241-2/+5
| * reset control even prior to useUbitUmarov2015-11-241-0/+2
| * at end of teleport disable the sending simulator, not destinyUbitUmarov2015-11-241-2/+6
| * reduce 'echos' on several regions per instance (mantis 7754)UbitUmarov2015-11-241-1/+2
| * try not to use Process.HasExit that is broken in some mono versionsUbitUmarov2015-11-241-9/+12
* | Sometimes the viewer sends a null string as mapName; this made the client thr...Diva Canto2015-11-271-2/+2
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* Flipped version to 0.9.0.0Diva Canto2015-11-231-1/+1
* remove a debug messageUbitUmarov2015-11-241-1/+1
* revert previus commitUbitUmarov2015-11-233-7/+16
* remove libomv detection/log from llLoginServiceUbitUmarov2015-11-233-16/+7
* remove warning on siting in phantom prims without sittargetUbitUmarov2015-11-231-1/+1
* Fixed some stupid math and checks on --bounding-origin and --bounding-size. B...Jak Daniels2015-11-221-20/+9
* change silly Monitor useUbitUmarov2015-11-221-11/+11
* change syncronization methodUbitUmarov2015-11-221-76/+65
* revert take the Monitor.wait out of the locksUbitUmarov2015-11-221-17/+16
* coment out merge option on multiregion oar load i addedUbitUmarov2015-11-221-1/+1
* take the Monitor.wait out of the locksUbitUmarov2015-11-221-16/+17
* a few more changes on Multiregion control file loadUbitUmarov2015-11-222-9/+19
* add a a missing monitor.wait if still not needed, mb in futureUbitUmarov2015-11-221-3/+8
* a few changes on Multiregion control file load ; load oar seems far from goodUbitUmarov2015-11-222-8/+15
* add Monitor.wait on loadUbitUmarov2015-11-221-0/+4
* reduce noise before compareUbitUmarov2015-11-221-2/+13
* add merge option on multioar testUbitUmarov2015-11-221-1/+3
* minor changesUbitUmarov2015-11-221-14/+19
* don't use 'funny' QuaternionsUbitUmarov2015-11-221-0/+2
* Changes to Load Oar options and new code to support importing OARs with diffe...Jak Daniels2015-11-224-56/+280
* Changes to TerrainModule/ITerrainModule to support importing OARs with differ...Jak Daniels2015-11-222-0/+33
* Changes to TerrainChannel/ITerrainChannel to support importing OARs with diff...Jak Daniels2015-11-222-0/+150
* Changes to LandObject/ILandObject to support importing OARs with different Re...Jak Daniels2015-11-222-18/+319
* row format fixed removed to allow creation of regions tableShy Robbiani2015-11-211-1/+5
* add a missing overrideUbitUmarov2015-11-211-3/+3
* add a missing overrideUbitUmarov2015-11-211-1/+1
* add thread allocation calls for new ode.dll (old ode)UbitUmarov2015-11-212-16/+25
* some cleanup, allow cast rays to collide with terrain within limited range (...UbitUmarov2015-11-213-366/+8