Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into httptests | UbitUmarov | 2017-09-16 | 2 | -2/+2 |
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| * | bug fix: Of course i had to pick a wrong number for profileBegin | UbitUmarov | 2017-09-16 | 2 | -2/+2 |
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* | | Merge branch 'master' into httptests | UbitUmarov | 2017-09-16 | 3 | -9/+21 |
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| * | double request.ReadWriteTimeout | UbitUmarov | 2017-09-16 | 1 | -2/+2 |
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| * | bug fix. Increase the values of profileHollow and profileBegin used to match ↵ | UbitUmarov | 2017-09-16 | 2 | -7/+19 |
| | | | | | | | | pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost. | ||||
* | | ubOde: comment out some debug stats | UbitUmarov | 2017-09-08 | 1 | -13/+14 |
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* | | ubOde: hashSpaces aren't that nice | UbitUmarov | 2017-09-08 | 3 | -188/+107 |
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* | | Merge branch 'master' into httptests | UbitUmarov | 2017-09-05 | 16 | -86/+414 |
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| * | BulletSim: Merge branch 'BulletSim2017' | Robert Adams | 2017-09-05 | 16 | -86/+414 |
| |\ | | | | | | | | | | Adds raycast using Bullet physics engine. | ||||
| | * | BulletSim: add raycast filtering | Robert Adams | 2017-09-05 | 1 | -3/+35 |
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| | * | BulletSim: first version of raycast. Only single contact point and no | Robert Adams | 2017-09-03 | 8 | -128/+137 |
| | | | | | | | | | | | | filtering. | ||||
| | * | BulletSim; Update BulletSim.dll's and so's for raycast. | Robert Adams | 2017-09-03 | 4 | -0/+0 |
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| | * | BulletSim: modify taint processing which use locks. | Robert Adams | 2017-09-02 | 5 | -27/+62 |
| | |\ | | | | | | | | | | | | | (Merge branch 'bullettaint' into bulletcast) | ||||
| | | * | BulletSim: add clock and change logic for taint processing a little | Robert Adams | 2017-08-28 | 5 | -27/+62 |
| | | | | | | | | | | | | | | | | | | | | so taints check if they are not in simulation time and execute immediately if not. | ||||
| | * | | BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to | Robert Adams | 2017-09-02 | 8 | -0/+252 |
| | | | | | | | | | | | | | | | | work. | ||||
* | | | | Merge branch 'master' into httptests | UbitUmarov | 2017-09-04 | 2 | -5/+5 |
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| * | | | Fixed typos in comments in osslEnable.ini | Kevin Cozens | 2017-09-04 | 1 | -2/+2 |
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| * | | | Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch. | Kevin Cozens | 2017-09-04 | 1 | -3/+3 |
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* | | | fix our name is OpenSimulator not OpenSim | UbitUmarov | 2017-08-31 | 3 | -2/+2 |
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* | | | improve Prefer32bit configuration option | UbitUmarov | 2017-08-31 | 5 | -3/+24 |
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* | | | .net4.5, take2; vs2010 does not do it, try to make mono5.x msbuild more happy | UbitUmarov | 2017-08-31 | 3 | -95/+94 |
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* | | | test: .net framework4.5 | UbitUmarov | 2017-08-31 | 1 | -2/+27 |
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* | | | CSharp targets name still wrong | UbitUmarov | 2017-08-31 | 2 | -1/+1 |
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* | | | fix a whitecode bug, add missing files | UbitUmarov | 2017-08-31 | 7 | -1/+429 |
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* | | | fix a prebuild VS targets assembly name | UbitUmarov | 2017-08-31 | 3 | -1/+131 |
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* | | | make option Prefer32bit default to false. Thanks Freaky Tech | UbitUmarov | 2017-08-30 | 3 | -2/+7 |
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* | | | update Prebuild with WhiteCore version | UbitUmarov | 2017-08-30 | 54 | -8761/+8863 |
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* | | | Merge branch 'master' into httptests | UbitUmarov | 2017-08-29 | 1 | -10/+14 |
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| * | | fix cache.cs (used on parcels info) | UbitUmarov | 2017-08-29 | 1 | -10/+14 |
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* | | | update httpserver | UbitUmarov | 2017-08-28 | 2 | -0/+0 |
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* | | | fix some nunit tests | UbitUmarov | 2017-08-28 | 2 | -4/+9 |
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* | | | Merge branch 'master' into httptests | UbitUmarov | 2017-08-25 | 2 | -50/+53 |
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| * | | in some cases ll TPVs can only see avatar rotations around Z or camera ↵ | UbitUmarov | 2017-08-25 | 1 | -0/+13 |
| | | | | | | | | | | | | misbehaves | ||||
| * | | change camera view constraint. we need to do it a lot more :( | UbitUmarov | 2017-08-25 | 1 | -50/+40 |
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* | | Merge branch 'master' into httptests | UbitUmarov | 2017-08-24 | 5 | -9/+33 |
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| * | frozen avatars should not do local teleports. Possible none should not be ↵ | UbitUmarov | 2017-08-24 | 1 | -3/+13 |
| | | | | | | | | allowed, but that may be abusive | ||||
| * | change a few more parcel eject code paths | UbitUmarov | 2017-08-24 | 3 | -3/+3 |
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| * | add missing file. Also in last commit comment the flag was relative to ↵ | UbitUmarov | 2017-08-24 | 1 | -2/+16 |
| | | | | | | | | (un)freeze no t(un)eject | ||||
| * | (un)eject flag is only lowest bit, only protect active gods from freeze; do ↵ | UbitUmarov | 2017-08-24 | 1 | -3/+3 |
| | | | | | | | | not check landing point (telehubs) on eject. | ||||
* | | Merge branch 'master' into httptests | UbitUmarov | 2017-08-22 | 1 | -0/+3 |
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| * | mantis 8233: media changes flag object updated in region db | UbitUmarov | 2017-08-22 | 1 | -0/+3 |
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* | | update ODE bins for windows to 0.13.3 ( old ode will now also have ↵ | UbitUmarov | 2017-08-21 | 2 | -0/+0 |
| | | | | | | | | stati/dynamic friction, cant avoid it | ||||
* | | ubOde move static/dynamic friction to unmanaged code. Note this now ↵ | UbitUmarov | 2017-08-21 | 1 | -13/+14 |
| | | | | | | | | requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test | ||||
* | | Merge branch 'master' into httptests | UbitUmarov | 2017-08-19 | 4 | -58/+74 |
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| * | change SOP updates throttles again. Small values of omega on ↵ | UbitUmarov | 2017-08-19 | 2 | -58/+74 |
| | | | | | | | | llSetTargetOmega where skiped | ||||
| * | BulletSim: Update macOS version of BulletSim with the actual Bullet | Robert Adams | 2017-08-18 | 2 | -0/+0 |
| | | | | | | | | | | 2.86. (the last commit was really an update to 2.82). Thanks Gavin Hird. | ||||
* | | Merge branch 'master' into httptests | UbitUmarov | 2017-08-18 | 7 | -1/+1 |
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| * | Replaced libomv dlls with newly compiled ones to solve crashes with ↵ | Diva Canto | 2017-08-17 | 4 | -0/+0 |
| | | | | | | | | | | | | pCampBot. See https://github.com/openmetaversefoundation/libopenmetaverse/commit/e8250162cc3b36274c585db0f3ff56087c157c11 | ||||
| * | Make VERSION_FLAVOUR public too, per request. I question the practice of ↵ | Diva Canto | 2017-08-17 | 1 | -1/+1 |
| | | | | | | | | insulating modules against OS versions this way, but hey! -- different folks, different styles. Given that all other components of the version info are public, there's no reason for keeping this one different. | ||||
| * | BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision ↵ | Robert Adams | 2017-08-17 | 2 | -0/+0 |
| | | | | | | | | | | | | fixes. Thanks Gavin Hird. |