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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
missing changed file
UbitUmarov
2012-10-03
1
-1
/
+1
*
meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
UbitUmarov
2012-10-03
2
-4
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+41
*
making meshworker have more work..
UbitUmarov
2012-10-03
2
-4
/
+23
*
introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
2012-10-03
7
-163
/
+262
*
Attempt to fix Mantis #6311. Honor a destination folder if one is given
Melanie
2012-10-02
1
-0
/
+39
*
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Melanie
2012-09-28
5
-57
/
+147
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make some forgotten changes be done by simulation thread not by caller
UbitUmarov
2012-09-27
2
-34
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+126
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*
Update the Http server with a few additional properties. Adapt the test
Melanie
2012-09-27
2
-0
/
+4
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*
Merge branch 'ubitwork' into avination
Melanie
2012-09-26
1
-5
/
+1
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*
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Streamline and improve llGetMass
Melanie
2012-09-26
1
-23
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+17
*
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Fix a possible NRE
Melanie
2012-09-28
1
-3
/
+10
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create a new PollServiceHttpRequest req per loop since they can be sent to
UbitUmarov
2012-09-27
1
-5
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+1
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*
don't send a partial contents report if we are sending all data
UbitUmarov
2012-09-26
1
-10
/
+15
*
add assettype mesh to list of binary assets
UbitUmarov
2012-09-26
1
-1
/
+2
*
fix GetTextureHandler range
UbitUmarov
2012-09-26
1
-1
/
+5
*
missing file
UbitUmarov
2012-09-26
1
-1
/
+1
*
just remove the damm thing
UbitUmarov
2012-09-26
7
-29
/
+7
*
Seems nothing actually need the request body for getevents. so change
UbitUmarov
2012-09-26
5
-15
/
+12
*
UriModule GetEvents also doesn't need a request body
UbitUmarov
2012-09-26
1
-0
/
+1
*
keep watchdog happy using it to kill his threads
UbitUmarov
2012-09-26
1
-9
/
+1
*
more changes to PollService
UbitUmarov
2012-09-26
4
-25
/
+25
*
fix priorityQueue to correctly use the fairness counts starting at 8 for
UbitUmarov
2012-09-26
1
-10
/
+10
*
missed change
UbitUmarov
2012-09-25
1
-1
/
+2
*
do the same to webFecthInvDescModule
UbitUmarov
2012-09-25
1
-33
/
+25
*
change GetTextureModule processing
UbitUmarov
2012-09-25
1
-29
/
+31
*
Text changes for upload messages
Melanie
2012-09-24
1
-4
/
+4
*
more upload changes (plus untouch prebuild.xml)
UbitUmarov
2012-09-24
3
-69
/
+128
*
touch prebuild.xml
UbitUmarov
2012-09-24
1
-0
/
+1
*
add missing transactionID in SendInventoryItemCreateUpdate. and make use
UbitUmarov
2012-09-24
7
-7
/
+38
*
Merge branch 'ubitwork' into avination
Melanie
2012-09-24
4
-37
/
+38
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If an asset upload transaction doesn't exist for a CreateInventory request,
Melanie
2012-09-24
4
-37
/
+38
*
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Protect the responses map with a lock. Also remove ugly "this." type of
Melanie
2012-09-23
2
-18
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+24
*
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Merge branch 'ubitwork' into avination
Melanie
2012-09-23
2
-7
/
+39
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*
Change the poll service to use a thread pool for replies to make sure the
Melanie
2012-09-23
2
-7
/
+39
*
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Comment out asset error for sculpts/meshes. If an asset is missing it's missing.
Melanie
2012-09-23
1
-4
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+4
*
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Merge branch 'ubitwork' into avination
Melanie
2012-09-23
6
-203
/
+390
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*
try to allow free uploads for testing, if users prefix names with "TEST-". Let
UbitUmarov
2012-09-23
3
-41
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+211
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*
report asset upload errors the right away
UbitUmarov
2012-09-22
4
-29
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+87
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*
removed AssetUploaderWithCost, fixing AssetUploader. add parsing of some
UbitUmarov
2012-09-22
2
-42
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+28
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*
removed unused data in MeshUploadFlag response
UbitUmarov
2012-09-22
1
-8
/
+8
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*
read model upload cost parameters from config [Economy] section
UbitUmarov
2012-09-21
2
-4
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+23
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*
Fix model upload rotations and offsets ( i hope )
UbitUmarov
2012-09-20
1
-103
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+56
*
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refix prior commit
Melanie
2012-09-20
1
-1
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+1
*
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Make uploads free for now - we will have to announce this
Melanie
2012-09-20
1
-3
/
+6
*
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Change texture price back to 10 C$
Melanie
2012-09-19
1
-3
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+2
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*
be more tolerant to small prims, skipping them, only failing if they are
UbitUmarov
2012-09-19
2
-16
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+82
*
create a single ModelCost provider for the caps instance. Let it know and
UbitUmarov
2012-09-19
2
-14
/
+56
*
coment out mesh model upload code to add textures and individual meshs
UbitUmarov
2012-09-19
2
-204
/
+255
*
Add booleans to control whether we actually crete inventory items
Melanie
2012-09-18
1
-2
/
+4
*
***TEST*** still bad... create inventory itens for model textures and meshs....
UbitUmarov
2012-09-18
1
-7
/
+76
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