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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'ubitwork' into avination
Melanie
2012-09-06
1
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+8
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Change string concatenation to Path.Combine to eliminate extra slashes.
Melanie
2012-09-06
1
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+8
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Revert " remove extra '/' in assets url"
Melanie
2012-09-06
1
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+6
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remove extra '/' in assets url
UbitUmarov
2012-09-06
1
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+13
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Make friend notifies and closing child agents async because both can
Melanie
2012-09-04
3
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+48
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Merge branch 'ubitwork' into avination
Melanie
2012-09-04
4
-3
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+19
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bug fix
UbitUmarov
2012-09-04
1
-4
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+6
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a forgotten file plus minor changes. Imp and SL viewer seem to preserve
UbitUmarov
2012-09-04
3
-3
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+11
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let avatar keep flying in tps to same region. (still bad for other
UbitUmarov
2012-09-04
1
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+6
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Remove debug spam
Melanie
2012-09-04
1
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+6
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Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into
Melanie
2012-09-04
3
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+113
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Prevent a nullref if SimStatsReporter tries to report on a sim where psysics are
Melanie
2012-09-03
1
-14
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+17
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try to reduce potencial recursive locking
UbitUmarov
2012-09-01
1
-26
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+51
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-08-31
3
-7
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+60
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move keyframemotion.copy from sop.copy to sog.copy, where there is
UbitUmarov
2012-08-30
3
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Merge branch 'master' into careminster
Melanie
2012-09-10
4
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passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...
SignpostMarv
2012-09-10
1
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Adjust namespce of FlotsamCache
BlueWall
2012-09-09
2
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+1
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Revert "Move addin information to CoreModulePlugin.addin.xml"
BlueWall
2012-09-09
3
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+6
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Merge branch 'master' into careminster
Melanie
2012-09-09
24
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+632
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implementing per-region configuration of limits on the number of prims one ca...
SignpostMarv
2012-09-09
5
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refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...
SignpostMarv
2012-09-08
5
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+22
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-09-08
11
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+528
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BulletSim: update the DLLs and SOs
Robert Adams
2012-09-07
4
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BulletSim: Add Bullet body and shape to BSPhysObject and rename
Robert Adams
2012-09-07
6
-62
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+505
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BulletSim: Add some comments (gasp) and log messages.
Robert Adams
2012-09-07
4
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+13
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BulletSim: PhysicsActorType() now returns the correct value rather than 'unkn...
Robert Adams
2012-09-07
2
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+3
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BulletSim: Modify collision flag calls to return the current flags.
Robert Adams
2012-09-07
2
-7
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+18
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4096 is used in various places as the maximum height of a region, refactoring...
SignpostMarv
2012-09-08
3
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+4
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renaming to markdown file
SignpostMarv
2012-09-08
2
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+1
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multi-paragraph list item
SignpostMarv
2012-09-08
1
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+6
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headers
SignpostMarv
2012-09-08
1
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+4
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removing redundant header; this is the building.txt file for opensim
SignpostMarv
2012-09-08
1
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code blocks
SignpostMarv
2012-09-08
1
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+2
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markdown-formatted link
SignpostMarv
2012-09-08
1
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+1
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renaming to markdown file
SignpostMarv
2012-09-08
1
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header syntax
SignpostMarv
2012-09-08
1
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+8
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casing
SignpostMarv
2012-09-08
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-09-07
29
-75
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+686
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Move addin attributes to RegionCombinerModule.addin.xml
BlueWall
2012-09-07
2
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+14
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2012-09-07
1
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+6
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-09-07
15
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+271
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Moved the new vars in Robust.HG.ini to the proper section.
Diva Canto
2012-09-07
1
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+6
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Revert "Move addin information to RegionCombinerModule.addin.xml"
BlueWall
2012-09-07
2
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+3
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Move addin information to RegionCombinerModule.addin.xml
BlueWall
2012-09-07
2
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+15
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Move addin information to CoreModulePlugin.addin.xml
BlueWall
2012-09-07
3
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+3
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Add warning chevrons around the GC.Collect added to Warp3DImageModule in comm...
Justin Clark-Casey (justincc)
2012-09-07
1
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+4
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Add missing DynamicTexture.cs file from last commit
Justin Clark-Casey (justincc)
2012-09-06
1
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+61
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If reusing dynamic textures, do not reuse small data length textures that fal...
Justin Clark-Casey (justincc)
2012-09-06
8
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+188
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Added missing configs, and deleted the [Profile] part on the Hypergrind config.
Diva Canto
2012-09-06
2
-2
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+9
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