| Commit message (Expand) | Author | Age | Files | Lines |
* | *UNTESTED* fix PRIM_LINK_TARGET. Make it work on avatars, set any pending pos... | UbitUmarov | 2012-06-08 | 1 | -7/+37 |
* | *UNTESTED* let SetPrimParams for avatars parse even unsupported parameters so... | UbitUmarov | 2012-06-08 | 1 | -2/+84 |
* | *UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for avata... | UbitUmarov | 2012-06-08 | 1 | -6/+46 |
* | Replace the stock libomv with our home grown 0.9.1 with the texture bug fixed. | Melanie | 2012-06-08 | 7 | -16403/+17896 |
* | Cut off collision sounds with avatar at 3.2. This makes most walkig collisions | Melanie | 2012-06-08 | 1 | -1/+1 |
* | Further limit the amount of avatar collisions that will actually trigger | Melanie | 2012-06-07 | 1 | -2/+4 |
* | Typo fix | Melanie | 2012-06-07 | 1 | -3/+5 |
* | Add the ability to query the MYSQL databse for a list of the stored prim UUIDs | Melanie | 2012-06-07 | 8 | -0/+63 |
* | Implement playing of the real collision sounds, change scaling for avatar | Melanie | 2012-06-07 | 1 | -133/+57 |
* | Fix not sending TransferInfo when an asset is not found. This clogs | Melanie | 2012-06-07 | 1 | -4/+29 |
* | Add collision sounds to the asset set | Melanie | 2012-06-07 | 59 | -0/+355 |
* | Make not_at_target stop when the target is reached even if the script | Melanie | 2012-06-07 | 1 | -1/+2 |
* | Typo correction | Melanie | 2012-06-07 | 1 | -1/+1 |
* | Disable default collision sounds until they can be uploaded, but enable custo... | Melanie | 2012-06-07 | 1 | -55/+56 |
* | Set collision sound type so custom sound types are recognized | Melanie | 2012-06-07 | 1 | -0/+2 |
* | Make the "delay restart" button delay restart for 1 hour rather than aborting | Melanie | 2012-06-07 | 3 | -31/+61 |
* | Make timed bans / timed passes work as expected. Prevent transmission of media | Melanie | 2012-06-07 | 2 | -2/+34 |
* | Prevent a null ref when getting the velocity of an avatar during login or | Melanie | 2012-06-07 | 1 | -2/+3 |
* | fix the real cause of double velocity | UbitUmarov | 2012-06-05 | 1 | -1/+0 |
* | revert last bad commit but fix recoil direction | UbitUmarov | 2012-06-05 | 1 | -4/+4 |
* | Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject... | UbitUmarov | 2012-06-05 | 1 | -2/+3 |
* | Fix land collisions to work like SL. | Melanie | 2012-06-05 | 1 | -6/+16 |
* | Actually trigger land collisions in the root even when a child collides | Melanie | 2012-06-04 | 1 | -1/+1 |
* | Merge branch 'ubitwork' into avination | Melanie | 2012-06-04 | 1 | -3/+3 |
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| * | fix addforce/impulse. | UbitUmarov | 2012-06-04 | 1 | -3/+3 |
* | | Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi... | Melanie | 2012-06-04 | 5 | -9/+27 |
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* | When regions are set to shut down the instance, always send notifications to | Melanie | 2012-06-03 | 1 | -6/+30 |
* | Fix LSL animation state reporting and animation state transitions on crossing | Melanie | 2012-06-01 | 2 | -8/+34 |
* | Fix impersonation, it got broken in a merge | Melanie | 2012-06-01 | 1 | -7/+10 |
* | Remove the kill record. Core has removed it long ago and it really does more ... | Melanie | 2012-06-01 | 1 | -19/+19 |
* | ubitode prim: if makebody() is called already having a body, do a full destru... | UbitUmarov | 2012-05-30 | 1 | -3/+4 |
* | Guard setting the building flag | Melanie | 2012-05-30 | 1 | -0/+4 |
* | Whitespace fix | Melanie | 2012-05-30 | 1 | -1/+1 |
* | Prevent multiple requests to go physical from reaching the physics plugin | Melanie | 2012-05-30 | 1 | -0/+4 |
* | Fix the log standing attach-from-world bug. | Melanie | 2012-05-30 | 2 | -42/+59 |
* | fix physics not reporting collisions only with terrain | UbitUmarov | 2012-05-29 | 1 | -0/+1 |
* | Add advanced collision processing into ScenePresence | Melanie | 2012-05-29 | 1 | -162/+162 |
* | Fix collision filtering | Melanie | 2012-05-29 | 1 | -10/+10 |
* | fix avatars collisions on sim crossings and other few cases where freemove()... | UbitUmarov | 2012-05-28 | 1 | -2/+1 |
* | a bit cleaner code (?) on sculpts/meshs meshing checking | UbitUmarov | 2012-05-28 | 1 | -7/+6 |
* | let meshs work indenpendently of mesh_sculpted_prim config option | UbitUmarov | 2012-05-28 | 1 | -29/+25 |
* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-05-28 | 2 | -180/+103 |
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| * | Place the return back into collision sounds. | Melanie | 2012-05-28 | 1 | -0/+4 |
| * | If a region is not found on a simulator, make the health query return | Melanie | 2012-05-28 | 1 | -4/+13 |
| * | Merge branch 'ubitwork' into avination | Melanie | 2012-05-28 | 4 | -38/+110 |
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| * | | Modify SceneManeger to use a DoubleDictionary and work without locks. | Melanie | 2012-05-28 | 1 | -176/+90 |
* | | | disable collision sounds for now | UbitUmarov | 2012-05-28 | 1 | -2/+8 |
* | | | revert making sculpts phanton if sculpt meshing option is off | UbitUmarov | 2012-05-28 | 1 | -2/+0 |
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* | | Let OOB information usable outside ubitode | UbitUmarov | 2012-05-27 | 3 | -29/+33 |
* | | also don't collide sculps or meshs if meshing is OFF | UbitUmarov | 2012-05-21 | 1 | -0/+2 |