Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster | Melanie | 2012-03-06 | 2 | -62/+57 |
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| * | Fix off by one error in script error reporting. | Justin Clark-Casey (justincc) | 2012-03-06 | 1 | -1/+1 |
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| * | Simplify NPCModuleTests code by putting the NPCModule in an instance ↵ | Justin Clark-Casey (justincc) | 2012-03-06 | 1 | -61/+56 |
| | | | | | | | | | | | | variable rather than making each test fetch it seperately. Also rename instance variables in the test to conform to naming standards and for understandability | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-03-06 | 2 | -12/+57 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | ||||
| * | Go back to setting appearance directly in NPCModule.SetAppearance() to fix ↵ | Justin Clark-Casey (justincc) | 2012-03-06 | 2 | -9/+57 |
| | | | | | | | | | | | | | | | | | | | | mantis 5914 The part reverted is from commit 2ebb421. Unfortunately, IAvatarFactoryModule.SetAppearance() does not transfer attachments. I'm not sure how to do this separately, unfortunately I'll need to leave it to Dan :) Regression test added for this case. Mantis ref: http://opensimulator.org/mantis/view.php?id=5914 | ||||
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵ | Melanie | 2012-03-06 | 4 | -10/+42 |
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| * | | Allow NPC to be removed by the owner of the parcel they're over. | Melanie | 2012-03-05 | 1 | -2/+9 |
| | | | | | | | | | | | | Don't allow NPC creation unless the prim owner has rez rights. | ||||
| * | | Teleport users to the cornfield when they are teleported with | Melanie | 2012-03-05 | 1 | -3/+13 |
| | | | | | | | | | | | | llTeleportAgentHome(). Don't try to teleport NPCs. | ||||
| * | | llListSort SL compatibility: When sorting strided list and the list | Melanie | 2012-03-05 | 1 | -2/+5 |
| | | | | | | | | | | | | | | | | | | length is not a multiple of the stride, return the original list. Also, enforce that sort is ascending only when the ascending parameter is 1, and not when it is != 0 | ||||
| * | | SL compatibility - return only points on segemtn, not ray in llCastRay | Melanie | 2012-03-05 | 1 | -0/+5 |
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| * | | A stab at making llEjectFromLand work in all cases | Melanie | 2012-03-05 | 1 | -3/+10 |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-03-06 | 4 | -7/+169 |
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| * | | Updates to MSSQL store for 0.7.3 to include: | Chris Hart | 2012-03-06 | 4 | -7/+169 |
| | | | | | | | | | | | | | | | | | | * Telehub support * Bugfix to Friends lookups * Updates to Creator fields to store up to 255 characters for HG item creator storage | ||||
* | | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵ | Melanie | 2012-03-04 | 24 | -697/+1338 |
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| * | | Zero velocity when drag-copying | Melanie | 2012-03-04 | 1 | -0/+2 |
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| * | | This still causes terrain artefacts | Melanie | 2012-03-02 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | | | Revert " fix my bug on ChODE terrain heightmap build" This reverts commit aa77d1d486f11da7dc841190f1ca85e085d0d648. | ||||
| * | | This still causes terrain artefacts | Melanie | 2012-03-02 | 1 | -3/+1 |
| | | | | | | | | | | | | | | | | | | Revert " fix the last fix. Regions are square but... Also remove the 0.5 offset in map position. It was apparently needed to fix we having nsamples = size and not size + 1." This reverts commit 15bc539bd49e7a09c1ec6e539871cde5eee6032e. | ||||
| * | | Fix and hook up llTeleportAgent | Melanie | 2012-02-28 | 3 | -1/+7 |
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| * | | Implement llTeleportAgent | Melanie | 2012-02-28 | 1 | -0/+22 |
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| * | | made box a little larger | UbitUmarov | 2012-02-28 | 1 | -6/+6 |
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| * | | A few blind changes to go try to go around bad mesh little box replacement fail | UbitUmarov | 2012-02-28 | 1 | -67/+50 |
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| * | | Really dirty hack to make sims start. Causes errors but the ting runs. Remove | Melanie | 2012-02-28 | 1 | -1/+5 |
| | | | | | | | | | | | | when fixed right. | ||||
| * | | Let inworld meshs colide as such and not as basic prim all the time. ↵ | UbitUmarov | 2012-02-27 | 2 | -5/+10 |
| | | | | | | | | | | | | Removed also LOD, and outerskin on colision meshs. | ||||
| * | | Merge branch 'ubitwork' | Melanie | 2012-02-27 | 4 | -568/+378 |
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| | * | | update ubitODE to my current working state | UbitUmarov | 2012-02-27 | 4 | -568/+378 |
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| | * | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-27 | 10 | -41/+93 |
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| | * \ \ | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-26 | 1 | -1/+1 |
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| * | | | | | Fix vehicles going physical stopping llTargetOmega parts (boat radar) | Melanie | 2012-02-27 | 1 | -3/+5 |
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| * | | | | | Fix NPC appearance setting to include attachments again | Melanie | 2012-02-27 | 1 | -1/+4 |
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| * | | | | Merge branch 'ubitwork' | Melanie | 2012-02-26 | 2 | -3/+41 |
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| | * | | | added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh ↵ | UbitUmarov | 2012-02-26 | 2 | -3/+41 |
| | | | | | | | | | | | | | | | | | | | | data. | ||||
| * | | | | Make llSetKeyframedMotion prims waut at the borders of down sims and try again | Melanie | 2012-02-26 | 2 | -0/+18 |
| | | | | | | | | | | | | | | | | | | | | periodically. | ||||
| * | | | | Move KeyframeMotion from SOG to SOP because we can't persist it any | Melanie | 2012-02-26 | 8 | -41/+75 |
| | |/ / | |/| | | | | | | | | | | other way because SOG doesn't technically exist in the DB | ||||
| * | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie | 2012-02-26 | 0 | -0/+0 |
| |\ \ \ | | |/ / | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/KeyframeMotion.cs | ||||
| | * | | Implement KeyframedMotion selection behavior | Melanie | 2012-02-26 | 3 | -2/+37 |
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| * | | | Implement proper selection behavior | Melanie | 2012-02-26 | 3 | -2/+37 |
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| * | | Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new | Melanie | 2012-02-26 | 5 | -11/+9 |
| | | | | | | | | | | | | code. | ||||
| * | | Fix an infinite recursion caused by checking the wrong values for | Melanie | 2012-02-26 | 1 | -24/+27 |
| | | | | | | | | | | | | Buoyancy, Force and Torque | ||||
| * | | Serialize Keyframe motion for region crossings | Melanie | 2012-02-26 | 4 | -4/+96 |
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| * | | Zero force and torque on take so that items don't run away when rezzed | Melanie | 2012-02-26 | 1 | -0/+2 |
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| * | | Merge branch 'ubitwork' | Melanie | 2012-02-26 | 3 | -35/+98 |
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| | * | | changed SOP Force and Torque, adding XML (de/)serialization, also changed ↵ | UbitUmarov | 2012-02-25 | 3 | -35/+98 |
| | | | | | | | | | | | | | | | | Buoyance. PLEASE trap deserialization from inventory etc, making force and torque vector3.Zero, unless we want then to rez moving. (needs checking/testing as usual) | ||||
| | * | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-25 | 2 | -8/+12 |
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| | * \ \ | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-24 | 2 | -1/+12 |
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| * | | | | | Implement llSetKeyframedMotion. No persistence, no region crossing. Yet. | Melanie | 2012-02-26 | 9 | -2/+493 |
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| * | | | | Delay the sending of the initial werables update until the inventory and | Melanie | 2012-02-25 | 2 | -8/+12 |
| | | | | | | | | | | | | | | | | | | | | | | | | | VFS in the viewer are ready. We're much faster than SL and that exposes this race condition. Also reinstate the extra avatar data send on login | ||||
| * | | | | Merge branch 'ubitwork' | Melanie | 2012-02-24 | 1 | -5/+21 |
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| | * | | replace bad meshs by a small cube and log it. | UbitUmarov | 2012-02-24 | 1 | -5/+21 |
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| * | | | Try not to send the avatar updates on login. This may mean loggin in with | Melanie | 2012-02-24 | 1 | -1/+2 |
| | | | | | | | | | | | | | | | | invisible attachments again but could help the appearance issues. | ||||
| * | | | Add a cache on GridService requests | Melanie | 2012-02-24 | 1 | -0/+10 |
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