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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge commit '90466515839eb34d7fd9984c92f1970ab5d6f3ad' into bigmerge
Melanie
2011-10-11
2
-4
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+14
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Pass any region scope through to the CreateUser() method
Justin Clark-Casey (justincc)
2011-09-16
2
-4
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+14
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Merge commit '37370a8102f066dab1fe3fd9b0b4a7d3541e8b47' into bigmerge
Melanie
2011-10-11
3
-2
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+21
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On standalone, by default create the necessary minimum body parts and clothes...
Justin Clark-Casey (justincc)
2011-09-16
3
-2
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+21
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Merge commit '4ae4b14b5da9b828bbb7c4e5b05693ad8528556a' into bigmerge
Melanie
2011-10-11
2
-45
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+52
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refactor: move estate owner setup code into separate method
Justin Clark-Casey (justincc)
2011-09-16
2
-45
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+52
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Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Melanie
2011-10-11
5
-93
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+69
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Correctly create a freshly created estate owner's default items and avatar en...
Justin Clark-Casey (justincc)
2011-09-16
5
-94
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+70
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Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
Melanie
2011-10-11
12
-148
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+362
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Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
2011-09-15
12
-148
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+362
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Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge
Melanie
2011-10-11
8
-44
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+54
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
8
-43
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+43
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Merge commit 'a4cc5f628f053ad1f9f849addf79551cd58e9337' into bigmerge
Melanie
2011-10-11
0
-0
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+0
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Only bother to create an inventory xfer file if there are any items in a prim...
Justin Clark-Casey (justincc)
2011-09-15
1
-2
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+2
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Merge commit '8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce' into bigmerge
Melanie
2011-10-11
2
-12
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+18
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Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...
Justin Clark-Casey (justincc)
2011-09-15
3
-13
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+19
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Merge commit '42f1b88eb2492f8d218526c1b30ac027a65d67f3' into bigmerge
Melanie
2011-10-11
1
-0
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+11
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If a prim inventory becomes empty through deletion, send an empty xfer file n...
Justin Clark-Casey (justincc)
2011-09-15
1
-20
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+43
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Fixed a movement regression - Kitto's jump code is no longer needed (plus it'...
Tom
2011-09-14
1
-37
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+9
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Fix a rather stupid VS warning "The operation overflows at compile time in ch...
Tom
2011-09-14
1
-3
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+3
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Bring us up to date.
Tom
2011-09-14
49
-624
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+1316
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Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
2011-09-13
2
-1
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+34
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Remove code from DetachSingleAttachmentToInv() that sets group changed on all...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
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+0
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remove redunant itemID and agentID arguments from UpdateKnownItem().
Justin Clark-Casey (justincc)
2011-09-13
1
-6
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+4
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Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
2
-10
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+1
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minor: remove redundant grp != null check from AM.UpdateKnownItem()
Justin Clark-Casey (justincc)
2011-09-13
1
-36
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+33
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Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
2011-09-13
4
-44
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+97
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Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
2011-09-13
3
-13
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+47
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stop the duplicate remove of the root part ids from the full part and local p...
Justin Clark-Casey (justincc)
2011-09-13
2
-3
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+1
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extend TestGetSceneObjectByPartLocalId() to test state after scene object del...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
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+6
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In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind...
Justin Clark-Casey (justincc)
2011-09-13
1
-7
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+5
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Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
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+27
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improve TestAddSceneObject() to test a multi-part object rather than a single...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
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+14
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In an object return message, send a null-terminated empty string in binary bu...
Justin Clark-Casey (justincc)
2011-09-13
2
-3
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+43
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eliminate redundant SP.m_regionInfo since it always has the scene.
Justin Clark-Casey (justincc)
2011-09-12
1
-8
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+6
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remove the unused SP.initializeScenePresence()
Justin Clark-Casey (justincc)
2011-09-12
1
-23
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+2
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stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...
Justin Clark-Casey (justincc)
2011-09-12
3
-10
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+7
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minor: if the script engine fails to find a prim for a script, also print out...
Justin Clark-Casey (justincc)
2011-09-12
2
-1
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+5
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comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
2011-09-12
2
-5
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+5
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Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
4
-175
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+228
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lock AvatarAppearance.m_attachments when we use it
Justin Clark-Casey (justincc)
2011-09-12
1
-33
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+58
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uncomment Standalone config in OpenSim.ini.example.
Justin Clark-Casey (justincc)
2011-09-12
1
-1
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+1
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When creating an OAR, optionally exclude objects according to their permissions
Oren Hurvitz
2011-09-12
6
-44
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+217
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minor: put <remarks> tags around some method doc
Justin Clark-Casey (justincc)
2011-09-12
1
-5
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+6
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lock attachments when enumerating through them in ScenePresence.CopyTo().
Justin Clark-Casey (justincc)
2011-09-10
2
-21
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+24
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Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
2011-09-10
2
-6
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+20
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reinstate the validation logging on teleport. A 'fail' of validation still d...
Justin Clark-Casey (justincc)
2011-09-10
1
-0
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+2
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Stop the UserManagementModule logging every user it adds for now
Justin Clark-Casey (justincc)
2011-09-10
1
-3
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+3
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Delay loading scripts until the scene has finished loading
Oren Hurvitz
2011-09-09
4
-2
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+32
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Added a check to the CreateRegion method of the RemoteAdmin module that the s...
Kevin Houlihan
2011-09-09
1
-0
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+13
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