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My fork of OpenSim for IG and DG, called SledjChisl.
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* While this is not producing any problems.. and does help in low bandwidth ...
teravus
2012-11-22
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+35
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Merge branch 'master' into careminster
Melanie
2012-11-22
3
-48
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+66
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refactor: Factor out copy/pasted server uptime report code
Justin Clark-Casey (justincc)
2012-11-22
3
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+66
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Merge branch 'master' into careminster
Melanie
2012-11-22
21
-325
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+893
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If an asset POST does not contain well-formed XML, return a 400 (Bad Request)...
Justin Clark-Casey (justincc)
2012-11-22
2
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+38
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-11-22
17
-322
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+715
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BulletSim: update DLLs and SOs. No functional changes. Only the parameter blo...
Robert Adams
2012-11-21
4
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+0
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BulletSim: Make avatar capsule so it is not circular.
Robert Adams
2012-11-21
7
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+41
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BulletSim: Properly position mesh terrain on creation (fixes terrain not appe...
Robert Adams
2012-11-21
2
-76
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+44
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BulletSim: add terrainImplementation parameter with default to Mesh.
Robert Adams
2012-11-21
3
-5
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+46
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BulletSim: fix line endings to be all Linux style (windows style keeps creepi...
Robert Adams
2012-11-21
2
-454
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+454
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BulletSim: enablement and debugging of mesh terrain.
Robert Adams
2012-11-21
4
-36
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+253
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BulletSim: pull heightmap implementation out of the terrain manager so a mesh...
Robert Adams
2012-11-21
4
-181
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+327
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BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...
Robert Adams
2012-11-21
4
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+8
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BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is gett...
Robert Adams
2012-11-21
3
-20
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+22
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BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g...
Robert Adams
2012-11-21
9
-66
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+67
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BulletSim: change PositionSanityCheck to apply a force to correct position co...
Robert Adams
2012-11-21
2
-33
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+30
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BulletSim: tweek avatar capsule parameters so avatar feet don't go below grou...
Robert Adams
2012-11-21
2
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+10
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Add regression test for a good request made to the asset service post handler.
Justin Clark-Casey (justincc)
2012-11-21
3
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+140
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Merge branch 'master' into careminster
Melanie
2012-11-20
9
-213
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+197
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If GetAgents() is called with an empty userIDs array then don't bother with a...
Justin Clark-Casey (justincc)
2012-11-20
1
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+4
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refactor: Move common presence connector code into BasePresenceServiceConnector
Justin Clark-Casey (justincc)
2012-11-20
4
-193
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+145
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Add Iain Oliver to CONTRIBUTORS.txt
Justin Clark-Casey (justincc)
2012-11-20
1
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+1
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Minor formatting for 0962a35d and a few one-line comments as to why that code...
Justin Clark-Casey (justincc)
2012-11-20
1
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+7
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Fix movetotarget on mega regions.
Iain Oliver
2012-11-20
1
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+21
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minor: If logging full incoming HTTP data, don't deceptively print ... at the...
Justin Clark-Casey (justincc)
2012-11-20
1
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+5
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Expose configuration options for the XmlRpcGridRouter
BlueWall
2012-11-19
2
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+22
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Merge branch 'avination' into careminster
Melanie
2012-11-20
8
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+127
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Merge branch 'teravuswork' into avination
Melanie
2012-11-20
11
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+668
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* Plumbing and basic setting of the GetMesh Cap Throttler.
teravus
2012-11-17
8
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+127
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Merge commit 'e9153e1d1aae50024d8cd05fe14a9bce34343a0e' into careminster
Melanie
2012-11-20
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Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
2012-11-15
337
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+13136
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Merge master into teravuswork
teravus
2012-11-15
336
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+30950
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Merge commit '619c39e5144f15aca129d6d999bcc5c34133ee64' into careminster
Melanie
2012-11-20
4
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+546
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* Fixes mesh loading issues in last commit.
teravus
2012-11-15
1
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+9
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* Prep work switching the GetMeshModule over to a poll service.
teravus
2012-11-09
4
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+538
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Merge branch 'master' into careminster
Melanie
2012-11-19
10
-352
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+220
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BulletSim: Use base class constructors for initialization of BSShape and othe...
Robert Adams
2012-11-18
4
-216
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+214
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BulletSim: fix the problem with flying being disabled when crossing region bo...
Robert Adams
2012-11-18
1
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+6
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BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim...
Robert Adams
2012-11-18
5
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+0
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Merge branch 'avination' into careminster
Melanie
2012-11-17
13
-49
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+261
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Prevent a buffer overflow in asset receiving
Melanie
2012-11-17
1
-11
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+20
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Merge branch 'ubitwork' into avination
Melanie
2012-11-06
3
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+31
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removed potencial null refs and rearrange code a bit
UbitUmarov
2012-11-04
1
-13
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+19
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actually remove the use of random on persist timmings
UbitUmarov
2012-11-02
1
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+6
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Create a new random when needed using normal time based seed instead of
UbitUmarov
2012-11-02
1
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+5
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add debug position on bad primmesh error
UbitUmarov
2012-11-02
1
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+2
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This implements the Caps throttler. After some testing, the system seemed ...
teravus
2012-11-05
1
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+106
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Another step in the chain. Pipe the throttle update to the appropriate PollS...
teravus
2012-11-05
2
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+40
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Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
2012-11-04
8
-3
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+75
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