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* fix GetUserUUIUbitUmarov2016-09-191-0/+1
* replace no thread safe codeUbitUmarov2016-09-191-3/+4
* fix typo in table name, thx tglionUbitUmarov2016-09-181-1/+1
* restore sqlite fixes from commit 0e6874..that got lostUbitUmarov2016-09-171-3/+10
* store all terrain in Variable2DGzip formatUbitUmarov2016-09-171-1/+3
* add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov2016-09-173-16/+64
* add load baked terrain methods. missing fileUbitUmarov2016-09-171-0/+1
* add load baked terrain methodsUbitUmarov2016-09-177-1/+125
* add to databases a table to store baked terrain.UbitUmarov2016-09-1711-13/+208
* stop using legacy storeterrain in scene.csUbitUmarov2016-09-171-3/+3
* change spinobject math, and a few minor thingsUbitUmarov2016-09-163-37/+14
* move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han...UbitUmarov2016-09-163-44/+64
* pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov2016-09-163-63/+54
* Minor. Remove unused integer arrays from TerrainModuleAliciaRaven2016-09-151-2/+0
* Minor. Make email module log message format consistent with other modulesAliciaRaven2016-09-151-6/+6
* Minor, remove unused OSDMap declaration in MySQL profilesAliciaRaven2016-09-151-4/+1
* make login to default regions be flaged also as login via RegionID, so landpo...UbitUmarov2016-09-151-0/+8
* add skeleton on handle revoke permissions packet ( non funtional still ) ( do...UbitUmarov2016-09-121-1/+20
* avoid siting a avatar at 0,0,0UbitUmarov2016-09-121-7/+33
* put a lock back in ubOde character :(UbitUmarov2016-09-121-29/+22
* move region comands out of LocalGridServiceConnector where they do not belongUbitUmarov2016-09-102-74/+66
* mantis 8021: fix show regionsinview help textUbitUmarov2016-09-071-1/+1
* ubMeshmerizer: add a few more try{} guards in file operations, etcUbitUmarov2016-09-052-46/+50
* in show regionsinview display the name of the config option (MaxRegionViewDis...UbitUmarov2016-09-051-1/+1
* add console comand show regionsinview lists the regions that can be seen fro...UbitUmarov2016-09-051-1/+46
* fix console comand Show Neighbours and enable itUbitUmarov2016-09-051-19/+28
* suspend httpdos on mapimge, fix image not been updated after first Get till r...UbitUmarov2016-09-052-12/+24
* Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and GroupAVSounds...tglion2016-09-052-3/+12
* try to reduce the amount of assets created editing materialsUbitUmarov2016-09-041-23/+167
* make sure materials are cached. Split POST and PUT handlers for better readab...UbitUmarov2016-09-041-125/+156
* tests making sure evering thing is coerently wrong..UbitUmarov2016-09-031-1/+1
* <0,0,0,0> is not a rotationUbitUmarov2016-09-032-4/+4
* ConvexDecomposition remove a copy of vertices not needed for ubOdeUbitUmarov2016-09-022-6/+92
* ConvexDecomposition fix some incorrect convexhull mesh generation for ubOdeUbitUmarov2016-09-021-13/+27
* Xengine only do GC.Collect if logins disabledUbitUmarov2016-09-011-1/+3
* remove some MegaRegions code from ubOdeUbitUmarov2016-09-011-124/+66
* remove some MegaRegions code from physicsUbitUmarov2016-09-014-78/+0
* change asset upload retry timer AutoReset back to trueUbitUmarov2016-09-011-5/+14
* change MAXSENDRETRIESLEN from test value to normalUbitUmarov2016-09-011-2/+2
* asset tests that still need UploadAttemptsUbitUmarov2016-09-011-0/+18
* assets uploads to grid. Change the retry code. Stop using asset.UploadAttempt...UbitUmarov2016-09-012-96/+128
* Xengine: and fix line count againUbitUmarov2016-08-312-9/+5
* Xengine: put back a newline on scripts preamble, and the ugly filename prefix...UbitUmarov2016-08-311-3/+3
* Xengine: if option AppDomainLoading = true, create script domains for each SO...UbitUmarov2016-08-311-3/+4
* Xengine: coment out tests too dependent on precise characters and lines gener...UbitUmarov2016-08-311-2/+5
* Xengine: also missed a few newlines accountUbitUmarov2016-08-312-3/+7
* Xengine: forgot to do the indent on map tooUbitUmarov2016-08-311-0/+3
* Xengine: fix intermediate csharpe source identation. Not sure why i care, com...UbitUmarov2016-08-311-1/+2
* Xengine: try to reduce memory pressure of scripts compile. Still ugly code, p...UbitUmarov2016-08-315-356/+337
* Xengine: remove a no thread safe locking, don't allocate a few objects only n...UbitUmarov2016-08-301-21/+16