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* * This adds a bit more to the previous flying roll effect by adding additiona...teravus2013-01-301-10/+50
* * Adds a satisfying angular roll when an avatar is flying and turning. (Gene...teravus2013-01-302-1/+82
* Add JsonDestroyStore() basic regression testJustin Clark-Casey (justincc)2013-01-301-0/+15
* refactor: Make invocations of json store functions from the regression test s...Justin Clark-Casey (justincc)2013-01-301-42/+17
* Add regression test for script func JsonRemoveValue()Justin Clark-Casey (justincc)2013-01-301-0/+52
* Fix issue where lsl -> c# generation in co-operative termination mode did not...Justin Clark-Casey (justincc)2013-01-302-22/+171
* BulletSim: fix physics repositioning when under ground to only happenRobert Adams2013-01-293-15/+50
* minor: change name of json script tests to JsonStoreScriptModuleTests instead...Justin Clark-Casey (justincc)2013-01-291-1/+1
* minor: remove EnableLogging() left over in CoopTerminationTestsJustin Clark-Casey (justincc)2013-01-291-1/+1
* Try ignoring json tests if they can't be run due to being on <=.net 3.5Justin Clark-Casey (justincc)2013-01-291-6/+17
* minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...Justin Clark-Casey (justincc)2013-01-291-8/+10
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-2920-103/+563
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| * BulletSim: enable angular vertical attraction.Robert Adams2013-01-282-3/+3
| * BulletSim: first unit test: vehicle angular attractionRobert Adams2013-01-286-79/+152
| * BulletSim: do not zero an avatar's standing velocity if it is standingRobert Adams2013-01-287-96/+118
| * BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to...Robert Adams2013-01-281-14/+14
| * BulletSim: fix the trimming of colliders so only the top 25 are returned.Robert Adams2013-01-282-4/+4
| * BulletSim: update Bullet with profiling disabled. This seems to fix the memor...Robert Adams2013-01-284-0/+0
| * BulletSim: reorder dependencies for tests and specify path for meshing dll si...Robert Adams2013-01-271-3/+4
| * BulletSim: fix reference path for BulletSim tests in prebuild.xmlRobert Adams2013-01-271-1/+1
| * BulletSim: simplify the initialization of some of the parameters.Robert Adams2013-01-272-32/+23
| * BulletSim: reinstate the supression of rotational velocity for vehiclesRobert Adams2013-01-271-1/+1
| * BulletSim: add framework for BulletSim unit tests. No tests yet.Robert Adams2013-01-274-0/+224
| * BulletSim: disable center-of-mass computation because it does not work yetRobert Adams2013-01-271-1/+1
| * BulletSim: fix compile error from last commitRobert Adams2013-01-271-2/+2
| * BulletSim: parameterize the value for gravity reduction for ground vehicles o...Robert Adams2013-01-273-11/+18
| * BulletSim: first attempt at reporting top collidersRobert Adams2013-01-275-11/+43
| * BulletSim: parameterize several vehicle debugging values: physical linear and...Robert Adams2013-01-273-9/+57
| * BulletSim: finish the post step event for physical object actions. Modify veh...Robert Adams2013-01-273-13/+73
| * Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie2013-01-272-6/+8
* | minor: remove some mono compile warnings in XEngine.csJustin Clark-Casey (justincc)2013-01-291-2/+0
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* Fix issue where the "set terrain texture" console command did not tell the vi...Justin Clark-Casey (justincc)2013-01-261-1/+1
* Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...Justin Clark-Casey (justincc)2013-01-262-2/+60
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-261-86/+116
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| * * This adds llVolumeDetect functionality to the C# implementation of BulletSim.teravus2013-01-251-86/+116
* | Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun2013-01-261-3/+10
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* minor: Fix full scene part console report to show proper Light* names rather ...Justin Clark-Casey (justincc)2013-01-261-5/+5
* minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...Justin Clark-Casey (justincc)2013-01-261-0/+2
* Disable json tests for now - I see this is failing on jenkins because mono 2....Justin Clark-Casey (justincc)2013-01-252-32/+29
* See if getting the registering JsonReadNotecard with MethodInfo works around ...Justin Clark-Casey (justincc)2013-01-251-2/+5
* Increase logging by enabling during test setup rather than during individual ...Justin Clark-Casey (justincc)2013-01-251-4/+6
* Enable logging in new json store tests to find out why they fail on jenkins b...Justin Clark-Casey (justincc)2013-01-251-4/+4
* Add JsonTestPath() regression testJustin Clark-Casey (justincc)2013-01-251-0/+17
* Add regression test for JsonSetValue()Justin Clark-Casey (justincc)2013-01-251-0/+23
* minor: remove mono compiler warning in SceneCommandsModuleJustin Clark-Casey (justincc)2013-01-251-1/+1
* Add basic JsonGetValue() regression test.Justin Clark-Casey (justincc)2013-01-251-0/+17
* Add basic JsonCreateStore() regression testJustin Clark-Casey (justincc)2013-01-254-3/+306
* BulletSim: reduce the force of gravity on ground vehicles when theyRobert Adams2013-01-241-0/+11
* BulletSim: reduce the zeroing threshold for rotational velocity.Robert Adams2013-01-241-3/+1
* BulletSim: disable CCD (continuious collision detection) andRobert Adams2013-01-241-3/+3