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* Merge branch 'careminster-presence-refactor' of ↵Melanie2011-05-262-7/+27
|\ | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * Merge branch 'careminster-presence-refactor' of ↵Tom2011-05-2657-213/+674
| |\ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Some additional protection, it seems that responsedata needs to be locked, ↵Tom2011-05-262-7/+27
| | | | | | | | | | | | but I can't immediately see where it's being accessed from another thread. For now, this will protect the server
* | | Change setter on changed flags to public so modules can reset itMelanie2011-05-261-1/+1
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* | Add PayPrice to serialization format Xml2Melanie2011-05-252-2/+36
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-240-0/+0
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| * | Allow disabling the legacy backup mechanism to avoid the object clone ifMelanie2011-05-242-1/+10
| | | | | | | | | | | | backup is not used.
* | | Merge branch 'careminster-presence-refactor' of ↵Melanie2011-05-242-1/+10
|\ \ \ | | | | | | | | | | | | ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | | Allow disabling the legacy backup mechanism to avoid the object clone ifMelanie2011-05-242-1/+10
| | | | | | | | | | | | | | | | backup is not used.
* | | | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-240-0/+0
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| * | Create a method to force the script engine to save state from outsideMelanie2011-05-242-4/+11
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* | | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-240-0/+0
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| * | Add an event for an orderly region shutdown that fires once per region beforeMelanie2011-05-242-0/+27
| | | | | | | | | | | | the SceneGraph is torn down.
* | | Create a method to force the script engine to save state from outsideMelanie2011-05-242-4/+11
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* | | Add an event for an orderly region shutdown that fires once per region beforeMelanie2011-05-242-0/+27
| | | | | | | | | | | | the SceneGraph is torn down.
* | | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-231-1/+0
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| * | Fix Mantis #4429: Allow llGiveInventory to work across sim borders.Melanie2011-05-231-9/+23
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* | | Implement llGodLikeRezObject and llGetUsedMemoryMelanie2011-05-224-4/+61
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* | | Merge branch 'careminster-presence-refactor' of ↵Melanie2011-05-2237-144/+331
|\ \ \ | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * \ \ Merge branch 'master' into careminster-presence-refactorMelanie2011-05-2237-144/+331
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| | * | Add stubs for unimplemented lsl functionsBlueWall2011-05-221-18/+67
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| | * | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)2011-05-2130-30/+4
| | | | | | | | | | | | | | | | OpenSim.Tests.Common instead
| | * | rename test helpers enclosing package from Setup to HelpersJustin Clark-Casey (justincc)2011-05-216-0/+0
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| | * | rename UserInventoryTestsUtils -> UserInventoryHelpers for consistencyJustin Clark-Casey (justincc)2011-05-212-6/+6
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| | * | test helper rename for consistencyJustin Clark-Casey (justincc)2011-05-211-1/+1
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| | * | refactor: rename AddSceneObjectItem to AddSceneObjectJustin Clark-Casey (justincc)2011-05-212-2/+2
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| | * | refactor: move scene object item creation code into TaskInventoryHelpersJustin Clark-Casey (justincc)2011-05-212-9/+24
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| | * | move test task inventory notecard item creation into a new ↵Justin Clark-Casey (justincc)2011-05-212-21/+70
| | | | | | | | | | | | | | | | TastInventoryHelpers class
| | * | refactor: use SceneSetupHelpers.CreateSceneObject()Justin Clark-Casey (justincc)2011-05-211-13/+3
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| | * | rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵Justin Clark-Casey (justincc)2011-05-216-20/+20
| | | | | | | | | | | | | | | | other test helper names
| | * | refactor: in TaskInventoryTests, use ↵Justin Clark-Casey (justincc)2011-05-211-12/+3
| | | | | | | | | | | | | | | | UserProfileTestUtils.CreateUserWithInvetory()
| | * | minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-05-211-3/+3
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| | * | refactor Scene.RezObject() to use AddNewSceneObject() rather than ↵Justin Clark-Casey (justincc)2011-05-214-25/+17
| | | | | | | | | | | | | | | | copy/pasting code with small differences
| | * | refactor TestRezObjectFromInventoryItem()Justin Clark-Casey (justincc)2011-05-201-6/+6
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| | * | implement Scene.GetSceneObjectGroup(string name) to match the equivalent ↵Justin Clark-Casey (justincc)2011-05-202-3/+43
| | | | | | | | | | | | | | | | GetSOP method
| | * | implement Scene.GetSceneObjectGroup(UUID fullID) using existing indexJustin Clark-Casey (justincc)2011-05-202-0/+26
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| | * | add test for rezzing an object from a prim itemJustin Clark-Casey (justincc)2011-05-204-5/+66
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* | | | Add a missing virtual keywordMelanie2011-05-201-1/+1
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* | | | Make public interface methods in MySQLSimulation data virtual so the CMMelanie2011-05-201-14/+14
|/ / / | | | | | | | | | data layer can inherit from it
* | | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-2014-45/+186
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| * Implement llGetLinKNumberOfSides().Justin Clark-Casey (justincc)2011-05-201-2/+12
| | | | | | | | Based on code in http://opensimulator.org/mantis/view.php?id=5489 Thanks onesong.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-05-201-0/+6
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-05-198-30/+153
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| | * | Add stub for llGetLinkNumberOfSides(integer link)BlueWall2011-05-191-0/+6
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| * | | ScriptEngine/Shared: Fix bug 5473 (v2).Kim King2011-05-201-2/+4
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| * | Allow item links to be deleted even when other deletes and purges are disabled.Justin Clark-Casey (justincc)2011-05-198-30/+153
| |/ | | | | | | | | | | | | If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory.
| * Accidentally committed too earlyJustin Clark-Casey (justincc)2011-05-188-149/+30
| | | | | | | | | | | | Revert "Allow item links to be deleted even when other deletes and purges are disabled." This reverts commit 491279f99afc65860d44765ee7829c7dd5e4e38e.
| * correct small mistake in "delete object name <name>" usage summaryJustin Clark-Casey (justincc)2011-05-181-1/+1
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| * Allow item links to be deleted even when other deletes and purges are disabled.Justin Clark-Casey (justincc)2011-05-178-30/+149
| | | | | | | | | | | | | | If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory.
| * don't throw a null reference if an inventory link target doesn't exist when ↵Justin Clark-Casey (justincc)2011-05-171-1/+4
| | | | | | | | we're inspecting in order to send the required inventory folders