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My fork of OpenSim for IG and DG, called SledjChisl.
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Commit message (
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Author
Age
Files
Lines
*
missing file
UbitUmarov
2019-03-30
1
-1
/
+1
*
make 2 tests happy again
UbitUmarov
2019-03-30
1
-4
/
+4
*
a few more changes on initial objects send
UbitUmarov
2019-03-30
8
-193
/
+119
*
Yengine: fix scripts resume on attachments drop
UbitUmarov
2019-03-28
1
-1
/
+2
*
mantis 8508: ignore llAttachToAvatar if already attached
UbitUmarov
2019-03-28
1
-0
/
+4
*
changes on teleports v7
UbitUmarov
2019-03-28
3
-93
/
+84
*
try another way
UbitUmarov
2019-03-27
3
-2
/
+6
*
timming issues on fast tp back to same region on new code
UbitUmarov
2019-03-27
1
-0
/
+9
*
timming issues on fast tp back to same region on new code
UbitUmarov
2019-03-27
2
-4
/
+6
*
we should be able to zeroencode compressedupdates
UbitUmarov
2019-03-25
1
-31
/
+425
*
some more changes on objects sending
UbitUmarov
2019-03-24
3
-86
/
+28
*
mantis 8505 ( and not 8506 by mistake on previus commit) remove the meshes nu...
UbitUmarov
2019-03-24
2
-22
/
+24
*
compact the trivial te case, a more complete one may be needed even beening h...
UbitUmarov
2019-03-24
2
-7
/
+21
*
mantis 8506: parse highlod mesh and compare its number of prim faces to the n...
UbitUmarov
2019-03-23
1
-6
/
+29
*
fix particles encoding on compressedupdate
UbitUmarov
2019-03-23
1
-4
/
+22
*
make the text enable option visible for testing
UbitUmarov
2019-03-23
1
-0
/
+2
*
a bit more suicidal...
UbitUmarov
2019-03-23
2
-17
/
+21
*
pesty warning
UbitUmarov
2019-03-23
1
-1
/
+0
*
add more test code to make usage od compressed updates etc. Should be disable...
UbitUmarov
2019-03-23
12
-315
/
+499
*
oops send flag PrimFlags.InventoryEmpty but do not override others
UbitUmarov
2019-03-21
1
-1
/
+1
*
add some code for compressed updates, but disabled, since more changes are ne...
UbitUmarov
2019-03-21
2
-54
/
+363
*
do send flag PrimFlags.InventoryEmpty
UbitUmarov
2019-03-21
1
-1
/
+4
*
missing file
UbitUmarov
2019-03-20
1
-59
/
+27
*
RegionHandshake IS critical llupd protocol not to be done by odd modules
UbitUmarov
2019-03-20
7
-16
/
+15
*
lludp direct encode RegionHandshake
UbitUmarov
2019-03-20
1
-113
/
+167
*
LSL update texture entry is heavy, set all parameters on same update
UbitUmarov
2019-03-19
3
-12
/
+60
*
prevent spurius acceleration values
UbitUmarov
2019-03-19
1
-1
/
+1
*
recover the UnAckedBytes are in KB fix
UbitUmarov
2019-03-19
1
-1
/
+2
*
try to avoid some useless full object updates
UbitUmarov
2019-03-19
1
-5
/
+13
*
lludp ObjectAnimation encoding
UbitUmarov
2019-03-19
1
-9
/
+29
*
lludp SimStats encoding
UbitUmarov
2019-03-19
1
-13
/
+38
*
UnAckedBytes are in KB
UbitUmarov
2019-03-19
1
-0
/
+1
*
take the deafult on the parameter overlay
UbitUmarov
2019-03-19
5
-5
/
+5
*
do not send parceloverlay on crossings (may be bad, or not)
UbitUmarov
2019-03-19
5
-10
/
+12
*
ooops
UbitUmarov
2019-03-19
1
-2
/
+2
*
try save a few ns on parcel overlays
UbitUmarov
2019-03-19
1
-85
/
+143
*
add a few extra checks for viewers animated objects support, to avoid timming...
UbitUmarov
2019-03-19
2
-2
/
+8
*
lludp ReplyTaskInventory, SendXferPacket and AbortXfer enconding
UbitUmarov
2019-03-18
1
-18
/
+73
*
also fix the ThrottleOutPacketType
UbitUmarov
2019-03-18
1
-8
/
+8
*
oops
UbitUmarov
2019-03-18
1
-2
/
+4
*
lludp GenericMessage enconding
UbitUmarov
2019-03-18
1
-22
/
+132
*
lludp ImprovedInstantMessage enconding
UbitUmarov
2019-03-18
1
-22
/
+93
*
lludp ChatFromSimulator enconding; some simplification
UbitUmarov
2019-03-18
2
-32
/
+87
*
lludp AgentMovementComplete enconding
UbitUmarov
2019-03-18
1
-28
/
+36
*
stop sending some useless small packets
UbitUmarov
2019-03-17
1
-4
/
+22
*
remove redundant code
UbitUmarov
2019-03-17
6
-30
/
+6
*
lludp: direct encode PacketAck, StartPingCheck and CompletePingCheck
UbitUmarov
2019-03-17
1
-26
/
+73
*
lludp: direct encode AvatarAppearance
UbitUmarov
2019-03-17
1
-22
/
+39
*
lludp: direct encode CoarseLocationUpdate
UbitUmarov
2019-03-16
1
-25
/
+40
*
lludp: direct encode rest of send terseupdates
UbitUmarov
2019-03-16
1
-228
/
+23
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