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My fork of OpenSim for IG and DG, called SledjChisl.
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Stop teleports from dropping tall avatars through or embedding them in the fl...
Justin Clark-Casey (justincc)
2012-04-20
1
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+7
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Fix a logic error in app domain creation
Melanie
2012-04-18
1
-1
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+1
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-04-20
9
-221
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+170
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changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
2012-04-19
2
-13
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+40
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-04-19
6
-4
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+28
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Allow setting a specific target velocity on TeleportWithMomentum
Melanie
2012-04-18
1
-1
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+11
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Allow scripts in attachments owned by the NPC to control the NPC
Melanie
2012-04-18
1
-1
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+7
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Prevent objects rezzed in sim from being seen as attachments and becoming une...
Melanie
2012-04-17
2
-0
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+8
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ubitODE still retouching character pid
UbitUmarov
2012-04-18
1
-2
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+2
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ubitODE - retouch character PIDs
UbitUmarov
2012-04-18
1
-4
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+4
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ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate...
UbitUmarov
2012-04-17
1
-78
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+46
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ubitODE: - character managed ode was only getting position etc from unmanaged...
UbitUmarov
2012-04-17
2
-119
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+48
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ubitODE: - made avatar/ground collision pid servo a bit softer since seems a ...
UbitUmarov
2012-04-17
2
-6
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+7
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Fx up estate settings
Melanie
2012-04-18
2
-97
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+97
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Merge branch 'master' into careminster
Melanie
2012-04-18
2
-4
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+8
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-04-18
1
-1
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+1
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On "show part" command, show link number.
Justin Clark-Casey (justincc)
2012-04-18
1
-1
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+1
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Don't re-add the assembly resolver for each script if not creating the appdomain
Melanie
2012-04-18
1
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+8
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Merge branch 'master' into careminster
Melanie
2012-04-18
9
-2
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+1534
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-04-18
6
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+1475
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clean up some more logging spam in the jsonstore modules
Mic Bowman
2012-04-17
2
-2
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+4
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Fix the Csharp 3.0 vs 4.0 problem in JsonStore initialization.
Mic Bowman
2012-04-17
3
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+7
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add configuration for jsonstore module, disabled by default
Mic Bowman
2012-04-17
1
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+6
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This commit adds a new optional region module, JsonStore, that provides struc...
Mic Bowman
2012-04-17
4
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+1464
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make the namespace for the ScriptModuleComms consistent with its file system ...
Mic Bowman
2012-04-17
1
-1
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+1
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minor: Add some method doc. Add warnings since calling SOG link/delink metho...
Justin Clark-Casey (justincc)
2012-04-17
2
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+22
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Add TestGetChildPartPositionAfterObjectRotation()
Justin Clark-Casey (justincc)
2012-04-17
1
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+37
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Merge branch 'master' into careminster
Melanie
2012-04-17
11
-139
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+76
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Add test TestGetChildPartPosition()
Justin Clark-Casey (justincc)
2012-04-17
1
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+28
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Move some public methods on WebStatsModule to private to reduce some static a...
Justin Clark-Casey (justincc)
2012-04-17
1
-14
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+14
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refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...
Justin Clark-Casey (justincc)
2012-04-17
9
-16
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+16
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Null reference in llGetObjectMass on a seated avatar.
Talun
2012-04-17
1
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+1
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Use INSERT OR REPLACE INTO sql in WebStatsModule for session update rather th...
Justin Clark-Casey (justincc)
2012-04-17
1
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+7
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correct bug where f_invalid was being inserted on a webstats update for an ex...
Justin Clark-Casey (justincc)
2012-04-17
1
-2
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+2
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Simplify WebStatsModule by removing the uncompleted migrations section.
Justin Clark-Casey (justincc)
2012-04-17
1
-29
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+3
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Fix bug in WebStatsModule where an exception would always be output on update...
Justin Clark-Casey (justincc)
2012-04-17
1
-5
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+10
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-04-17
13
-766
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+1167
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Merge branch 'ubitwork'
Melanie
2012-04-17
2
-2
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+24
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ubitODE: bug fix let avatars colide with volume detectors
UbitUmarov
2012-04-17
1
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+1
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fix (http://opensimulator.org/mantis/view.php?id=5965) llGetObjectMass was ba...
UbitUmarov
2012-04-16
1
-2
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+23
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Merge branch 'ubitwork'
Melanie
2012-04-16
2
-8
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+16
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ubitODE: - fix remove characters from default raycasts filters as older code ...
UbitUmarov
2012-04-16
2
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+16
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Downgrade an error log message to info because there is nothing we can do if
Melanie
2012-04-16
2
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+2
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chODE: if character velocity > 50m/s apply breaks. In free fall this will giv...
UbitUmarov
2012-04-16
1
-1
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+10
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chODE bug fix
UbitUmarov
2012-04-16
1
-7
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+9
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Let llCastRay use ubitODE raycast if avaiable plus a few changes/fixes that ...
UbitUmarov
2012-04-16
1
-22
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+86
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added suport funtions for ubitODE raycastFiltered
UbitUmarov
2012-04-16
1
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+13
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ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
7
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+983
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Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
2012-04-14
2
-2
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+22
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Use presence absolute position to request raycast to camera. Used m_pos maybe...
UbitUmarov
2012-04-13
1
-3
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+11
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