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* Merge branch 'master' into httptestsUbitUmarov2017-09-162-2/+2
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| * bug fix: Of course i had to pick a wrong number for profileBeginUbitUmarov2017-09-162-2/+2
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* | Merge branch 'master' into httptestsUbitUmarov2017-09-163-9/+21
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| * double request.ReadWriteTimeoutUbitUmarov2017-09-161-2/+2
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| * bug fix. Increase the values of profileHollow and profileBegin used to match ↵UbitUmarov2017-09-162-7/+19
| | | | | | | | pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost.
* | ubOde: comment out some debug statsUbitUmarov2017-09-081-13/+14
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* | ubOde: hashSpaces aren't that niceUbitUmarov2017-09-083-188/+107
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* | Merge branch 'master' into httptestsUbitUmarov2017-09-0516-86/+414
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| * BulletSim: Merge branch 'BulletSim2017'Robert Adams2017-09-0516-86/+414
| |\ | | | | | | | | | Adds raycast using Bullet physics engine.
| | * BulletSim: add raycast filteringRobert Adams2017-09-051-3/+35
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| | * BulletSim: first version of raycast. Only single contact point and noRobert Adams2017-09-038-128/+137
| | | | | | | | | | | | filtering.
| | * BulletSim; Update BulletSim.dll's and so's for raycast.Robert Adams2017-09-034-0/+0
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| | * BulletSim: modify taint processing which use locks.Robert Adams2017-09-025-27/+62
| | |\ | | | | | | | | | | | | (Merge branch 'bullettaint' into bulletcast)
| | | * BulletSim: add clock and change logic for taint processing a littleRobert Adams2017-08-285-27/+62
| | | | | | | | | | | | | | | | | | | | so taints check if they are not in simulation time and execute immediately if not.
| | * | BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll toRobert Adams2017-09-028-0/+252
| | | | | | | | | | | | | | | | work.
* | | | Merge branch 'master' into httptestsUbitUmarov2017-09-042-5/+5
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| * | | Fixed typos in comments in osslEnable.iniKevin Cozens2017-09-041-2/+2
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| * | | Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch.Kevin Cozens2017-09-041-3/+3
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* | | fix our name is OpenSimulator not OpenSimUbitUmarov2017-08-313-2/+2
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* | | improve Prefer32bit configuration optionUbitUmarov2017-08-315-3/+24
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* | | .net4.5, take2; vs2010 does not do it, try to make mono5.x msbuild more happyUbitUmarov2017-08-313-95/+94
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* | | test: .net framework4.5UbitUmarov2017-08-311-2/+27
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* | | CSharp targets name still wrongUbitUmarov2017-08-312-1/+1
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* | | fix a whitecode bug, add missing filesUbitUmarov2017-08-317-1/+429
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* | | fix a prebuild VS targets assembly nameUbitUmarov2017-08-313-1/+131
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* | | make option Prefer32bit default to false. Thanks Freaky TechUbitUmarov2017-08-303-2/+7
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* | | update Prebuild with WhiteCore versionUbitUmarov2017-08-3054-8761/+8863
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* | | Merge branch 'master' into httptestsUbitUmarov2017-08-291-10/+14
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| * | fix cache.cs (used on parcels info)UbitUmarov2017-08-291-10/+14
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* | | update httpserverUbitUmarov2017-08-282-0/+0
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* | | fix some nunit testsUbitUmarov2017-08-282-4/+9
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* | | Merge branch 'master' into httptestsUbitUmarov2017-08-252-50/+53
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| * | in some cases ll TPVs can only see avatar rotations around Z or camera ↵UbitUmarov2017-08-251-0/+13
| | | | | | | | | | | | misbehaves
| * | change camera view constraint. we need to do it a lot more :(UbitUmarov2017-08-251-50/+40
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* | Merge branch 'master' into httptestsUbitUmarov2017-08-245-9/+33
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| * frozen avatars should not do local teleports. Possible none should not be ↵UbitUmarov2017-08-241-3/+13
| | | | | | | | allowed, but that may be abusive
| * change a few more parcel eject code pathsUbitUmarov2017-08-243-3/+3
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| * add missing file. Also in last commit comment the flag was relative to ↵UbitUmarov2017-08-241-2/+16
| | | | | | | | (un)freeze no t(un)eject
| * (un)eject flag is only lowest bit, only protect active gods from freeze; do ↵UbitUmarov2017-08-241-3/+3
| | | | | | | | not check landing point (telehubs) on eject.
* | Merge branch 'master' into httptestsUbitUmarov2017-08-221-0/+3
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| * mantis 8233: media changes flag object updated in region dbUbitUmarov2017-08-221-0/+3
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* | update ODE bins for windows to 0.13.3 ( old ode will now also have ↵UbitUmarov2017-08-212-0/+0
| | | | | | | | stati/dynamic friction, cant avoid it
* | ubOde move static/dynamic friction to unmanaged code. Note this now ↵UbitUmarov2017-08-211-13/+14
| | | | | | | | requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test
* | Merge branch 'master' into httptestsUbitUmarov2017-08-194-58/+74
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| * change SOP updates throttles again. Small values of omega on ↵UbitUmarov2017-08-192-58/+74
| | | | | | | | llSetTargetOmega where skiped
| * BulletSim: Update macOS version of BulletSim with the actual BulletRobert Adams2017-08-182-0/+0
| | | | | | | | | | 2.86. (the last commit was really an update to 2.82). Thanks Gavin Hird.
* | Merge branch 'master' into httptestsUbitUmarov2017-08-187-1/+1
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| * Replaced libomv dlls with newly compiled ones to solve crashes with ↵Diva Canto2017-08-174-0/+0
| | | | | | | | | | | | pCampBot. See https://github.com/openmetaversefoundation/libopenmetaverse/commit/e8250162cc3b36274c585db0f3ff56087c157c11
| * Make VERSION_FLAVOUR public too, per request. I question the practice of ↵Diva Canto2017-08-171-1/+1
| | | | | | | | insulating modules against OS versions this way, but hey! -- different folks, different styles. Given that all other components of the version info are public, there's no reason for keeping this one different.
| * BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision ↵Robert Adams2017-08-172-0/+0
| | | | | | | | | | | | fixes. Thanks Gavin Hird.