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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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Merge branch 'ubitwork' into avination
Melanie
2012-09-26
1
-5
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+1
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Streamline and improve llGetMass
Melanie
2012-09-26
1
-23
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+17
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Fix a possible NRE
Melanie
2012-09-28
1
-3
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+10
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create a new PollServiceHttpRequest req per loop since they can be sent to
UbitUmarov
2012-09-27
1
-5
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+1
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don't send a partial contents report if we are sending all data
UbitUmarov
2012-09-26
1
-10
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+15
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add assettype mesh to list of binary assets
UbitUmarov
2012-09-26
1
-1
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+2
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fix GetTextureHandler range
UbitUmarov
2012-09-26
1
-1
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+5
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missing file
UbitUmarov
2012-09-26
1
-1
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+1
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just remove the damm thing
UbitUmarov
2012-09-26
7
-29
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+7
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Seems nothing actually need the request body for getevents. so change
UbitUmarov
2012-09-26
5
-15
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+12
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UriModule GetEvents also doesn't need a request body
UbitUmarov
2012-09-26
1
-0
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+1
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keep watchdog happy using it to kill his threads
UbitUmarov
2012-09-26
1
-9
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+1
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more changes to PollService
UbitUmarov
2012-09-26
4
-25
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+25
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fix priorityQueue to correctly use the fairness counts starting at 8 for
UbitUmarov
2012-09-26
1
-10
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+10
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missed change
UbitUmarov
2012-09-25
1
-1
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+2
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do the same to webFecthInvDescModule
UbitUmarov
2012-09-25
1
-33
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+25
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change GetTextureModule processing
UbitUmarov
2012-09-25
1
-29
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+31
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Text changes for upload messages
Melanie
2012-09-24
1
-4
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+4
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more upload changes (plus untouch prebuild.xml)
UbitUmarov
2012-09-24
3
-69
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+128
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touch prebuild.xml
UbitUmarov
2012-09-24
1
-0
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+1
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add missing transactionID in SendInventoryItemCreateUpdate. and make use
UbitUmarov
2012-09-24
7
-7
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+38
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Merge branch 'ubitwork' into avination
Melanie
2012-09-24
4
-37
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+38
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If an asset upload transaction doesn't exist for a CreateInventory request,
Melanie
2012-09-24
4
-37
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+38
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Protect the responses map with a lock. Also remove ugly "this." type of
Melanie
2012-09-23
2
-18
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+24
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Merge branch 'ubitwork' into avination
Melanie
2012-09-23
2
-7
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+39
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Change the poll service to use a thread pool for replies to make sure the
Melanie
2012-09-23
2
-7
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+39
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Comment out asset error for sculpts/meshes. If an asset is missing it's missing.
Melanie
2012-09-23
1
-4
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+4
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Merge branch 'ubitwork' into avination
Melanie
2012-09-23
6
-203
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+390
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try to allow free uploads for testing, if users prefix names with "TEST-". Let
UbitUmarov
2012-09-23
3
-41
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+211
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report asset upload errors the right away
UbitUmarov
2012-09-22
4
-29
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+87
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removed AssetUploaderWithCost, fixing AssetUploader. add parsing of some
UbitUmarov
2012-09-22
2
-42
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+28
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removed unused data in MeshUploadFlag response
UbitUmarov
2012-09-22
1
-8
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+8
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read model upload cost parameters from config [Economy] section
UbitUmarov
2012-09-21
2
-4
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+23
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Fix model upload rotations and offsets ( i hope )
UbitUmarov
2012-09-20
1
-103
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+56
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refix prior commit
Melanie
2012-09-20
1
-1
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+1
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Make uploads free for now - we will have to announce this
Melanie
2012-09-20
1
-3
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+6
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Change texture price back to 10 C$
Melanie
2012-09-19
1
-3
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+2
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be more tolerant to small prims, skipping them, only failing if they are
UbitUmarov
2012-09-19
2
-16
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+82
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create a single ModelCost provider for the caps instance. Let it know and
UbitUmarov
2012-09-19
2
-14
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+56
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coment out mesh model upload code to add textures and individual meshs
UbitUmarov
2012-09-19
2
-204
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+255
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Add booleans to control whether we actually crete inventory items
Melanie
2012-09-18
1
-2
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+4
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***TEST*** still bad... create inventory itens for model textures and meshs....
UbitUmarov
2012-09-18
1
-7
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+76
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add some locks to GetTextureModule
UbitUmarov
2012-09-17
1
-10
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+13
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on upload store mesh list contents as mesh assets. Build prims by instances not
UbitUmarov
2012-09-17
1
-8
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+23
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make sure client still has money at upload
UbitUmarov
2012-09-17
1
-0
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+16
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same cleanup
UbitUmarov
2012-09-17
1
-38
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+41
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removed broken fee compression
UbitUmarov
2012-09-17
1
-15
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+1
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let mesh model estimator work even without money module, so other
UbitUmarov
2012-09-17
1
-22
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+22
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Make use of mesh cost functions
UbitUmarov
2012-09-17
2
-24
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+13
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fix build
UbitUmarov
2012-09-17
1
-2
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+2
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